Player Matchup

Discordia
Discordia
Diamond III
Vince_High420
Discordia
Diamond III
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 80L
2,233 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 47
1,500 SR
2,233 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 147
1,578 SR
1,977 MMR
Baron Samedi
Baron Samedi
Platinum II
Dontello45
Baron Samedi
Platinum II
Level 147
God Stats
1W - 0L
1,578 SR
Queue Stats
30W - 24L
1,977 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Vince_High420
Discordia
20
0 / 8 / 0
15,195
691
16,043
23,051
21,733
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
BastetAh Muzen CabIzanamiSkadiBellona

VS

Bans
He BoOlorunChronosSolHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dontello45
Baron Samedi
20
8 / 0 / 0
17,492
795
19,389
21,676
24,589
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
8
8
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dontello45
Baron Samedi
8
0
0
8
L
Discordia
Vince_High420
Discordia
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,043
Damage
19,389
23,051
Taken
21,676
21,733
Mitigated
24,589
5,830
Healing
11,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dontello45
Baron Samedi
19,389
1,316
0
11,515
21,676
24,589
922
16,391
5,285
114,547
0
L
Discordia
Vince_High420
Discordia
16,043
2,157
0
5,830
23,051
21,733
100
19,855
3,196
119,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,195
Gold Earned
17,492
243
Minions Killed
231
11
Camps Cleared
7
368,622
Distance Traveled
396,533
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,492
795
231
11
7
396,533
2
L
Discordia
15,195
691
243
11
11
368,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role