Player Matchup

Nemesis
Nemesis
AdamantTerror
Nemesis
Level 115
God Stats
3W - 7L
1,399 SR
Queue Stats
244W - 250L
1,573 Elo+
Party 1
Heimdallr
Heimdallr
BumBurgalar
Heimdallr
Level 26
God Stats
24W - 3L
1,920 SR
Queue Stats
133W - 52L
1,748 Elo+
Party 1
Geb
Geb
KoBo_Haji
Geb
Level 145
God Stats
17W - 10L
1,723 SR
Queue Stats
191W - 212L
1,608 Elo+
Party 1
Hades
Hades
Koizap
Hades
Level 102
God Stats
4W - 2L
1,533 SR
Queue Stats
368W - 356L
1,583 Elo+
Party 1
Aphrodite
Aphrodite
invisibleman6755
Aphrodite
Level 141
God Stats
5W - 2L
1,642 SR
Queue Stats
309W - 321L
1,633 Elo+
Party 1
Team Averages
Level 106
1,643 SR
1,629 Elo+

VS

Team Averages
Level 56
1,478 SR
1,578 Elo+
Hercules
Hercules
BurgerBaers
Hercules
Level 17
God Stats
2W - 3L
1,641 SR
Queue Stats
39W - 30L
1,608 Elo+
Party 2
Geb
Geb
ConkCreatBaby
Geb
Level 121
God Stats
0W - 5L
1,358 SR
Queue Stats
170W - 147L
1,631 Elo+
Party 2
Nu Wa
Nu Wa
Korsxie
Nu Wa
Level 13
God Stats
6W - 4L
1,686 SR
Queue Stats
18W - 12L
1,640 Elo+
Party 2
Atlas
Atlas
Regielekii
Atlas
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 171L
1,579 Elo+
Party 2
Hou Yi
Hou Yi
Str8BakedBeast
Hou Yi
Level 45
God Stats
0W - 3L
1,203 SR
Queue Stats
172W - 235L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
2 / 0 / 4
5,492
549
2,640
4,700
1,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
BumBurgalar
Heimdallr
11
5 / 0 / 1
6,446
645
6,553
4,774
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 0 / 3
5,437
544
1,866
4,716
2,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hades
Koizap
Hades
11
1 / 2 / 0
6,033
603
6,202
8,763
4,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
9
0 / 0 / 2
5,133
513
2,782
4,288
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BurgerBaers
Hercules
11
2 / 0 / 0
5,963
596
5,844
8,176
4,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 0
4,761
476
3,001
7,669
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Korsxie
Nu Wa
8
0 / 2 / 0
4,873
487
4,045
3,379
944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Atlas
7
0 / 0 / 0
4,599
460
2,611
5,792
2,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 0
4,191
419
2,140
5,967
685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
9
Kills
2
2
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
2
0
4
4
W
Heimdallr
BumBurgalar
Heimdallr
5
0
1
5.5
L
Hercules
BurgerBaers
Hercules
2
0
0
2
L
0
3
0
0
W
1
0
3
2.5
W
Hades
Koizap
Hades
1
2
0
0.5
L
Nu Wa
Korsxie
Nu Wa
0
2
0
0
L
Atlas
0
0
0
0
L
0
4
0
0
W
Aphrodite
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,043
Damage
17,641
27,241
Taken
30,983
11,298
Mitigated
10,282
17,787
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,640
559
0
2,596
4,700
1,413
0
1,931
2,637
0
21,884
W
Heimdallr
BumBurgalar
Heimdallr
6,553
3,984
0
2,140
4,774
1,564
0
1,664
3,090
0
40,906
L
Hercules
BurgerBaers
Hercules
5,844
3,103
0
4,576
8,176
4,179
0
4,720
2,781
0
38,712
L
3,001
318
0
2,410
7,669
2,083
0
1,203
6,429
24,359
0
W
1,866
213
1,330
1,359
4,716
2,023
0
2,472
2,034
11,077
0
W
Hades
Koizap
Hades
6,202
1,570
0
5,540
8,763
4,674
0
574
7,668
38,440
0
L
Nu Wa
Korsxie
Nu Wa
4,045
816
0
776
3,379
944
0
1,609
1,770
24,830
0
L
Atlas
2,611
1,133
0
2,394
5,792
2,391
0
2,192
3,600
12,145
0
L
2,140
370
0
993
5,967
685
0
414
5,553
0
14,942
W
Aphrodite
2,782
357
1,548
3,274
4,288
1,624
0
2,462
1,652
38,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,541
Gold Earned
24,387
316
Minions Killed
246
0
Camps Cleared
0
963,263
Distance Traveled
958,614
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,492
549
49
5
0
221,889
3
W
Heimdallr
6,446
645
76
8
0
179,323
4
L
Hercules
5,963
596
86
9
0
197,102
1
L
Geb
4,761
476
51
5
0
216,454
2
W
Geb
5,437
544
12
1
0
207,424
2
W
Hades
6,033
603
97
10
0
168,574
2
L
Nu Wa
4,873
487
65
7
0
145,430
0
L
Atlas
4,599
460
15
2
0
192,038
1
L
Hou Yi
4,191
419
29
3
0
207,590
1
W
Aphrodite
5,133
513
82
8
0
186,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role