Player Matchup

Odin
Odin
CIXD9
Odin
Level 88
God Stats
19W - 28L
1,484 SR
Queue Stats
520W - 648L
1,438 Elo+
Party 2
Sobek
Sobek
Cybear723
Sobek
Level 49
God Stats
0W - 1L
1,309 SR
Queue Stats
130W - 128L
1,420 Elo+
Solo
Terra
Terra
Suaave_K
Terra
Level 123
God Stats
31W - 30L
1,506 SR
Queue Stats
1,015W - 1,211L
1,355 Elo+
Party 2
Anhur
Anhur
YoJordy
Anhur
Level 124
God Stats
3W - 1L
1,740 SR
Queue Stats
76W - 71L
1,224 Elo+
Solo
Pele
Pele
ZealousBlood
Pele
Level 97
God Stats
21W - 15L
1,585 SR
Queue Stats
90W - 97L
1,424 Elo+
Solo
Team Averages
Level 96
1,525 SR
1,372 Elo+

VS

Team Averages
Level 76
1,520 SR
1,396 Elo+
Medusa
Medusa
Hitinsu
Medusa
Level 94
God Stats
3W - 2L
1,576 SR
Queue Stats
213W - 233L
1,407 Elo+
Party 1
Bacchus
Bacchus
JollyGoodFriend
Bacchus
Level 100
God Stats
3W - 0L
1,602 SR
Queue Stats
197W - 207L
1,426 Elo+
Party 1
Cliodhna
Cliodhna
Nullify017
Cliodhna
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 97L
1,435 Elo+
Party 1
Vulcan
Vulcan
SideWalkMn
Vulcan
Level 74
God Stats
22W - 19L
1,470 SR
Queue Stats
109W - 139L
1,340 Elo+
Party 1
Atlas
Atlas
ohGranzby
Atlas
Level 46
God Stats
25W - 28L
1,452 SR
Queue Stats
339W - 378L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
CIXD9
Odin
12
2 / 1 / 0
7,075
544
5,075
6,378
2,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Cybear723
Sobek
10
0 / 3 / 3
5,867
451
2,041
8,052
6,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Suaave_K
Terra
11
0 / 1 / 0
5,889
453
1,633
8,407
2,877
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
YoJordy
Anhur
13
4 / 2 / 0
7,776
598
4,586
7,629
2,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

7
0 / 6 / 1
5,375
413
3,347
8,708
2,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hitinsu
Medusa
11
3 / 2 / 0
6,856
527
3,318
6,152
1,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 6
6,996
538
4,341
8,048
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cliodhna
Nullify017
Cliodhna
13
5 / 1 / 4
7,786
599
6,585
9,051
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
SideWalkMn
Vulcan
13
2 / 0 / 2
7,784
599
7,253
3,052
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
ohGranzby
Atlas
11
1 / 2 / 1
6,586
507
2,679
8,138
3,905
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
13
13
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Odin
CIXD9
Odin
2
1
0
2
L
Sobek
Cybear723
Sobek
0
3
3
0.5
W
Medusa
Hitinsu
Medusa
3
2
0
1.5
W
2
1
6
5
W
Cliodhna
Nullify017
Cliodhna
5
1
4
7
W
Vulcan
SideWalkMn
Vulcan
2
0
2
3
L
Terra
Suaave_K
Terra
0
1
0
0
L
Anhur
YoJordy
Anhur
4
2
0
2
L
0
6
1
0.08
W
Atlas
ohGranzby
Atlas
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,682
Damage
24,176
39,174
Taken
34,441
16,353
Mitigated
13,600
10,957
Healing
11,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
CIXD9
Odin
5,075
1,254
41
1,555
6,378
2,923
0
2,764
3,590
3,240
33,441
L
Sobek
Cybear723
Sobek
2,041
105
0
1,317
8,052
6,533
297
3,043
4,961
13,150
0
W
Medusa
Hitinsu
Medusa
3,318
1,182
0
877
6,152
1,280
0
363
5,789
0
43,423
W
4,341
743
0
3,614
8,048
4,632
0
1,540
6,477
18,429
0
W
Cliodhna
Nullify017
Cliodhna
6,585
2,099
0
4,568
9,051
2,696
0
1,286
7,731
0
53,351
W
Vulcan
SideWalkMn
Vulcan
7,253
1,620
0
974
3,052
1,087
387
518
2,534
56,027
0
L
Terra
Suaave_K
Terra
1,633
92
32
2,929
8,407
2,877
450
4,762
3,441
29,986
0
L
Anhur
YoJordy
Anhur
4,586
2,289
0
2,885
7,629
2,013
0
1,138
6,491
0
51,798
L
3,347
1,216
0
2,198
8,708
2,007
0
2,190
6,418
0
18,624
W
Atlas
ohGranzby
Atlas
2,679
1,475
233
1,435
8,138
3,905
114
496
7,251
25,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
36,008
320
Minions Killed
365
0
Camps Cleared
0
1,210,812
Distance Traveled
1,312,829
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,075
544
82
6
0
255,952
5
L
Sobek
5,867
451
29
2
0
259,505
4
W
Medusa
6,856
527
81
6
0
271,690
5
W
Bacchus
6,996
538
33
3
0
268,122
3
W
Cliodhna
7,786
599
92
7
0
283,976
2
W
Vulcan
7,784
599
115
9
0
278,420
7
L
Terra
5,889
453
66
5
0
270,655
1
L
Anhur
7,776
598
103
8
0
224,478
6
L
Pele
5,375
413
40
3
0
200,222
0
W
Atlas
6,586
507
44
3
0
210,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role