Player Matchup

Danzaburou
Danzaburou
BigFrickenAl
Danzaburou
Level 63
God Stats
2W - 1L
1,540 SR
Queue Stats
7W - 9L
1,399 Elo+
Party 1
Atlas
Atlas
FakBoiTrent
Atlas
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,600 Elo+
Party 1
Ra
Ra
TyEatAPeanut
Ra
Level 76
God Stats
5W - 4L
1,496 SR
Queue Stats
24W - 18L
1,555 Elo+
Party 1
Team Averages
Level 76
1,512 SR
1,518 Elo+

VS

Team Averages
Level 99
1,527 SR
1,410 Elo+
Zhong Kui
Zhong Kui
Goudzwaard
Zhong Kui
Level 87
God Stats
11W - 14L
1,537 SR
Queue Stats
49W - 54L
1,433 Elo+
Party 2
Bastet
Bastet
SecksyMatt
Bastet
Level 121
God Stats
23W - 22L
1,507 SR
Queue Stats
238W - 265L
1,392 Elo+
Solo
Rama
Rama
TheDarkNinja01
Rama
Level 88
God Stats
2W - 1L
1,536 SR
Queue Stats
122W - 115L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigFrickenAl
Danzaburou
8
1 / 5 / 2
5,697
633
2,074
6,825
2,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 5 / 3
5,402
600
3,590
8,278
5,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 5 / 0
5,916
657
3,249
4,826
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Goudzwaard
Zhong Kui
11
6 / 0 / 8
7,459
829
6,511
5,414
3,520
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bastet
SecksyMatt
Bastet
10
2 / 3 / 11
6,865
763
5,058
7,089
2,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
7 / 0 / 8
8,080
898
6,877
4,149
1,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
15
15
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigFrickenAl
Danzaburou
1
5
2
0.4
L
0
5
3
0.3
W
Zhong Kui
Goudzwaard
Zhong Kui
6
0
8
10
W
Bastet
SecksyMatt
Bastet
2
3
11
2.5
W
7
0
8
11
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,913
Damage
18,446
19,929
Taken
16,652
9,452
Mitigated
7,029
2,593
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigFrickenAl
Danzaburou
2,074
481
0
478
6,825
2,488
0
2,415
4,410
0
7,632
L
3,590
894
84
826
8,278
5,462
0
1,443
6,835
8,165
0
W
Zhong Kui
Goudzwaard
Zhong Kui
6,511
391
111
3,017
5,414
3,520
572
2,369
2,838
26,688
0
W
Bastet
SecksyMatt
Bastet
5,058
496
140
1,238
7,089
2,253
518
2,666
4,291
0
19,669
W
6,877
5,470
0
1,878
4,149
1,256
1,925
2,251
1,767
0
25,599
L
3,249
112
368
837
4,826
1,502
0
2,653
2,173
13,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,015
Gold Earned
22,404
49
Minions Killed
112
0
Camps Cleared
9
348,632
Distance Traveled
494,374
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,697
633
17
2
0
106,264
0
L
Atlas
5,402
600
16
2
0
118,151
1
W
Zhong Kui
7,459
829
46
5
4
161,506
2
W
Bastet
6,865
763
22
2
1
173,214
2
W
Rama
8,080
898
44
5
4
159,654
0
L
Ra
5,916
657
16
2
0
124,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role