Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BadLemonWheat
Achilles
Level 36
God Stats
12W - 8L
1,527 SR
Queue Stats
68W - 68L
1,429 Elo+
Party 1
Medusa
Medusa
RageNuggies
Medusa
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,406 Elo+
Solo
Atlas
Atlas
SilverxPyrox98
Atlas
Level 146
God Stats
5W - 8L
1,624 SR
Queue Stats
524W - 498L
1,437 Elo+
Party 1
Discordia
Discordia
VashisaNoob
Discordia
Level 115
God Stats
4W - 0L
1,422 SR
Queue Stats
272W - 282L
1,416 Elo+
Party 1
Team Averages
Level 110
1,515 SR
1,438 Elo+

VS

Team Averages
Level 126
1,525 SR
1,449 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
JosSephKai
Sol
Level 146
God Stats
4W - 3L
1,622 SR
Queue Stats
321W - 368L
1,420 Elo+
Party 2
Bellona
Bellona
Lord Scythe
Bellona
Level 154
God Stats
5W - 4L
1,549 SR
Queue Stats
27W - 29L
1,435 Elo+
Party 3
Artio
Artio
astuto240lince
Artio
Level 64
God Stats
39W - 46L
1,518 SR
Queue Stats
286W - 314L
1,422 Elo+
Solo
Atlas
Atlas
darko1313
Atlas
Level 160
God Stats
2W - 3L
1,438 SR
Queue Stats
535W - 628L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 0 / 3
6,054
550
3,564
9,304
3,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
BadLemonWheat
Achilles
11
0 / 1 / 0
6,219
565
1,797
5,316
3,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
11
8 / 1 / 2
7,116
647
8,634
4,525
1,350
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 0 / 9
6,293
572
5,573
7,564
5,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
VashisaNoob
Discordia
9
2 / 1 / 0
5,720
520
2,756
4,074
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 4 / 1
4,978
453
3,632
7,907
1,463
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 2 / 0
5,731
521
5,159
5,424
1,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Lord Scythe
Bellona
9
1 / 0 / 0
5,342
486
2,315
3,912
2,556
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 4 / 0
5,028
457
2,713
10,841
4,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Atlas
darko1313
Atlas
7
0 / 4 / 0
4,791
436
2,130
9,893
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
3
3
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
1
0
3
2.5
L
Jing Wei
 
Jing Wei
0
4
1
0.13
W
Achilles
BadLemonWheat
Achilles
0
1
0
0
L
1
2
0
0.5
L
Bellona
Lord Scythe
Bellona
1
0
0
1
W
Medusa
8
1
2
9
W
3
0
9
7.5
W
Discordia
VashisaNoob
Discordia
2
1
0
2
L
1
4
0
0.25
L
Atlas
darko1313
Atlas
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,324
Damage
15,949
30,783
Taken
37,977
15,373
Mitigated
13,468
16,070
Healing
15,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,564
908
0
9,017
9,304
3,116
0
2,376
6,928
0
37,401
L
Jing Wei
 
Jing Wei
3,632
2,400
0
3,130
7,907
1,463
0
1,385
6,522
0
27,041
W
Achilles
BadLemonWheat
Achilles
1,797
325
0
1,755
5,316
3,546
138
0
5,316
0
34,155
L
5,159
1,671
0
1,754
5,424
1,907
165
2,566
2,858
29,149
4,340
L
Bellona
Lord Scythe
Bellona
2,315
679
0
2,101
3,912
2,556
80
0
3,604
0
20,052
W
Medusa
8,634
4,750
0
1,986
4,525
1,350
42
1,210
3,315
0
37,243
W
5,573
2,458
0
1,979
7,564
5,881
0
3,132
4,432
10,205
0
W
Discordia
VashisaNoob
Discordia
2,756
258
0
1,333
4,074
1,480
0
2,778
1,296
24,281
0
L
2,713
181
380
3,874
10,841
4,526
0
2,949
7,892
12,237
0
L
Atlas
darko1313
Atlas
2,130
698
0
4,205
9,893
3,016
0
1,429
8,464
18,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
25,870
294
Minions Killed
243
0
Camps Cleared
0
1,061,530
Distance Traveled
918,194
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,054
550
82
7
0
217,963
4
L
Jing Wei
4,978
453
51
5
0
204,504
3
W
Achilles
6,219
565
80
7
0
218,072
5
L
Sol
5,731
521
77
7
0
184,237
1
L
Bellona
5,342
486
42
4
0
140,249
0
W
Medusa
7,116
647
67
6
0
208,710
2
W
Atlas
6,293
572
10
1
0
207,712
5
W
Discordia
5,720
520
55
5
0
209,073
3
L
Artio
5,028
457
22
2
0
221,850
3
L
Atlas
4,791
436
51
5
0
167,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role