Player Matchup

Thanatos
Thanatos
Cadenci
Thanatos
Level 109
God Stats
1W - 0L
1,517 SR
Queue Stats
19W - 14L
1,573 Elo+
Solo
Baba Yaga
Baba Yaga
SolderBlaid
Baba Yaga
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,597 Elo+
Solo
Atlas
Atlas
aguiafatal
Atlas
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 79L
1,392 Elo+
Solo
Pele
Pele
brunopdak
Pele
Level 135
God Stats
5W - 3L
1,472 SR
Queue Stats
682W - 727L
1,446 Elo+
Solo
Chang'e
Chang'e
erasmoccz
Chang'e
Level 67
God Stats
2W - 2L
1,527 SR
Queue Stats
174W - 171L
1,508 Elo+
Solo
Team Averages
Level 114
1,503 SR
1,503 Elo+

VS

Team Averages
Level 131
1,500 SR
1,558 Elo+
Atlas
Atlas
 
Atlas
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
C0ruja
Loki
Level 108
God Stats
0W - 2L
1,320 SR
Queue Stats
72W - 50L
1,557 Elo+
Solo
Ra
Ra
Gaabds
Ra
Level 135
God Stats
2W - 2L
1,678 SR
Queue Stats
173W - 200L
1,430 Elo+
Solo
Raijin
Raijin
Lucieffect
Raijin
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 40L
1,500 Elo+
Solo
Izanami
Izanami
RehCherry
Izanami
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Cadenci
Thanatos
19
14 / 4 / 8
11,910
916
15,427
11,477
5,559
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baba Yaga
SolderBlaid
Baba Yaga
17
6 / 4 / 10
11,203
862
15,659
11,084
5,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
18
1 / 3 / 12
10,639
818
10,083
18,441
17,839
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pele
16
3 / 3 / 9
9,712
747
9,628
14,392
6,608
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
erasmoccz
Chang'e
17
2 / 5 / 19
10,722
825
12,942
14,642
6,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
0 / 4 / 14
9,686
745
9,196
16,086
18,708
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
C0ruja
Loki
17
9 / 4 / 8
10,860
835
14,363
12,988
6,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
19
4 / 4 / 12
10,271
790
15,685
13,953
6,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Lucieffect
Raijin
14
3 / 9 / 6
8,936
687
8,377
15,409
6,059
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
RehCherry
Izanami
15
3 / 5 / 8
9,345
719
9,412
12,495
4,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
67
26
Kills
19
19
Deaths
26
58
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
4
14
1.75
L
Loki
C0ruja
Loki
9
4
8
3.25
W
Thanatos
Cadenci
Thanatos
14
4
8
4.5
L
Ra
4
4
12
2.5
L
Raijin
Lucieffect
Raijin
3
9
6
0.67
L
Izanami
RehCherry
Izanami
3
5
8
1.4
W
Baba Yaga
SolderBlaid
Baba Yaga
6
4
10
2.75
W
Atlas
1
3
12
2.33
W
Pele
3
3
9
2.5
W
Chang'e
erasmoccz
Chang'e
2
5
19
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,739
Damage
57,033
70,036
Taken
70,931
41,744
Mitigated
42,844
35,623
Healing
29,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,196
2,097
1,045
2,722
16,086
18,708
0
8,741
7,060
18,576
0
L
Loki
C0ruja
Loki
14,363
2,107
1,071
3,065
12,988
6,520
260
6,435
6,171
0
19,772
W
Thanatos
Cadenci
Thanatos
15,427
3,714
1,262
8,535
11,477
5,559
1,453
5,191
6,030
0
29,001
L
Ra
15,685
1,024
9,488
6,301
13,953
6,560
252
7,335
6,462
36,489
0
L
Raijin
Lucieffect
Raijin
8,377
1,319
1,832
1,285
15,409
6,059
0
8,011
7,194
13,227
0
L
Izanami
RehCherry
Izanami
9,412
3,811
884
1,358
12,495
4,997
1,238
6,841
5,360
0
25,655
W
Baba Yaga
SolderBlaid
Baba Yaga
15,659
363
1,132
3,342
11,084
5,095
1,506
5,827
4,982
21,275
0
W
Atlas
10,083
3,556
865
2,272
18,441
17,839
299
8,341
9,761
30,175
0
W
Pele
9,628
1,108
974
4,879
14,392
6,608
448
6,276
7,939
0
27,026
W
Chang'e
erasmoccz
Chang'e
12,942
600
6,539
5,823
14,642
6,643
1,208
7,623
6,775
27,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,186
Gold Earned
49,098
142
Minions Killed
118
0
Camps Cleared
0
1,212,308
Distance Traveled
1,108,101
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,686
745
8
1
0
221,119
1
L
Loki
10,860
835
11
1
0
244,262
0
W
Thanatos
11,910
916
22
2
0
275,410
4
L
Ra
10,271
790
36
3
0
255,114
4
L
Raijin
8,936
687
21
2
0
207,451
0
L
Izanami
9,345
719
42
3
0
180,155
2
W
Baba Yaga
11,203
862
11
1
0
236,063
0
W
Atlas
10,639
818
31
2
0
236,910
0
W
Pele
9,712
747
35
3
0
218,862
2
W
Chang'e
10,722
825
43
3
0
245,063
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role