Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
BlitZKrEiGz
Bastet
Level 157
God Stats
3W - 3L
1,582 SR
Queue Stats
51W - 31L
1,700 Elo+
Party 3
Jing Wei
Jing Wei
CantBeTouch910
Jing Wei
Level 159
God Stats
4W - 7L
1,732 SR
Queue Stats
824W - 846L
1,578 Elo+
Solo
Vamana
Vamana
Zeffel
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,540 Elo+
Party 3
Team Averages
Level 141
1,563 SR
1,564 Elo+

VS

Team Averages
Level 136
1,507 SR
1,568 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
JrPotato
Nemesis
Level 119
God Stats
14W - 16L
1,552 SR
Queue Stats
133W - 123L
1,590 Elo+
Party 2
Hachiman
Hachiman
MovesLikeMike
Hachiman
Level 124
God Stats
2W - 0L
1,525 SR
Queue Stats
129W - 109L
1,590 Elo+
Solo
Fafnir
Fafnir
SoncTheHooHog
Fafnir
Level 148
God Stats
1W - 0L
1,336 SR
Queue Stats
254W - 243L
1,625 Elo+
Party 2
Olorun
Olorun
darkay360
Olorun
Level 127
God Stats
1W - 0L
1,623 SR
Queue Stats
12W - 10L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
1 / 2 / 3
7,939
794
5,720
9,617
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nox
 
Nox
11
0 / 6 / 2
5,989
599
2,540
7,576
2,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
14
5 / 3 / 2
8,285
829
14,873
14,032
10,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jing Wei
13
2 / 5 / 4
7,795
780
10,213
9,816
2,995
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Zeffel
Vamana
13
2 / 3 / 3
8,141
814
8,382
12,072
8,271
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
4 / 3 / 8
8,799
880
14,834
13,808
7,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
JrPotato
Nemesis
14
3 / 0 / 3
8,125
813
6,114
6,840
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
MovesLikeMike
Hachiman
16
6 / 2 / 3
9,173
917
12,547
10,495
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 13
8,501
850
5,671
14,878
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
darkay360
Olorun
16
5 / 3 / 7
9,502
950
7,766
9,305
4,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
19
19
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
3
1.25
L
Nox
 
Nox
0
6
2
0.17
W
Ne Zha
 
Ne Zha
4
3
8
2.67
L
Bastet
5
3
2
2
L
Jing Wei
2
5
4
0.8
W
Nemesis
JrPotato
Nemesis
3
0
3
4.5
W
Hachiman
MovesLikeMike
Hachiman
6
2
3
3.75
W
1
2
13
3.75
L
Vamana
Zeffel
Vamana
2
3
3
1.17
W
Olorun
darkay360
Olorun
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,728
Damage
46,932
53,113
Taken
55,326
33,283
Mitigated
39,645
13,992
Healing
18,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,720
612
598
2,146
9,617
9,119
25
2,151
7,466
24,506
0
L
Nox
 
Nox
2,540
311
0
478
7,576
2,409
0
1,563
6,013
10,102
0
W
Ne Zha
 
Ne Zha
14,834
4,738
0
4,954
13,808
7,031
955
1,654
11,842
0
35,234
L
Bastet
14,873
2,276
0
4,040
14,032
10,489
0
4,206
9,826
0
28,403
L
Jing Wei
10,213
7,397
0
1,199
9,816
2,995
0
2,032
7,784
0
24,212
W
Nemesis
JrPotato
Nemesis
6,114
2,111
0
1,043
6,840
5,085
0
1,883
4,829
0
19,657
W
Hachiman
MovesLikeMike
Hachiman
12,547
5,383
0
3,910
10,495
4,671
1,367
2,328
8,015
0
34,906
W
5,671
1,723
887
3,939
14,878
18,010
8
2,565
12,016
11,076
0
L
Vamana
Zeffel
Vamana
8,382
4,261
1,211
4,320
12,072
8,271
0
3,621
8,451
0
19,044
W
Olorun
darkay360
Olorun
7,766
4,465
891
2,898
9,305
4,848
346
330
8,742
29,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,149
Gold Earned
44,100
164
Minions Killed
242
7
Camps Cleared
9
976,468
Distance Traveled
958,321
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,939
794
42
4
4
190,579
1
L
Nox
5,989
599
18
2
0
160,877
5
W
Ne Zha
8,799
880
47
5
2
201,832
3
L
Bastet
8,285
829
39
4
2
215,780
2
L
Jing Wei
7,795
780
40
4
1
186,197
1
W
Nemesis
8,125
813
40
4
3
203,034
4
W
Hachiman
9,173
917
64
6
1
179,202
3
W
Fafnir
8,501
850
14
1
0
197,515
0
L
Vamana
8,141
814
25
3
0
223,035
0
W
Olorun
9,502
950
77
8
3
176,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role