Player Matchup

Atlas
Atlas
Hardly Mad
Atlas
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
224W - 124L
1,577 Elo+
Party 3
Chaac
Chaac
Jay Paddle
Chaac
Level 54
God Stats
15W - 18L
1,534 SR
Queue Stats
345W - 239L
1,505 Elo+
Party 3
Nu Wa
Nu Wa
Mofongo829
Nu Wa
Level 41
God Stats
7W - 3L
1,500 SR
Queue Stats
33W - 23L
1,559 Elo+
Party 1
Aphrodite
Aphrodite
elcuko809
Aphrodite
Level 129
God Stats
2W - 0L
1,844 SR
Queue Stats
96W - 77L
1,596 Elo+
Party 1
Rama
Rama
skadarsh
Rama
Level 44
God Stats
153W - 98L
1,620 SR
Queue Stats
417W - 286L
1,539 Elo+
Party 3
Team Averages
Level 76
1,600 SR
1,555 Elo+

VS

Team Averages
Level 69
1,444 SR
1,447 Elo+
Thanatos
Thanatos
AvacynAvenger
Thanatos
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,402 Elo+
Party 2
Izanami
Izanami
Cartreck12
Izanami
Level 115
God Stats
6W - 3L
1,493 SR
Queue Stats
108W - 98L
1,528 Elo+
Party 2
Atlas
Atlas
DysphoriaDumplin
Atlas
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
Phantom075
Danzaburou
Level 69
God Stats
1W - 5L
1,403 SR
Queue Stats
105W - 117L
1,448 Elo+
Party 2
Baron Samedi
Baron Samedi
not_my_berries_
Baron Samedi
Level 28
God Stats
0W - 5L
1,324 SR
Queue Stats
45W - 65L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
19
3 / 1 / 25
12,363
1,124
14,505
16,084
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Chaac
19
6 / 2 / 26
12,474
1,134
16,751
13,382
15,195
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
19
4 / 0 / 20
11,373
1,034
10,648
4,893
1,600
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
elcuko809
Aphrodite
20
12 / 1 / 28
13,525
1,230
27,387
21,412
10,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
20
23 / 3 / 12
14,310
1,301
29,661
15,910
6,686
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

268

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AvacynAvenger
Thanatos
16
1 / 14 / 2
9,633
876
7,109
22,677
9,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Cartreck12
Izanami
17
1 / 7 / 5
10,360
942
17,254
20,086
7,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
2 / 11 / 1
9,973
907
12,135
23,878
18,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Phantom075
Danzaburou
16
3 / 8 / 4
10,896
991
17,046
21,458
8,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
not_my_berries_
Baron Samedi
16
0 / 8 / 7
9,888
899
10,272
19,275
8,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
26
48
Kills
7
7
Deaths
48
111
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AvacynAvenger
Thanatos
1
14
2
0.14
L
Izanami
Cartreck12
Izanami
1
7
5
0.5
L
2
11
1
0.23
W
Atlas
3
1
25
15.5
W
Chaac
6
2
26
9.5
W
Nu Wa
4
0
20
14
L
Danzaburou
Phantom075
Danzaburou
3
8
4
0.63
W
Aphrodite
elcuko809
Aphrodite
12
1
28
26
L
Baron Samedi
not_my_berries_
Baron Samedi
0
8
7
0.44
W
Rama
23
3
12
9.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,952
Damage
63,816
71,681
Taken
107,374
53,300
Mitigated
52,262
31,996
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AvacynAvenger
Thanatos
7,109
2,509
0
4,031
22,677
9,200
0
10,583
12,094
0
22,751
L
Izanami
Cartreck12
Izanami
17,254
8,527
112
1,857
20,086
7,717
0
11,653
8,433
0
57,285
L
12,135
4,685
96
591
23,878
18,122
0
11,135
12,743
23,766
1,248
W
Atlas
14,505
5,390
358
1,945
16,084
18,841
0
3,768
12,316
32,529
0
W
Chaac
16,751
4,311
0
3,166
13,382
15,195
0
4,424
8,958
0
41,502
W
Nu Wa
10,648
2,842
0
928
4,893
1,600
0
666
4,227
23,246
0
L
Danzaburou
Phantom075
Danzaburou
17,046
7,414
0
3,407
21,458
8,690
0
10,745
10,713
0
50,932
W
Aphrodite
elcuko809
Aphrodite
27,387
3,167
8,061
13,764
21,412
10,978
0
6,958
14,454
42,822
0
L
Baron Samedi
not_my_berries_
Baron Samedi
10,272
1,193
2,427
1,159
19,275
8,533
0
8,424
10,851
17,899
0
W
Rama
29,661
26,795
0
3,774
15,910
6,686
0
6,000
9,910
0
48,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,045
Gold Earned
50,750
212
Minions Killed
210
12
Camps Cleared
4
1,040,337
Distance Traveled
894,223
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,633
876
31
3
1
165,710
0
L
Izanami
10,360
942
56
5
1
167,697
0
L
Atlas
9,973
907
19
2
0
190,225
0
W
Atlas
12,363
1,124
44
4
2
196,408
0
W
Chaac
12,474
1,134
57
5
3
227,679
1
W
Nu Wa
11,373
1,034
29
3
1
209,181
0
L
Danzaburou
10,896
991
73
7
2
187,242
0
W
Aphrodite
13,525
1,230
45
4
0
225,294
0
L
Baron Samedi
9,888
899
31
3
0
183,349
0
W
Rama
14,310
1,301
37
3
6
181,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role