Player Matchup

Medusa
Medusa
Grandmaster
TwitchPinkyyEU
Medusa
Grandmaster
Level 160
God Stats
52W - 6L
1,982 SR
Queue Stats
1,251W - 336L
3,303 MMR
Solo
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 160
1,982 SR
3,303 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 86
1,908 SR
2,536 MMR
Izanami
Izanami
Diamond I
arranobeltza33
Izanami
Diamond I
Level 86
God Stats
29W - 12L
1,908 SR
Queue Stats
72W - 40L
2,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 0
11,366
947
13,712
13,949
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
SolZeusBellonaHadesHe Bo

VS

Bans
OlorunBakasuraUllrSkadiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
9,059
755
8,866
16,885
13,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,712
Damage
8,866
13,949
Taken
16,885
9,654
Mitigated
13,632
7,218
Healing
4,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,712
6,958
0
7,218
13,949
9,654
2,903
92
13,857
369
82,294
L
8,866
4,952
0
4,441
16,885
13,632
0
893
15,992
0
60,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,366
Gold Earned
9,059
144
Minions Killed
131
7
Camps Cleared
4
237,544
Distance Traveled
218,787
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,366
947
144
12
7
237,544
1
L
Izanami
9,059
755
131
11
4
218,787
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role