Player Matchup

Eset
Eset
Big Homie RJJ
Eset
Level 23
God Stats
4W - 2L
1,591 SR
Queue Stats
69W - 43L
1,700 Elo+
Party 2
Hou Yi
Hou Yi
Carelessxx
Hou Yi
Level 25
God Stats
18W - 15L
1,618 SR
Queue Stats
39W - 28L
1,591 Elo+
Party 2
Tyr
Tyr
TrippyVic
Tyr
Level 101
God Stats
4W - 2L
1,618 SR
Queue Stats
24W - 30L
1,452 Elo+
Party 3
Charybdis
Charybdis
feastgodcash
Charybdis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
338W - 255L
1,658 Elo+
Party 2
Geb
Geb
reese1941
Geb
Level 49
God Stats
3W - 2L
1,555 SR
Queue Stats
91W - 82L
1,529 Elo+
Party 3
Team Averages
Level 60
1,576 SR
1,586 Elo+

VS

Team Averages
Level 95
1,536 SR
1,491 Elo+
Chronos
Chronos
BeltzianNoTana
Chronos
Level 100
God Stats
4W - 5L
1,466 SR
Queue Stats
165W - 193L
1,545 Elo+
Party 1
Medusa
Medusa
KronnozV
Medusa
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,326 Elo+
Solo
Zeus
Zeus
RaDeathNoises
Zeus
Level 107
God Stats
3W - 6L
1,562 SR
Queue Stats
319W - 370L
1,443 Elo+
Party 1
Atlas
Atlas
sllimshady1738
Atlas
Level 91
God Stats
2W - 3L
1,500 SR
Queue Stats
220W - 221L
1,621 Elo+
Party 1
Chaac
Chaac
twinzombiekiller
Chaac
Level 91
God Stats
11W - 11L
1,653 SR
Queue Stats
176W - 216L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 1 / 3
6,087
609
6,001
6,970
2,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Carelessxx
Hou Yi
9
3 / 2 / 2
5,159
516
3,973
4,324
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 2
6,169
617
5,616
5,203
3,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
feastgodcash
Charybdis
10
2 / 0 / 4
6,163
616
3,491
4,916
1,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 1 / 3
4,733
473
3,367
5,291
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,313
531
1,301
5,898
1,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
KronnozV
Medusa
8
1 / 3 / 2
5,033
503
2,339
5,001
1,334
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 5 / 1
5,299
530
5,371
7,148
2,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
2 / 2 / 1
4,992
499
3,406
7,262
3,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 2 / 0
5,657
566
3,802
8,865
4,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
4
4
Deaths
14
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
6
1
3
7.5
W
Hou Yi
Carelessxx
Hou Yi
3
2
2
2
L
Medusa
KronnozV
Medusa
1
3
2
0.67
L
0
5
1
0.1
W
2
0
2
3
W
Charybdis
feastgodcash
Charybdis
2
0
4
4
W
1
1
3
2.5
L
2
2
1
1.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,448
Damage
16,219
26,704
Taken
34,174
11,581
Mitigated
12,965
10,796
Healing
10,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,301
156
0
1,301
5,898
1,607
0
1,633
4,265
30,373
0
W
6,001
1,252
246
2,439
6,970
2,177
0
3,971
2,959
28,661
0
W
Hou Yi
Carelessxx
Hou Yi
3,973
1,940
0
837
4,324
1,040
31
1,164
3,160
0
21,274
L
Medusa
KronnozV
Medusa
2,339
782
0
669
5,001
1,334
135
858
3,932
0
23,024
L
5,371
1,426
0
2,475
7,148
2,212
0
3,126
4,022
25,941
5,663
W
5,616
732
0
2,907
5,203
3,588
0
555
4,149
0
36,753
W
Charybdis
feastgodcash
Charybdis
3,491
2,458
0
2,430
4,916
1,518
0
2,271
2,499
0
38,480
W
3,367
689
148
1,789
5,291
3,258
0
1,599
3,692
15,427
0
L
3,406
1,435
0
1,600
7,262
3,346
84
2,438
4,544
11,620
0
L
3,802
507
0
4,118
8,865
4,466
0
822
8,043
0
27,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,311
Gold Earned
26,294
283
Minions Killed
263
0
Camps Cleared
0
941,228
Distance Traveled
893,848
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,313
531
66
7
0
190,964
0
W
Eset
6,087
609
65
7
0
180,297
5
W
Hou Yi
5,159
516
36
4
0
170,694
0
L
Medusa
5,033
503
42
4
0
172,779
1
L
Zeus
5,299
530
70
7
0
165,564
1
W
Tyr
6,169
617
79
8
0
211,575
2
W
Charybdis
6,163
616
76
8
0
177,781
0
W
Geb
4,733
473
27
3
0
200,881
1
L
Atlas
4,992
499
10
1
0
178,844
0
L
Chaac
5,657
566
75
8
0
185,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role