Player Matchup

King Arthur
King Arthur
AVI913
King Arthur
Level 126
God Stats
1W - 1L
1,450 SR
Queue Stats
26W - 40L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
Ari06
Aphrodite
Level 72
God Stats
5W - 4L
1,583 SR
Queue Stats
18W - 23L
1,491 Elo+
Party 1
Ra
Ra
DavidCol7
Ra
Level 62
God Stats
0W - 1L
1,713 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
jorgevi1012
Fenrir
Level 64
God Stats
0W - 1L
1,211 SR
Queue Stats
5W - 15L
1,312 Elo+
Party 1
Team Averages
Level 81
1,489 SR
1,433 Elo+

VS

Team Averages
Level 103
1,491 SR
1,475 Elo+
Cernunnos
Cernunnos
BAYxCASPERx510
Cernunnos
Level 154
God Stats
5W - 3L
1,553 SR
Queue Stats
189W - 184L
1,497 Elo+
Solo
Odin
Odin
Flynmonkeykkg89
Odin
Level 41
God Stats
1W - 0L
1,354 SR
Queue Stats
4W - 3L
1,543 Elo+
Party 2
Atlas
Atlas
NarnianTemp
Atlas
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,387 Elo+
Party 2
Zeus
Zeus
Phoarisd
Zeus
Level 149
God Stats
7W - 5L
1,557 SR
Queue Stats
230W - 259L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AVI913
King Arthur
13
0 / 2 / 7
8,274
752
8,784
14,285
11,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Ari06
Aphrodite
12
0 / 2 / 4
8,171
743
1,559
8,715
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 2 / 1
10,162
924
11,898
11,429
5,392
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
13
1 / 3 / 6
8,162
742
3,477
8,466
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BAYxCASPERx510
Cernunnos
14
2 / 1 / 3
9,011
819
8,121
5,580
2,274
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 1 / 5
8,556
778
5,300
11,075
6,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 4 / 3
8,743
795
7,538
10,508
4,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
15
3 / 3 / 4
9,550
868
9,947
6,671
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
24
9
Kills
9
9
Deaths
9
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AVI913
King Arthur
0
2
7
1.75
L
Aphrodite
Ari06
Aphrodite
0
2
4
1
W
Cernunnos
BAYxCASPERx510
Cernunnos
2
1
3
3.5
L
8
2
1
4.25
W
1
1
5
3.5
W
3
4
3
1.13
W
Zeus
3
3
4
1.67
L
Fenrir
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,718
Damage
30,906
42,895
Taken
33,834
28,549
Mitigated
15,937
20,985
Healing
3,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AVI913
King Arthur
8,784
376
0
3,610
14,285
11,679
283
6,547
7,618
4,688
17,909
L
Aphrodite
Ari06
Aphrodite
1,559
286
4,162
4,289
8,715
6,544
616
5,244
3,432
12,320
0
W
Cernunnos
BAYxCASPERx510
Cernunnos
8,121
3,785
0
18
5,580
2,274
2,819
1,553
3,720
0
35,349
L
11,898
1,554
2,462
5,960
11,429
5,392
1,533
4,482
6,674
51,495
0
W
5,300
957
214
1,506
11,075
6,841
767
6,521
4,233
2,729
15,328
W
7,538
2,425
64
911
10,508
4,638
240
5,230
5,047
16,513
0
W
Zeus
9,947
503
0
670
6,671
2,184
1,069
2,478
3,889
46,290
0
L
Fenrir
3,477
690
0
502
8,466
4,934
463
2,618
5,743
0
7,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,769
Gold Earned
35,860
181
Minions Killed
180
6
Camps Cleared
9
815,090
Distance Traveled
768,681
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,274
752
32
3
1
215,194
4
L
Aphrodite
8,171
743
32
3
2
197,330
2
W
Cernunnos
9,011
819
61
6
2
188,982
3
L
Ra
10,162
924
100
9
2
206,357
2
W
Odin
8,556
778
40
4
0
223,401
3
W
Atlas
8,743
795
16
1
2
175,485
1
W
Zeus
9,550
868
63
6
5
180,813
3
L
Fenrir
8,162
742
17
2
1
196,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role