Player Matchup

Atlas
Atlas
BlasphemicZac
Atlas
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 131L
1,500 Elo+
Party 2
Chaac
Chaac
Evolutions1
Chaac
Level 68
God Stats
75W - 58L
1,624 SR
Queue Stats
243W - 239L
1,574 Elo+
Party 1
Hou Yi
Hou Yi
RomanJosi
Hou Yi
Level 143
God Stats
10W - 3L
1,833 SR
Queue Stats
376W - 367L
1,551 Elo+
Party 2
Loki
Loki
TheUltraLuxe
Loki
Level 90
God Stats
18W - 15L
1,603 SR
Queue Stats
492W - 479L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
edward53
Kukulkan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,532 Elo+
Party 1
Team Averages
Level 73
1,612 SR
1,550 Elo+

VS

Team Averages
Level 87
1,346 SR
1,510 Elo+
Camazotz
Camazotz
 
Camazotz
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
MurkQrow
Medusa
Level 33
God Stats
10W - 4L
1,175 SR
Queue Stats
133W - 126L
1,510 Elo+
Party 3
Zeus
Zeus
Saltncakes
Zeus
Level 121
God Stats
1W - 2L
1,320 SR
Queue Stats
114W - 110L
1,480 Elo+
Solo
Atlas
Atlas
thbig1Mazer
Atlas
Level 129
God Stats
27W - 23L
1,130 SR
Queue Stats
198W - 188L
1,535 Elo+
Party 3
Hun Batz
Hun Batz
vvaki
Hun Batz
Level 111
God Stats
4W - 4L
1,606 SR
Queue Stats
460W - 413L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 2
6,829
569
3,556
9,079
6,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 1
5,952
496
6,756
12,395
6,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
RomanJosi
Hou Yi
10
1 / 4 / 1
5,931
494
7,656
8,792
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 7 / 0
6,777
565
7,967
10,527
2,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
edward53
Kukulkan
9
0 / 6 / 0
5,196
433
742
5,474
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
14
4 / 0 / 2
8,048
671
10,269
11,141
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
MurkQrow
Medusa
12
3 / 2 / 9
6,637
553
6,007
6,084
1,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 3 / 2
7,824
652
3,662
5,759
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 10
7,055
588
4,147
9,166
8,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hun Batz
vvaki
Hun Batz
14
12 / 2 / 6
8,684
724
10,141
10,136
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
8
Kills
26
26
Deaths
8
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
4
0
2
5
L
3
4
2
1
L
0
5
1
0.1
W
Medusa
MurkQrow
Medusa
3
2
9
3.75
L
Hou Yi
RomanJosi
Hou Yi
1
4
1
0.38
W
5
3
2
2
L
4
7
0
0.57
L
Kukulkan
edward53
Kukulkan
0
6
0
0
W
2
1
10
7
W
Hun Batz
vvaki
Hun Batz
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
34,226
46,267
Taken
42,286
19,677
Mitigated
18,970
12,478
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
10,269
3,519
0
8,349
11,141
4,107
0
0
10,564
0
48,777
L
3,556
1,409
0
1,002
9,079
6,557
0
1,782
7,275
10,390
0
L
6,756
2,197
0
5,877
12,395
6,668
0
0
11,554
0
36,559
W
Medusa
MurkQrow
Medusa
6,007
2,733
0
771
6,084
1,862
481
1,081
5,003
0
34,894
L
Hou Yi
RomanJosi
Hou Yi
7,656
3,121
0
2,591
8,792
2,502
0
1,637
7,133
0
36,621
W
3,662
1,167
0
1,223
5,759
1,259
0
308
5,451
37,993
0
L
7,967
2,493
0
3,008
10,527
2,622
0
1,634
8,711
0
40,501
L
Kukulkan
edward53
Kukulkan
742
299
0
0
5,474
1,328
0
2,443
2,846
20,164
0
W
4,147
2,090
0
1,103
9,166
8,373
0
2,105
7,061
18,762
0
W
Hun Batz
vvaki
Hun Batz
10,141
4,537
0
3,929
10,136
3,369
27
804
9,264
0
48,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,685
Gold Earned
38,248
306
Minions Killed
376
0
Camps Cleared
0
1,045,353
Distance Traveled
1,204,362
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,048
671
100
8
0
249,618
5
L
Atlas
6,829
569
14
1
0
178,084
2
L
Chaac
5,952
496
83
7
0
244,490
3
W
Medusa
6,637
553
65
5
0
220,480
2
L
Hou Yi
5,931
494
81
7
0
184,610
3
W
Zeus
7,824
652
93
8
0
228,402
1
L
Loki
6,777
565
81
7
0
235,583
5
L
Kukulkan
5,196
433
47
4
0
202,586
3
W
Atlas
7,055
588
26
2
0
232,662
5
W
Hun Batz
8,684
724
92
8
0
273,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role