Player Matchup

Nemesis
Nemesis
Gingerninja20
Nemesis
Level 99
God Stats
1W - 1L
1,697 SR
Queue Stats
14W - 11L
1,502 Elo+
Party 1
Bacchus
Bacchus
Grafpanzer
Bacchus
Level 5
God Stats
2W - 1L
1,552 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
MarfyBoy
Baron Samedi
Level 65
God Stats
1W - 5L
1,147 SR
Queue Stats
20W - 25L
1,432 Elo+
Party 1
Rama
Rama
Promeacleus
Rama
Level 104
God Stats
1W - 2L
1,733 SR
Queue Stats
40W - 45L
1,504 Elo+
Party 1
Atlas
Atlas
SockThulu
Atlas
Level 64
God Stats
1W - 1L
1,736 SR
Queue Stats
21W - 20L
1,501 Elo+
Party 1
Team Averages
Level 67
1,573 SR
1,488 Elo+

VS

Team Averages
Level 36
1,480 SR
1,454 Elo+
Kukulkan
Kukulkan
BigTony849
Kukulkan
Level 33
God Stats
6W - 9L
1,376 SR
Queue Stats
41W - 50L
1,388 Elo+
Solo
Sun Wukong
Sun Wukong
BlackMagick333
Sun Wukong
Level 33
God Stats
0W - 3L
1,422 SR
Queue Stats
261W - 295L
1,428 Elo+
Solo
Sol
Sol
Flankoa1
Sol
Level 36
God Stats
4W - 4L
1,500 SR
Queue Stats
132W - 131L
1,495 Elo+
Solo
Atlas
Atlas
Meteorical
Atlas
Level 36
God Stats
0W - 4L
1,302 SR
Queue Stats
82W - 94L
1,409 Elo+
Solo
Loki
Loki
covra
Loki
Level 44
God Stats
2W - 1L
1,800 SR
Queue Stats
88W - 87L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
17
7 / 0 / 6
10,872
988
11,362
9,530
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Grafpanzer
Bacchus
16
0 / 1 / 6
9,631
876
1,336
6,991
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
MarfyBoy
Baron Samedi
17
8 / 0 / 9
11,233
1,021
13,361
6,803
3,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 1 / 14
11,429
1,039
16,925
9,558
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
SockThulu
Atlas
17
2 / 0 / 14
11,312
1,028
10,059
13,907
12,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

256

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigTony849
Kukulkan
15
1 / 0 / 0
9,436
858
11,533
4,265
1,682
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
BlackMagick333
Sun Wukong
15
1 / 7 / 0
9,050
823
7,544
12,797
6,337
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 2
9,261
842
7,806
8,932
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Atlas
15
0 / 4 / 2
9,266
842
8,023
19,123
8,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Loki
covra
Loki
15
0 / 7 / 2
9,045
822
8,130
13,205
4,855
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
21
Kills
2
2
Deaths
21
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BigTony849
Kukulkan
1
0
0
1
L
Sun Wukong
BlackMagick333
Sun Wukong
1
7
0
0.14
L
0
3
2
0.33
W
Nemesis
7
0
6
10
W
Bacchus
Grafpanzer
Bacchus
0
1
6
3
W
Baron Samedi
MarfyBoy
Baron Samedi
8
0
9
12.5
L
Atlas
0
4
2
0.25
W
4
1
14
11
W
Atlas
SockThulu
Atlas
2
0
14
9
L
Loki
covra
Loki
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,043
Damage
43,036
46,789
Taken
58,322
31,060
Mitigated
25,143
16,860
Healing
7,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BigTony849
Kukulkan
11,533
335
0
0
4,265
1,682
0
2,250
2,015
35,766
0
L
Sun Wukong
BlackMagick333
Sun Wukong
7,544
627
0
1,322
12,797
6,337
0
3,410
9,387
0
16,740
L
7,806
1,664
0
1,670
8,932
3,535
0
5,480
3,452
30,172
2,204
W
Nemesis
11,362
3,205
0
1,451
9,530
4,054
0
4,491
4,931
0
35,254
W
Bacchus
Grafpanzer
Bacchus
1,336
85
0
688
6,991
7,192
0
4,370
2,515
6,057
0
W
Baron Samedi
MarfyBoy
Baron Samedi
13,361
1,065
1,468
1,988
6,803
3,173
0
4,069
2,515
29,941
0
L
Atlas
8,023
740
226
4,166
19,123
8,734
0
7,359
11,764
32,318
0
W
16,925
14,779
0
3,112
9,558
3,700
0
4,745
4,649
0
52,445
W
Atlas
SockThulu
Atlas
10,059
3,739
3,270
4,883
13,907
12,941
0
8,250
5,303
19,137
0
L
Loki
covra
Loki
8,130
681
0
375
13,205
4,855
0
6,257
6,948
0
22,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,477
Gold Earned
46,058
212
Minions Killed
221
11
Camps Cleared
6
1,032,381
Distance Traveled
956,486
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,436
858
63
6
2
178,407
0
L
Sun Wukong
9,050
823
35
3
0
154,802
0
L
Sol
9,261
842
56
5
2
200,940
0
W
Nemesis
10,872
988
56
5
3
249,404
1
W
Bacchus
9,631
876
8
1
0
127,342
0
W
Baron Samedi
11,233
1,021
52
5
1
232,664
0
L
Atlas
9,266
842
43
4
0
195,397
0
W
Rama
11,429
1,039
76
7
7
214,252
2
W
Atlas
11,312
1,028
20
2
0
208,719
0
L
Loki
9,045
822
24
2
2
226,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role