Player Matchup

Bastet
Bastet
ColonelBigRed035
Bastet
Level 64
God Stats
60W - 17L
1,755 SR
Queue Stats
272W - 185L
1,611 Elo+
Party 1
Geb
Geb
HowahHitters
Geb
Level 43
God Stats
8W - 1L
1,631 SR
Queue Stats
148W - 114L
1,526 Elo+
Party 1
Ra
Ra
MYFREAKDADDY
Ra
Level 107
God Stats
5W - 1L
1,622 SR
Queue Stats
50W - 41L
1,530 Elo+
Party 1
Team Averages
Level 71
1,669 SR
1,556 Elo+

VS

Team Averages
Level 130
1,428 SR
1,446 Elo+
Ares
Ares
EL SMACK
Ares
Level 152
God Stats
2W - 8L
1,512 SR
Queue Stats
222W - 279L
1,407 Elo+
Solo
Ullr
Ullr
goliath101
Ullr
Level 105
God Stats
0W - 1L
1,316 SR
Queue Stats
117W - 114L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
yup_iHitThat
Morgan Le Fay
Level 132
God Stats
4W - 5L
1,454 SR
Queue Stats
305W - 333L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 5
8,865
739
19,575
9,567
3,962
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 8
9,280
773
6,187
10,066
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 1 / 7
8,216
685
9,058
6,637
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
0 / 4 / 3
7,189
599
6,078
15,307
13,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 1
6,865
572
4,482
11,872
3,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morgan Le Fay
yup_iHitThat
Morgan Le Fay
11
2 / 4 / 1
7,105
592
7,241
12,378
3,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
3
3
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Ares
0
4
3
0.38
W
4
0
8
8
W
2
1
7
5.5
L
1
5
1
0.3
L
Morgan Le Fay
yup_iHitThat
Morgan Le Fay
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,820
Damage
17,801
26,270
Taken
39,557
18,565
Mitigated
20,413
10,490
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,575
4,558
0
1,527
9,567
3,962
59
4,593
4,677
0
30,103
L
Ares
6,078
304
0
874
15,307
13,272
0
5,490
9,601
17,202
0
W
6,187
661
361
3,721
10,066
11,509
272
3,603
6,169
13,062
0
W
9,058
1,205
1,366
3,515
6,637
3,094
292
4,679
1,738
45,932
0
L
4,482
1,695
473
1,252
11,872
3,393
0
4,160
7,538
0
15,861
L
Morgan Le Fay
yup_iHitThat
Morgan Le Fay
7,241
881
0
3,128
12,378
3,748
0
5,646
6,628
20,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,361
Gold Earned
21,159
151
Minions Killed
85
9
Camps Cleared
3
759,895
Distance Traveled
596,492
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,865
739
35
3
3
274,606
3
L
Ares
7,189
599
20
2
0
188,820
4
W
Geb
9,280
773
22
2
3
261,780
2
W
Ra
8,216
685
94
8
3
223,509
3
L
Ullr
6,865
572
38
3
3
188,198
4
L
Morgan Le Fay
7,105
592
27
2
0
219,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role