Player Matchup

Sun Wukong
Sun Wukong
ChadMaxson
Sun Wukong
Level 36
God Stats
1W - 1L
1,736 SR
Queue Stats
130W - 86L
1,678 Elo+
Solo
Agni
Agni
EstebandooDNZ
Agni
Level 122
God Stats
19W - 11L
1,678 SR
Queue Stats
582W - 541L
1,551 Elo+
Solo
Bastet
Bastet
KlinicX
Bastet
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
108W - 94L
1,614 Elo+
Party 3
Hachiman
Hachiman
Millionaaron
Hachiman
Level 118
God Stats
6W - 6L
1,761 SR
Queue Stats
167W - 151L
1,635 Elo+
Party 3
Atlas
Atlas
iBrewskiii
Atlas
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
159W - 152L
1,627 Elo+
Party 3
Team Averages
Level 90
1,635 SR
1,621 Elo+

VS

Team Averages
Level 88
1,576 SR
1,578 Elo+
Mulan
Mulan
DarthUmbra
Mulan
Level 99
God Stats
10W - 6L
1,610 SR
Queue Stats
138W - 114L
1,578 Elo+
Party 2
Bastet
Bastet
Elfarthiel
Bastet
Level 109
God Stats
25W - 17L
1,598 SR
Queue Stats
388W - 353L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
Mondrewcito
Nu Wa
Level 39
God Stats
3W - 2L
1,445 SR
Queue Stats
103W - 82L
1,694 Elo+
Solo
Jing Wei
Jing Wei
RustyChingon
Jing Wei
Level 69
God Stats
1W - 0L
1,719 SR
Queue Stats
331W - 277L
1,572 Elo+
Party 2
Khepri
Khepri
liaminal
Khepri
Level 122
God Stats
4W - 2L
1,507 SR
Queue Stats
13W - 16L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChadMaxson
Sun Wukong
18
2 / 1 / 4
10,751
566
11,470
14,798
16,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
2 / 9 / 0
9,292
489
8,707
13,588
4,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
KlinicX
Bastet
14
2 / 4 / 4
8,501
447
9,187
14,670
4,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
Millionaaron
Hachiman
18
4 / 2 / 4
10,819
569
10,032
13,287
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
13
0 / 3 / 6
8,448
445
2,588
14,732
13,099
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
18
2 / 1 / 4
11,484
604
13,140
17,293
16,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
Elfarthiel
Bastet
17
14 / 1 / 2
11,063
582
17,041
16,238
6,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 5 / 7
9,832
517
14,574
11,680
4,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
RustyChingon
Jing Wei
18
0 / 2 / 1
10,431
549
3,716
9,946
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
liaminal
Khepri
14
1 / 1 / 9
9,022
475
3,394
8,412
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
10
Kills
19
19
Deaths
10
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChadMaxson
Sun Wukong
2
1
4
4
W
Mulan
2
1
4
4
W
Bastet
Elfarthiel
Bastet
14
1
2
15
L
2
9
0
0.22
L
Bastet
KlinicX
Bastet
2
4
4
1
L
Hachiman
Millionaaron
Hachiman
4
2
4
3
W
2
5
7
1.1
W
Jing Wei
RustyChingon
Jing Wei
0
2
1
0.25
L
Atlas
0
3
6
1
W
Khepri
liaminal
Khepri
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,984
Damage
51,865
71,075
Taken
63,569
43,031
Mitigated
38,362
22,297
Healing
23,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChadMaxson
Sun Wukong
11,470
2,393
0
6,379
14,798
16,299
0
3,103
10,838
0
82,185
W
Mulan
13,140
1,867
0
7,548
17,293
16,602
0
1,250
14,932
6,196
77,632
W
Bastet
Elfarthiel
Bastet
17,041
5,162
0
7,504
16,238
6,553
188
4,773
10,993
0
69,887
L
8,707
504
0
2,271
13,588
4,252
0
3,473
9,959
71,709
0
L
Bastet
KlinicX
Bastet
9,187
1,806
0
5,012
14,670
4,820
0
4,274
10,115
0
50,446
L
Hachiman
Millionaaron
Hachiman
10,032
5,539
0
5,749
13,287
4,561
322
3,374
9,646
0
94,944
W
14,574
3,040
266
1,883
11,680
4,441
807
2,470
8,931
77,513
0
W
Jing Wei
RustyChingon
Jing Wei
3,716
2,413
0
4,627
9,946
2,766
2,268
631
9,315
0
86,696
L
Atlas
2,588
441
0
2,886
14,732
13,099
0
4,297
10,230
22,312
0
W
Khepri
liaminal
Khepri
3,394
262
0
1,967
8,412
8,000
0
1,408
6,776
20,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,811
Gold Earned
51,832
634
Minions Killed
584
0
Camps Cleared
0
1,861,860
Distance Traveled
1,864,660
27
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,751
566
202
11
0
403,159
5
W
Mulan
11,484
604
173
9
0
366,704
5
W
Bastet
11,063
582
93
5
0
438,327
2
L
Agni
9,292
489
118
6
0
355,880
3
L
Bastet
8,501
447
98
5
0
381,749
3
L
Hachiman
10,819
569
176
9
0
344,241
8
W
Nu Wa
9,832
517
128
7
0
332,117
1
W
Jing Wei
10,431
549
168
9
0
365,916
3
L
Atlas
8,448
445
40
2
0
376,831
8
W
Khepri
9,022
475
22
1
0
361,596
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role