Player Matchup

Medusa
Medusa
FMLitsFIre
Medusa
Level 118
God Stats
11W - 2L
1,625 SR
Queue Stats
13W - 5L
1,747 Elo+
Party 2
Eset
Eset
Zillack
Eset
Level 109
God Stats
1W - 3L
1,689 SR
Queue Stats
28W - 26L
1,433 Elo+
Party 2
Sun Wukong
Sun Wukong
xDoWorkSon
Sun Wukong
Level 125
God Stats
7W - 10L
1,278 SR
Queue Stats
39W - 41L
1,480 Elo+
Party 2
Team Averages
Level 117
1,531 SR
1,553 Elo+

VS

Team Averages
Level 97
1,475 SR
1,477 Elo+
Atlas
Atlas
CesarTheBum
Atlas
Level 109
God Stats
1W - 3L
1,295 SR
Queue Stats
333W - 298L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
SnoKitty
Kukulkan
Level 125
God Stats
38W - 24L
1,629 SR
Queue Stats
283W - 291L
1,489 Elo+
Solo
Xbalanque
Xbalanque
xMzJasmine
Xbalanque
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 205L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FMLitsFIre
Medusa
15
11 / 4 / 7
11,587
772
11,001
10,817
4,239
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eset
Zillack
Eset
15
5 / 3 / 16
11,008
734
13,908
9,656
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
xDoWorkSon
Sun Wukong
15
9 / 3 / 14
11,415
761
11,071
15,883
15,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 8
9,528
635
5,891
14,464
13,575
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SnoKitty
Kukulkan
13
4 / 9 / 2
10,482
699
9,175
12,408
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
xMzJasmine
Xbalanque
15
6 / 8 / 4
12,068
805
10,179
12,676
4,166
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
25
Kills
10
10
Deaths
25
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
8
8
0.5
W
Medusa
FMLitsFIre
Medusa
11
4
7
3.63
L
Kukulkan
SnoKitty
Kukulkan
4
9
2
0.56
W
Eset
Zillack
Eset
5
3
16
4.33
W
Sun Wukong
xDoWorkSon
Sun Wukong
9
3
14
5.33
L
Xbalanque
xMzJasmine
Xbalanque
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,980
Damage
25,245
36,356
Taken
39,548
23,537
Mitigated
21,740
7,226
Healing
3,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,891
2,247
414
693
14,464
13,575
200
4,549
9,539
18,338
0
W
Medusa
FMLitsFIre
Medusa
11,001
4,547
529
1,318
10,817
4,239
1,042
4,988
5,829
0
42,708
L
Kukulkan
SnoKitty
Kukulkan
9,175
626
0
1,441
12,408
3,999
61
4,160
7,829
34,497
0
W
Eset
Zillack
Eset
13,908
1,608
767
1,037
9,656
3,514
1,076
4,524
5,132
40,691
0
W
Sun Wukong
xDoWorkSon
Sun Wukong
11,071
2,508
0
3,575
15,883
15,784
928
6,019
9,864
279
26,227
L
Xbalanque
xMzJasmine
Xbalanque
10,179
4,888
0
462
12,676
4,166
1,149
5,895
6,559
0
28,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
32,078
148
Minions Killed
129
9
Camps Cleared
3
703,900
Distance Traveled
677,623
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,528
635
32
2
0
218,211
1
W
Medusa
11,587
772
65
4
3
207,273
2
L
Kukulkan
10,482
699
50
3
1
233,733
1
W
Eset
11,008
734
52
3
6
242,594
5
W
Sun Wukong
11,415
761
31
2
0
254,033
1
L
Xbalanque
12,068
805
47
3
2
225,679
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role