Player Matchup

Sol
Sol
ArbyDevour
Sol
Level 144
God Stats
5W - 2L
1,766 SR
Queue Stats
174W - 194L
1,438 Elo+
Party 3
Osiris
Osiris
CosmicMedic666
Osiris
Level 69
God Stats
2W - 1L
1,695 SR
Queue Stats
69W - 77L
1,396 Elo+
Party 3
Geb
Geb
Karate513
Geb
Level 27
God Stats
11W - 16L
1,315 SR
Queue Stats
30W - 37L
1,338 Elo+
Party 3
Medusa
Medusa
YABKiddTrax
Medusa
Level 87
God Stats
65W - 59L
1,518 SR
Queue Stats
362W - 372L
1,458 Elo+
Party 2
Ra
Ra
bisiden
Ra
Level 26
God Stats
14W - 13L
1,488 SR
Queue Stats
62W - 53L
1,403 Elo+
Party 2
Team Averages
Level 71
1,556 SR
1,407 Elo+

VS

Team Averages
Level 58
1,502 SR
1,387 Elo+
Ganesha
Ganesha
AISlayer9276
Ganesha
Level 68
God Stats
1W - 1L
1,717 SR
Queue Stats
16W - 29L
1,362 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
K0tana
Ah Muzen Cab
Level 41
God Stats
8W - 5L
1,663 SR
Queue Stats
44W - 44L
1,422 Elo+
Party 1
Mulan
Mulan
KanataAmane_Ch
Mulan
Level 88
God Stats
3W - 4L
1,495 SR
Queue Stats
59W - 65L
1,377 Elo+
Party 1
Neith
Neith
Menacer_LA
Neith
Level 62
God Stats
0W - 2L
1,518 SR
Queue Stats
30W - 31L
1,409 Elo+
Party 1
Aphrodite
Aphrodite
Suephro
Aphrodite
Level 31
God Stats
0W - 1L
1,118 SR
Queue Stats
24W - 32L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 10
12,455
566
21,143
15,539
14,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
8 / 6 / 5
11,746
534
15,782
20,165
17,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 4 / 15
11,724
533
8,869
21,535
32,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
20
17 / 0 / 5
14,262
648
22,836
19,377
8,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

16
7 / 7 / 11
11,624
528
17,778
14,712
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AISlayer9276
Ganesha
15
0 / 5 / 10
10,230
465
8,746
20,871
24,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
K0tana
Ah Muzen Cab
14
3 / 11 / 5
9,222
419
15,223
17,562
4,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
1 / 7 / 1
9,529
433
13,177
25,585
21,003
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
16
11 / 9 / 4
10,896
495
14,997
18,276
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Suephro
Aphrodite
14
1 / 9 / 6
8,540
388
6,227
21,696
16,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
42
41
Kills
16
17
Deaths
41
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AISlayer9276
Ganesha
0
5
10
1
W
4
0
10
9
W
8
6
5
1.75
L
Ah Muzen Cab
K0tana
Ah Muzen Cab
3
11
5
0.5
L
1
7
1
0.21
W
5
4
15
3.13
L
Neith
11
9
4
1.44
L
Aphrodite
Suephro
Aphrodite
1
9
6
0.44
W
Medusa
17
0
5
19.5
W
7
7
11
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,408
Damage
58,370
91,328
Taken
103,990
79,046
Mitigated
73,515
36,437
Healing
24,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AISlayer9276
Ganesha
8,746
837
882
3,832
20,871
24,351
26
10,651
10,220
39,892
0
W
21,143
7,942
293
8,757
15,539
14,362
5,074
2,459
13,080
70,038
8,681
W
15,782
5,742
319
5,778
20,165
17,637
308
2,569
17,596
0
59,713
L
Ah Muzen Cab
K0tana
Ah Muzen Cab
15,223
3,934
559
2,184
17,562
4,615
0
3,625
13,937
0
52,710
L
13,177
1,408
529
4,409
25,585
21,003
986
12,124
13,461
0
72,699
W
8,869
831
384
4,136
21,535
32,966
1,023
2,962
18,573
22,676
0
L
Neith
14,997
5,105
258
3,109
18,276
7,483
1,519
8,868
9,408
0
63,751
L
Aphrodite
Suephro
Aphrodite
6,227
1,040
3,029
5,567
21,696
16,063
82
10,712
10,984
23,554
0
W
Medusa
22,836
13,591
0
10,035
19,377
8,788
10,489
3,076
16,301
0
134,277
W
17,778
3,421
2,282
4,453
14,712
5,293
963
3,976
10,736
59,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,811
Gold Earned
48,417
543
Minions Killed
404
0
Camps Cleared
0
2,043,117
Distance Traveled
1,889,535
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,230
465
41
2
0
393,518
0
W
Sol
12,455
566
116
5
0
404,190
3
W
Osiris
11,746
534
105
5
0
416,080
0
L
Ah Muzen Cab
9,222
419
70
3
0
381,888
2
L
Mulan
9,529
433
155
7
0
392,128
0
W
Geb
11,724
533
26
1
0
421,979
0
L
Neith
10,896
495
101
5
0
346,979
0
L
Aphrodite
8,540
388
37
2
0
375,022
2
W
Medusa
14,262
648
215
10
0
393,364
1
W
Ra
11,624
528
81
4
0
407,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role