Player Matchup

King Arthur
King Arthur
GodivaDoIraja
King Arthur
Level 115
God Stats
10W - 11L
1,374 SR
Queue Stats
635W - 694L
1,390 Elo+
Solo
Terra
Terra
Godsqc
Terra
Level 129
God Stats
6W - 6L
1,448 SR
Queue Stats
215W - 232L
1,399 Elo+
Party 1
Zeus
Zeus
JokerJohn007
Zeus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 35L
1,456 Elo+
Party 1
Skadi
Skadi
Tyrogin
Skadi
Level 99
God Stats
2W - 1L
1,493 SR
Queue Stats
217W - 194L
1,528 Elo+
Solo
Raijin
Raijin
Your Mxri
Raijin
Level 107
God Stats
1W - 0L
1,484 SR
Queue Stats
14W - 14L
1,305 Elo+
Solo
Team Averages
Level 101
1,460 SR
1,416 Elo+

VS

Team Averages
Level 114
1,364 SR
1,384 Elo+
Raijin
Raijin
Angelics_Wrath
Raijin
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 21L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
BigGeekDaddy
Ah Puch
Level 61
God Stats
0W - 2L
1,242 SR
Queue Stats
172W - 200L
1,342 Elo+
Solo
Sylvanus
Sylvanus
Manchu Emperor
Sylvanus
Level 157
God Stats
1W - 2L
1,318 SR
Queue Stats
221W - 240L
1,397 Elo+
Solo
Chaac
Chaac
Savage beast364
Chaac
Level 97
God Stats
9W - 4L
1,573 SR
Queue Stats
284W - 365L
1,334 Elo+
Solo
He Bo
He Bo
jslyder
He Bo
Level 128
God Stats
1W - 6L
1,185 SR
Queue Stats
426W - 418L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodivaDoIraja
King Arthur
20
7 / 1 / 18
13,040
724
15,992
30,105
26,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Godsqc
Terra
19
2 / 3 / 16
12,140
674
5,525
25,833
31,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
5 / 4 / 17
13,319
740
33,611
14,921
7,746
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
Tyrogin
Skadi
19
5 / 6 / 13
12,304
684
12,496
16,073
8,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Raijin
Your Mxri
Raijin
20
10 / 4 / 12
12,866
715
25,353
15,926
8,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 8
12,681
705
20,363
18,822
7,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
BigGeekDaddy
Ah Puch
20
2 / 3 / 11
11,995
666
24,083
14,327
6,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
18
2 / 5 / 9
10,771
598
11,823
28,923
25,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
6 / 3 / 8
12,554
697
21,392
31,007
26,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

He Bo
jslyder
He Bo
17
1 / 8 / 10
10,513
584
10,315
17,205
6,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
64
29
Kills
18
18
Deaths
29
76
Assists
46
Player
Kills
Deaths
Assists
KDA
L
7
10
8
1.1
L
Ah Puch
BigGeekDaddy
Ah Puch
2
3
11
2.5
W
King Arthur
GodivaDoIraja
King Arthur
7
1
18
16
W
Terra
Godsqc
Terra
2
3
16
3.33
W
5
4
17
3.38
L
Sylvanus
2
5
9
1.3
L
6
3
8
3.33
W
Skadi
Tyrogin
Skadi
5
6
13
1.92
W
Raijin
Your Mxri
Raijin
10
4
12
4
L
He Bo
jslyder
He Bo
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,977
Damage
87,976
102,858
Taken
110,284
82,396
Mitigated
72,877
47,946
Healing
50,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,363
1,206
1,176
1,195
18,822
7,937
1,022
10,626
7,776
33,188
0
L
Ah Puch
BigGeekDaddy
Ah Puch
24,083
2,454
1,695
4,542
14,327
6,265
280
6,392
7,508
54,707
0
W
King Arthur
GodivaDoIraja
King Arthur
15,992
494
2,533
13,406
30,105
26,225
186
18,242
11,215
312
29,927
W
Terra
Godsqc
Terra
5,525
1,219
10,236
9,403
25,833
31,936
742
14,439
10,715
12,526
0
W
33,611
2,266
3,803
2,517
14,921
7,746
1,862
8,956
5,703
73,696
0
L
Sylvanus
11,823
2,646
11,837
11,972
28,923
25,612
0
20,107
8,178
22,436
2,490
L
21,392
4,081
1,290
11,944
31,007
26,291
157
14,963
15,832
0
37,448
W
Skadi
Tyrogin
Skadi
12,496
4,268
815
344
16,073
8,046
991
11,187
4,473
0
21,496
W
Raijin
Your Mxri
Raijin
25,353
3,066
1,628
3,261
15,926
8,443
1,036
10,490
4,894
49,609
0
L
He Bo
jslyder
He Bo
10,315
1,463
2,549
2,244
17,205
6,772
0
12,401
4,638
17,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,669
Gold Earned
58,514
270
Minions Killed
177
0
Camps Cleared
0
1,656,575
Distance Traveled
1,465,180
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
12,681
705
28
2
0
237,774
0
L
Ah Puch
11,995
666
72
4
0
309,278
0
W
King Arthur
13,040
724
28
2
0
396,895
0
W
Terra
12,140
674
21
1
0
342,900
1
W
Zeus
13,319
740
108
6
0
301,338
0
L
Sylvanus
10,771
598
25
1
0
305,840
1
L
Chaac
12,554
697
37
2
0
334,364
0
W
Skadi
12,304
684
32
2
0
298,626
0
W
Raijin
12,866
715
81
5
0
316,816
0
L
He Bo
10,513
584
15
1
0
277,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role