Player Matchup

Sol
Sol
DockC
Sol
Level 88
God Stats
0W - 2L
1,451 SR
Queue Stats
7W - 9L
1,270 Elo+
Party 2
Erlang Shen
Erlang Shen
Farrvel
Erlang Shen
Level 149
God Stats
0W - 2L
1,335 SR
Queue Stats
87W - 104L
1,420 Elo+
Solo
Skadi
Skadi
ItchyBolls
Skadi
Level 48
God Stats
0W - 1L
1,526 SR
Queue Stats
6W - 8L
1,300 Elo+
Party 2
Atlas
Atlas
Void V3nom
Atlas
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 10L
1,264 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Wokecav
Morgan Le Fay
Level 119
God Stats
0W - 1L
1,687 SR
Queue Stats
3W - 5L
1,202 Elo+
Party 2
Team Averages
Level 94
1,500 SR
1,291 Elo+

VS

Team Averages
Level 109
1,601 SR
1,428 Elo+
Neith
Neith
 
Neith
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
CFBunny
Mulan
Level 80
God Stats
13W - 5L
1,587 SR
Queue Stats
32W - 48L
1,325 Elo+
Party 1
Yemoja
Yemoja
Spookl
Yemoja
Level 58
God Stats
4W - 3L
1,624 SR
Queue Stats
37W - 52L
1,369 Elo+
Solo
Fenrir
Fenrir
Stickypaxsz
Fenrir
Level 125
God Stats
4W - 0L
1,734 SR
Queue Stats
205W - 189L
1,424 Elo+
Solo
Nu Wa
Nu Wa
x2inchmadnessx
Nu Wa
Level 157
God Stats
13W - 17L
1,558 SR
Queue Stats
242W - 200L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DockC
Sol
15
0 / 5 / 2
8,751
547
10,219
13,435
4,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
Farrvel
Erlang Shen
16
1 / 3 / 2
9,180
574
10,063
19,331
17,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
15
1 / 9 / 0
8,965
560
8,330
12,990
4,752
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
15
1 / 4 / 1
9,894
618
5,247
16,926
21,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Wokecav
Morgan Le Fay
15
0 / 3 / 1
8,498
531
15,647
14,889
6,378
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 0 / 9
13,361
835
25,848
12,260
6,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
CFBunny
Mulan
17
7 / 1 / 14
11,724
733
11,797
16,809
18,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Yemoja
Spookl
Yemoja
15
1 / 0 / 17
9,804
613
2,624
6,729
4,217
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fenrir
16
3 / 2 / 15
10,432
652
11,287
22,543
13,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
1 / 0 / 20
11,377
711
18,282
7,627
3,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
99
3
Kills
24
24
Deaths
3
6
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
12
0
9
16.5
W
Mulan
CFBunny
Mulan
7
1
14
14
L
Sol
DockC
Sol
0
5
2
0.2
L
Erlang Shen
Farrvel
Erlang Shen
1
3
2
0.67
L
Skadi
1
9
0
0.11
W
Yemoja
Spookl
Yemoja
1
0
17
9.5
W
Fenrir
3
2
15
5.25
L
Atlas
1
4
1
0.38
L
Morgan Le Fay
Wokecav
Morgan Le Fay
0
3
1
0.17
W
1
0
20
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,506
Damage
69,838
77,571
Taken
65,968
55,179
Mitigated
45,839
19,638
Healing
34,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
25,848
18,605
0
4,866
12,260
6,273
2,160
6,194
5,977
0
67,768
W
Mulan
CFBunny
Mulan
11,797
1,435
834
2,573
16,809
18,073
201
7,677
8,762
0
27,540
L
Sol
DockC
Sol
10,219
3,836
328
3,263
13,435
4,805
186
2,760
10,675
38,850
0
L
Erlang Shen
Farrvel
Erlang Shen
10,063
1,993
1,241
5,310
19,331
17,743
75
5,709
13,622
5,873
29,080
L
Skadi
8,330
3,866
0
732
12,990
4,752
0
2,934
10,056
0
32,826
W
Yemoja
Spookl
Yemoja
2,624
687
13,847
3,905
6,729
4,217
1,569
5,381
1,257
6,787
0
W
Fenrir
11,287
3,874
639
6,931
22,543
13,815
984
10,483
11,544
417
22,679
L
Atlas
5,247
1,207
499
3,006
16,926
21,501
0
4,442
12,484
24,112
0
L
Morgan Le Fay
Wokecav
Morgan Le Fay
15,647
1,293
235
5,024
14,889
6,378
1
5,416
9,473
45,779
0
W
18,282
7,057
0
500
7,627
3,461
1,117
3,832
3,652
82,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,288
Gold Earned
56,698
291
Minions Killed
335
5
Camps Cleared
10
1,319,415
Distance Traveled
1,445,161
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,361
835
122
8
4
289,818
0
W
Mulan
11,724
733
37
2
1
307,706
0
L
Sol
8,751
547
86
5
1
239,878
0
L
Erlang Shen
9,180
574
55
3
0
288,854
4
L
Skadi
8,965
560
53
3
2
211,742
1
W
Yemoja
9,804
613
20
1
0
260,361
0
W
Fenrir
10,432
652
21
1
2
291,593
5
L
Atlas
9,894
618
27
2
0
279,836
3
L
Morgan Le Fay
8,498
531
70
4
2
299,105
4
W
Nu Wa
11,377
711
135
8
3
295,683
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role