Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Fanboy885
Ra
Level 105
God Stats
22W - 29L
1,400 SR
Queue Stats
266W - 272L
1,422 Elo+
Party 2
Pele
Pele
Gmcole1
Pele
Level 113
God Stats
7W - 8L
1,493 SR
Queue Stats
486W - 515L
1,433 Elo+
Party 2
Medusa
Medusa
kilercobras1209
Medusa
Level 85
God Stats
4W - 4L
1,399 SR
Queue Stats
129W - 143L
1,461 Elo+
Party 2
Atlas
Atlas
lilwaiulia
Atlas
Level 101
God Stats
3W - 2L
1,481 SR
Queue Stats
170W - 213L
1,374 Elo+
Party 2
Team Averages
Level 101
1,454 SR
1,438 Elo+

VS

Team Averages
Level 93
1,535 SR
1,424 Elo+
Chaac
Chaac
Elpollo67
Chaac
Level 99
God Stats
1W - 1L
1,260 SR
Queue Stats
185W - 177L
1,442 Elo+
Party 3
Ymir
Ymir
OnlyIAmLegion
Ymir
Level 106
God Stats
14W - 10L
1,668 SR
Queue Stats
45W - 56L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
PAPUSKENWAY
Kukulkan
Level 106
God Stats
4W - 2L
1,474 SR
Queue Stats
187W - 193L
1,442 Elo+
Party 3
Artemis
Artemis
RiddleMeThis43
Artemis
Level 104
God Stats
3W - 3L
1,683 SR
Queue Stats
45W - 56L
1,407 Elo+
Party 1
Fenrir
Fenrir
l-ETS-l
Fenrir
Level 52
God Stats
6W - 5L
1,593 SR
Queue Stats
176W - 196L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
6 / 2 / 7
9,551
637
11,659
13,055
8,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 3 / 5
8,216
548
8,459
8,002
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Gmcole1
Pele
14
6 / 3 / 6
8,573
572
4,360
9,925
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
5 / 1 / 6
8,580
572
7,273
6,809
2,444
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
12
4 / 3 / 12
7,517
501
7,968
14,448
9,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Elpollo67
Chaac
12
4 / 4 / 6
7,717
514
11,708
14,433
10,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
4 / 4 / 6
7,344
490
5,773
12,199
10,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
PAPUSKENWAY
Kukulkan
11
3 / 4 / 5
6,773
452
6,862
7,595
2,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 5 / 8
6,068
405
5,949
7,733
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
l-ETS-l
Fenrir
10
1 / 7 / 4
6,231
415
3,186
11,652
3,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
24
Kills
12
12
Deaths
24
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
6
2
7
4.75
L
Chaac
Elpollo67
Chaac
4
4
6
1.75
W
3
3
5
1.83
W
Pele
Gmcole1
Pele
6
3
6
3
L
4
4
6
1.75
L
Kukulkan
PAPUSKENWAY
Kukulkan
3
4
5
1.38
L
0
5
8
0.8
W
5
1
6
8
L
Fenrir
l-ETS-l
Fenrir
1
7
4
0.43
W
Atlas
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,719
Damage
33,478
52,239
Taken
53,612
26,669
Mitigated
27,882
18,065
Healing
14,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
11,659
4,556
0
5,478
13,055
8,156
957
2,123
10,270
0
57,911
L
Chaac
Elpollo67
Chaac
11,708
1,507
217
6,854
14,433
10,005
0
3,253
10,950
7,833
36,863
W
8,459
1,085
720
2,640
8,002
3,174
690
3,488
4,475
43,573
0
W
Pele
Gmcole1
Pele
4,360
533
0
2,665
9,925
3,565
758
2,754
7,050
0
42,794
L
5,773
1,051
0
1,642
12,199
10,270
0
4,844
6,800
13,905
0
L
Kukulkan
PAPUSKENWAY
Kukulkan
6,862
1,066
472
1,452
7,595
2,161
0
1,905
5,510
33,575
0
L
5,949
3,668
0
1,152
7,733
2,233
0
2,585
4,972
0
31,827
W
7,273
3,170
0
1,731
6,809
2,444
1,705
1,649
5,117
0
64,505
L
Fenrir
l-ETS-l
Fenrir
3,186
582
0
2,263
11,652
3,213
0
2,475
8,953
0
27,146
W
Atlas
7,968
2,584
99
4,732
14,448
9,330
0
5,611
8,473
18,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
34,133
443
Minions Killed
245
0
Camps Cleared
0
1,382,472
Distance Traveled
1,343,599
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,551
637
109
7
0
266,994
6
L
Chaac
7,717
514
73
5
0
272,327
3
W
Ra
8,216
548
97
6
0
269,076
1
W
Pele
8,573
572
98
7
0
314,135
2
L
Ymir
7,344
490
13
1
0
279,887
0
L
Kukulkan
6,773
452
55
4
0
255,634
3
L
Artemis
6,068
405
59
4
0
249,001
1
W
Medusa
8,580
572
112
7
0
284,387
4
L
Fenrir
6,231
415
45
3
0
286,750
2
W
Atlas
7,517
501
27
2
0
247,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role