Player Matchup

Atlas
Atlas
Carnage20XX
Atlas
Level 115
God Stats
2W - 2L
1,308 SR
Queue Stats
455W - 446L
1,523 Elo+
Party 3
Nike
Nike
ItsPapaKai
Nike
Level 22
God Stats
4W - 10L
1,349 SR
Queue Stats
107W - 73L
1,624 Elo+
Party 3
Ravana
Ravana
JoeGhatto
Ravana
Level 128
God Stats
37W - 37L
1,596 SR
Queue Stats
862W - 747L
1,582 Elo+
Party 3
Zeus
Zeus
Krysic vL
Zeus
Level 27
God Stats
1W - 5L
1,598 SR
Queue Stats
83W - 86L
1,440 Elo+
Party 2
Charybdis
Charybdis
half way dcent
Charybdis
Level 68
God Stats
6W - 8L
1,331 SR
Queue Stats
115W - 131L
1,502 Elo+
Party 2
Team Averages
Level 72
1,436 SR
1,534 Elo+

VS

Team Averages
Level 100
1,586 SR
1,536 Elo+
Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
B3ard3dGhost
Atlas
Level 154
God Stats
7W - 9L
1,259 SR
Queue Stats
250W - 222L
1,592 Elo+
Party 1
Thanatos
Thanatos
DOUG52
Thanatos
Level 128
God Stats
9W - 5L
1,697 SR
Queue Stats
195W - 167L
1,598 Elo+
Party 1
Bellona
Bellona
Kanguro-azteca
Bellona
Level 44
God Stats
30W - 36L
1,624 SR
Queue Stats
223W - 299L
1,285 Elo+
Solo
Vulcan
Vulcan
TendoKaidoko
Vulcan
Level 27
God Stats
3W - 0L
1,849 SR
Queue Stats
45W - 18L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,372
455
2,882
9,911
3,168
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 2
6,363
455
2,272
10,758
6,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
JoeGhatto
Ravana
13
1 / 0 / 0
7,462
533
6,471
4,862
2,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
11
1 / 4 / 2
6,722
480
7,126
10,722
3,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
half way dcent
Charybdis
10
0 / 5 / 2
6,292
449
3,763
9,281
1,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
6 / 0 / 5
8,539
610
11,323
9,914
3,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 10
7,465
533
3,759
7,296
6,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
DOUG52
Thanatos
12
5 / 3 / 1
7,408
529
7,535
11,652
3,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 1 / 2
6,851
489
1,604
7,833
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Vulcan
14
2 / 0 / 4
8,058
576
7,250
3,851
1,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
14
15
Deaths
4
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
5
8.5
W
1
0
10
6
L
2
4
0
0.5
W
Thanatos
DOUG52
Thanatos
5
3
1
1.83
L
0
2
2
0.5
L
Ravana
JoeGhatto
Ravana
1
0
0
1
W
0
1
2
1
L
Zeus
1
4
2
0.5
W
Vulcan
2
0
4
4
L
Charybdis
half way dcent
Charybdis
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,514
Damage
31,471
45,534
Taken
40,546
17,202
Mitigated
20,494
11,910
Healing
19,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
11,323
8,655
0
5,474
9,914
3,960
1,546
1,691
8,094
0
76,664
W
3,759
1,335
0
1,449
7,296
6,617
99
1,498
5,798
11,864
0
L
2,882
673
0
998
9,911
3,168
0
1,598
8,281
28,590
0
W
Thanatos
DOUG52
Thanatos
7,535
2,053
0
8,458
11,652
3,744
0
4,816
6,728
0
35,495
L
2,272
133
106
2,319
10,758
6,484
0
3,773
6,867
0
18,793
L
Ravana
JoeGhatto
Ravana
6,471
1,111
0
2,670
4,862
2,598
0
1,924
2,879
1,888
40,771
W
1,604
278
392
1,774
7,833
4,720
0
1,697
5,843
6,327
26,090
L
Zeus
7,126
1,285
75
3,366
10,722
3,525
0
2,568
7,988
46,459
0
W
Vulcan
7,250
1,286
0
1,458
3,851
1,453
165
978
2,832
59,307
0
L
Charybdis
half way dcent
Charybdis
3,763
1,665
0
2,376
9,281
1,427
0
1,268
7,991
0
37,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,211
Gold Earned
38,321
373
Minions Killed
415
0
Camps Cleared
0
1,286,150
Distance Traveled
1,355,490
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,539
610
126
9
0
256,908
2
W
Atlas
7,465
533
13
1
0
285,187
6
L
Atlas
6,372
455
61
4
0
251,800
0
W
Thanatos
7,408
529
65
5
0
296,719
1
L
Nike
6,363
455
38
3
0
288,917
1
L
Ravana
7,462
533
99
7
0
308,635
1
W
Bellona
6,851
489
81
6
0
226,768
0
L
Zeus
6,722
480
95
7
0
228,639
3
W
Vulcan
8,058
576
130
9
0
289,908
3
L
Charybdis
6,292
449
80
6
0
208,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role