Player Matchup

Odin
Odin
 
Odin
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Doomistery
Zeus
Level 48
God Stats
3W - 6L
1,132 SR
Queue Stats
138W - 145L
1,330 Elo+
Party 1
Hachiman
Hachiman
Loyos9994
Hachiman
Level 88
God Stats
1W - 2L
1,316 SR
Queue Stats
28W - 24L
1,388 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Morlan_M8
Morgan Le Fay
Level 87
God Stats
1W - 3L
1,524 SR
Queue Stats
272W - 335L
1,311 Elo+
Party 1
Team Averages
Level 87
1,394 SR
1,406 Elo+

VS

Team Averages
Level 51
1,464 SR
1,351 Elo+
Cliodhna
Cliodhna
DiddyZonguldak
Cliodhna
Level 68
God Stats
41W - 36L
1,516 SR
Queue Stats
299W - 334L
1,384 Elo+
Party 2
Rama
Rama
RelentlezAnimal
Rama
Level 28
God Stats
4W - 3L
1,578 SR
Queue Stats
71W - 84L
1,372 Elo+
Party 4
Nox
Nox
Umut_36_30
Nox
Level 46
God Stats
2W - 1L
1,231 SR
Queue Stats
151W - 198L
1,298 Elo+
Party 2
Sun Wukong
Sun Wukong
alisari1
Sun Wukong
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 217L
1,359 Elo+
Party 2
Ares
Ares
flymaster29
Ares
Level 53
God Stats
4W - 6L
1,497 SR
Queue Stats
51W - 76L
1,344 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
2 / 4 / 4
9,685
484
12,844
17,319
11,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Geb
 
Geb
12
0 / 4 / 5
8,230
412
7,283
20,729
23,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 4 / 1
8,989
449
11,274
10,946
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Loyos9994
Hachiman
14
5 / 2 / 2
8,912
446
11,294
13,345
4,748
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Morlan_M8
Morgan Le Fay
14
1 / 5 / 2
8,629
431
9,626
14,930
5,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
6 / 4 / 7
9,958
498
14,947
14,850
5,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
2 / 3 / 6
8,800
440
10,239
10,420
3,706
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
2 / 2 / 8
9,189
459
4,428
13,652
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
alisari1
Sun Wukong
16
4 / 2 / 7
10,214
511
10,723
16,119
11,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
5 / 0 / 9
8,976
449
11,371
17,188
14,968
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
11
Kills
19
19
Deaths
11
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
4
4
1
L
Geb
 
Geb
0
4
5
0.63
W
Cliodhna
6
4
7
2.38
L
3
4
1
0.88
L
Hachiman
Loyos9994
Hachiman
5
2
2
3
L
Morgan Le Fay
Morlan_M8
Morgan Le Fay
1
5
2
0.4
W
2
3
6
1.67
W
2
2
8
3
W
Sun Wukong
alisari1
Sun Wukong
4
2
7
3.75
W
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,321
Damage
51,708
77,269
Taken
72,229
48,313
Mitigated
41,851
17,259
Healing
13,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
12,844
1,823
0
3,882
17,319
11,819
0
4,093
13,226
7,541
59,602
L
Geb
 
Geb
7,283
529
0
3,848
20,729
23,104
408
4,426
16,303
23,460
0
W
Cliodhna
14,947
1,661
0
3,672
14,850
5,826
0
5,672
8,957
0
66,746
L
11,274
809
0
876
10,946
3,282
228
2,049
8,897
52,202
0
L
Hachiman
Loyos9994
Hachiman
11,294
4,995
0
4,334
13,345
4,748
398
3,243
10,102
0
54,474
L
Morgan Le Fay
Morlan_M8
Morgan Le Fay
9,626
891
0
4,319
14,930
5,360
634
3,974
10,956
49,081
0
W
10,239
7,696
0
1,758
10,420
3,706
0
2,611
7,676
0
60,873
W
4,428
289
0
3,023
13,652
5,812
343
7,778
5,171
49,227
0
W
Sun Wukong
alisari1
Sun Wukong
10,723
1,708
396
4,198
16,119
11,539
670
5,328
9,945
6,035
54,153
W
11,371
836
0
0
17,188
14,968
0
8,071
8,866
38,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,445
Gold Earned
47,137
375
Minions Killed
442
0
Camps Cleared
0
1,843,838
Distance Traveled
1,973,621
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,685
484
120
6
0
373,432
0
L
Geb
8,230
412
28
1
0
374,247
0
W
Cliodhna
9,958
498
100
5
0
398,199
2
L
Zeus
8,989
449
81
4
0
372,899
1
L
Hachiman
8,912
446
72
4
0
385,910
0
L
Morgan Le Fay
8,629
431
74
4
0
337,350
2
W
Rama
8,800
440
102
5
0
367,392
1
W
Nox
9,189
459
103
5
0
371,183
3
W
Sun Wukong
10,214
511
96
5
0
440,298
0
W
Ares
8,976
449
41
2
0
396,549
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role