Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dooooj
Thoth
Level 149
God Stats
1W - 9L
897 SR
Queue Stats
553W - 558L
1,471 Elo+
Solo
Ares
Ares
Seninji26
Ares
Level 118
God Stats
1W - 0L
1,618 SR
Queue Stats
71W - 81L
1,500 Elo+
Solo
Aphrodite
Aphrodite
WELINGT0N
Aphrodite
Level 142
God Stats
10W - 9L
1,524 SR
Queue Stats
749W - 742L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
lucho_gamer
Sun Wukong
Level 157
God Stats
12W - 10L
1,471 SR
Queue Stats
293W - 267L
1,475 Elo+
Solo
Team Averages
Level 143
1,402 SR
1,512 Elo+

VS

Team Averages
Level 143
1,595 SR
1,513 Elo+
Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
 
Artio
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Chombiie
Achilles
Level 140
God Stats
4W - 2L
1,733 SR
Queue Stats
404W - 307L
1,555 Elo+
Party 1
Chronos
Chronos
Unlocktall
Chronos
Level 128
God Stats
16W - 8L
1,741 SR
Queue Stats
341W - 354L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
4 / 2 / 8
9,011
901
11,061
7,958
3,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Dooooj
Thoth
16
6 / 1 / 10
9,273
927
10,925
5,769
2,015
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
13
3 / 3 / 14
7,964
796
10,790
15,946
15,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Aphrodite
WELINGT0N
Aphrodite
13
1 / 2 / 13
7,700
770
9,238
11,536
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
lucho_gamer
Sun Wukong
15
5 / 2 / 12
8,619
862
17,594
17,723
13,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
4 / 5 / 4
8,375
838
13,889
14,523
11,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
 
Artio
12
1 / 4 / 5
7,319
732
8,341
15,968
18,798
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yemoja
 
Yemoja
12
0 / 3 / 6
6,786
679
3,707
10,730
11,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Chombiie
Achilles
12
1 / 4 / 3
6,931
693
9,628
13,121
14,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Unlocktall
Chronos
16
4 / 3 / 2
8,302
830
10,144
11,326
4,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
19
Kills
10
10
Deaths
19
57
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
2
8
4
L
Chaac
 
Chaac
4
5
4
1.2
L
Artio
 
Artio
1
4
5
0.88
L
Yemoja
 
Yemoja
0
3
6
1
L
Achilles
Chombiie
Achilles
1
4
3
0.63
W
Thoth
Dooooj
Thoth
6
1
10
11
W
Ares
3
3
14
3.33
L
Chronos
Unlocktall
Chronos
4
3
2
1.67
W
Aphrodite
WELINGT0N
Aphrodite
1
2
13
3.75
W
Sun Wukong
lucho_gamer
Sun Wukong
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,608
Damage
45,709
58,932
Taken
65,668
41,105
Mitigated
60,696
31,563
Healing
28,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
11,061
3,614
1,119
1,794
7,958
3,373
884
1,903
5,934
32,681
0
L
Chaac
 
Chaac
13,889
872
442
3,787
14,523
11,447
0
9,017
5,506
0
26,546
L
Artio
 
Artio
8,341
945
3,261
4,626
15,968
18,798
0
8,822
7,146
12,133
0
L
Yemoja
 
Yemoja
3,707
635
7,524
2,415
10,730
11,558
0
6,853
3,877
8,506
0
L
Achilles
Chombiie
Achilles
9,628
643
1,625
2,263
13,121
14,371
0
9,004
4,117
0
14,424
W
Thoth
Dooooj
Thoth
10,925
482
1,482
1,386
5,769
2,015
437
2,059
3,710
22,388
0
W
Ares
10,790
555
684
2,592
15,946
15,473
0
5,803
9,733
14,427
0
L
Chronos
Unlocktall
Chronos
10,144
4,807
744
2,197
11,326
4,522
0
8,318
3,008
25,321
0
W
Aphrodite
WELINGT0N
Aphrodite
9,238
2,279
7,283
7,019
11,536
6,445
71
4,312
6,974
15,556
0
W
Sun Wukong
lucho_gamer
Sun Wukong
17,594
4,424
1,137
7,067
17,723
13,799
192
8,115
9,335
0
21,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
37,713
110
Minions Killed
100
0
Camps Cleared
0
1,021,855
Distance Traveled
917,625
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,011
901
53
5
0
236,315
0
L
Chaac
8,375
838
32
3
0
185,930
0
L
Artio
7,319
732
6
1
0
178,805
0
L
Yemoja
6,786
679
10
1
0
162,373
3
L
Achilles
6,931
693
14
1
0
214,523
3
W
Thoth
9,273
927
30
3
0
217,157
2
W
Ares
7,964
796
2
0
0
197,153
2
L
Chronos
8,302
830
38
4
0
175,994
5
W
Aphrodite
7,700
770
14
1
0
185,300
4
W
Sun Wukong
8,619
862
11
1
0
185,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role