Player Matchup

Tsukuyomi
Tsukuyomi
Marz6401
Tsukuyomi
Level 65
God Stats
6W - 9L
1,441 SR
Queue Stats
133W - 119L
1,474 Elo+
Party 1
Pele
Pele
PierrotLePoisson
Pele
Level 48
God Stats
7W - 6L
1,500 SR
Queue Stats
101W - 90L
1,471 Elo+
Party 3
Chernobog
Chernobog
scanhunter
Chernobog
Level 54
God Stats
3W - 10L
1,232 SR
Queue Stats
21W - 24L
1,404 Elo+
Party 1
Fenrir
Fenrir
soulowl123
Fenrir
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
22W - 11L
1,642 Elo+
Party 1
Artio
Artio
yamslapchampion
Artio
Level 45
God Stats
1W - 2L
1,656 SR
Queue Stats
91W - 90L
1,467 Elo+
Party 3
Team Averages
Level 46
1,466 SR
1,492 Elo+

VS

Team Averages
Level 100
1,516 SR
1,404 Elo+
Medusa
Medusa
El Tabadorr
Medusa
Level 146
God Stats
10W - 6L
1,647 SR
Queue Stats
249W - 278L
1,435 Elo+
Party 2
Zeus
Zeus
Nobotington
Zeus
Level 143
God Stats
22W - 18L
1,567 SR
Queue Stats
323W - 338L
1,468 Elo+
Party 2
Bellona
Bellona
Yeetis
Bellona
Level 115
God Stats
13W - 19L
1,449 SR
Queue Stats
214W - 228L
1,414 Elo+
Party 2
Atlas
Atlas
ekaj206
Atlas
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
41W - 49L
1,419 Elo+
Party 2
Izanami
Izanami
gunrue61624
Izanami
Level 49
God Stats
6W - 13L
1,416 SR
Queue Stats
9W - 23L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Marz6401
Tsukuyomi
13
3 / 7 / 1
8,126
542
6,336
13,862
3,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 3 / 4
8,083
539
5,671
10,104
3,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
scanhunter
Chernobog
9
0 / 6 / 6
5,899
393
5,843
9,556
2,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
soulowl123
Fenrir
12
5 / 6 / 1
7,228
482
5,237
14,746
6,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 5 / 8
6,370
425
5,584
13,797
5,072
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
5 / 1 / 13
9,020
601
11,532
8,754
2,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
7 / 4 / 7
9,049
603
12,356
7,189
2,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Yeetis
Bellona
16
13 / 1 / 7
9,747
650
13,893
11,989
6,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
ekaj206
Atlas
10
1 / 4 / 6
6,764
451
2,246
9,702
5,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
gunrue61624
Izanami
10
1 / 6 / 3
6,707
447
3,465
8,955
2,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
63
16
Kills
27
27
Deaths
16
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
1
13
11.5
L
Tsukuyomi
Marz6401
Tsukuyomi
3
7
1
0.5
W
7
4
7
2.63
L
6
3
4
2.67
W
Bellona
Yeetis
Bellona
13
1
7
16.5
W
Atlas
ekaj206
Atlas
1
4
6
1
W
Izanami
gunrue61624
Izanami
1
6
3
0.42
L
Chernobog
scanhunter
Chernobog
0
6
6
0.5
L
Fenrir
soulowl123
Fenrir
5
6
1
0.92
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,671
Damage
43,492
62,065
Taken
46,589
21,964
Mitigated
19,830
12,518
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
11,532
5,558
0
4,017
8,754
2,959
884
614
8,101
0
56,947
L
Tsukuyomi
Marz6401
Tsukuyomi
6,336
1,925
0
2,124
13,862
3,859
0
2,937
10,925
0
39,343
W
12,356
1,837
0
1,898
7,189
2,243
2,169
355
6,574
52,408
0
L
5,671
1,803
0
3,668
10,104
3,236
162
2,198
7,906
0
47,103
W
Bellona
Yeetis
Bellona
13,893
4,449
0
3,271
11,989
6,549
58
1,208
10,666
0
59,503
W
Atlas
ekaj206
Atlas
2,246
968
8
1,818
9,702
5,556
0
1,395
8,307
12,878
0
W
Izanami
gunrue61624
Izanami
3,465
2,355
0
525
8,955
2,523
2,777
2,012
6,861
0
30,035
L
Chernobog
scanhunter
Chernobog
5,843
3,095
0
993
9,556
2,814
993
2,689
6,867
0
28,972
L
Fenrir
soulowl123
Fenrir
5,237
786
0
2,069
14,746
6,983
0
4,938
9,808
0
28,810
L
5,584
836
376
3,288
13,797
5,072
147
1,840
11,957
19,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,706
Gold Earned
41,287
291
Minions Killed
378
0
Camps Cleared
0
1,379,942
Distance Traveled
1,426,116
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,020
601
101
7
0
274,904
3
L
Tsukuyomi
8,126
542
69
5
0
281,665
0
W
Zeus
9,049
603
99
7
0
269,272
1
L
Pele
8,083
539
85
6
0
317,174
2
W
Bellona
9,747
650
90
6
0
344,527
2
W
Atlas
6,764
451
22
1
0
277,828
0
W
Izanami
6,707
447
66
4
0
259,585
0
L
Chernobog
5,899
393
49
3
0
219,493
0
L
Fenrir
7,228
482
56
4
0
289,329
0
L
Artio
6,370
425
32
2
0
272,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role