Player Matchup

Hou Yi
Hou Yi
ArchaicManiac
Hou Yi
Level 30
God Stats
0W - 1L
1,164 SR
Queue Stats
7W - 7L
1,292 Elo+
Solo
Yemoja
Yemoja
Cpres97
Yemoja
Level 3
God Stats
1W - 3L
1,713 SR
Queue Stats
5W - 9L
1,285 Elo+
Party 1
Ra
Ra
batpower2001
Ra
Level 121
God Stats
1W - 3L
1,334 SR
Queue Stats
146W - 188L
1,459 Elo+
Party 1
Team Averages
Level 51
1,404 SR
1,345 Elo+

VS

Team Averages
Level 93
1,389 SR
1,332 Elo+
Agni
Agni
JOEMOMMA1991
Agni
Level 46
God Stats
4W - 6L
1,404 SR
Queue Stats
59W - 114L
1,178 Elo+
Solo
Khepri
Khepri
Mr Danky Rolls
Khepri
Level 118
God Stats
35W - 20L
1,362 SR
Queue Stats
78W - 88L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
Rionidas3
Danzaburou
Level 116
God Stats
12W - 19L
1,401 SR
Queue Stats
71W - 81L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
6,393
581
2,542
5,001
1,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Cpres97
Yemoja
11
1 / 5 / 3
7,759
705
4,722
12,042
9,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 4 / 1
7,661
696
8,512
8,261
3,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 9
7,815
710
6,307
7,965
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 0 / 7
9,340
849
5,869
9,035
7,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Rionidas3
Danzaburou
14
6 / 0 / 5
9,051
823
10,303
6,577
2,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Yemoja
Cpres97
Yemoja
1
5
3
0.5
W
1
4
9
1.38
W
4
0
7
7.5
W
Danzaburou
Rionidas3
Danzaburou
6
0
5
8.5
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,776
Damage
22,479
25,304
Taken
23,577
14,689
Mitigated
14,058
6,145
Healing
5,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,542
1,162
0
579
5,001
1,631
0
3,012
1,989
0
8,226
L
Yemoja
Cpres97
Yemoja
4,722
595
921
2,663
12,042
9,986
0
5,090
6,952
12,171
0
W
6,307
367
0
46
7,965
3,218
646
4,514
3,223
17,773
0
W
5,869
434
613
3,298
9,035
7,919
217
4,882
3,877
24,308
0
W
Danzaburou
Rionidas3
Danzaburou
10,303
2,566
0
1,874
6,577
2,921
2,005
3,354
3,049
0
35,304
L
8,512
1,138
296
1,686
8,261
3,072
0
4,490
3,771
36,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,813
Gold Earned
26,206
119
Minions Killed
128
3
Camps Cleared
6
524,510
Distance Traveled
626,259
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,393
581
24
2
0
129,620
0
L
Yemoja
7,759
705
10
1
0
180,187
1
W
Agni
7,815
710
24
2
0
180,664
2
W
Khepri
9,340
849
24
2
2
234,745
6
W
Danzaburou
9,051
823
80
7
4
210,850
1
L
Ra
7,661
696
85
8
3
214,703
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role