Player Matchup

Hercules
Hercules
Cecildragon
Hercules
Level 80
God Stats
0W - 2L
1,329 SR
Queue Stats
27W - 49L
1,391 Elo+
Party 1
Janus
Janus
CristianXeneize
Janus
Level 129
God Stats
1W - 2L
1,592 SR
Queue Stats
39W - 60L
1,451 Elo+
Party 1
Nemesis
Nemesis
EpsilonZ31
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,349 Elo+
Party 1
Team Averages
Level 72
1,474 SR
1,397 Elo+

VS

Team Averages
Level 115
1,592 SR
1,612 Elo+
Ymir
Ymir
ALFsoldier
Ymir
Level 129
God Stats
7W - 5L
1,638 SR
Queue Stats
160W - 139L
1,636 Elo+
Party 2
Cupid
Cupid
Houzel
Cupid
Level 153
God Stats
2W - 1L
1,308 SR
Queue Stats
45W - 26L
1,655 Elo+
Solo
Kukulkan
Kukulkan
NICKSOLOLEANE
Kukulkan
Level 63
God Stats
5W - 3L
1,831 SR
Queue Stats
54W - 61L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cecildragon
Hercules
12
1 / 6 / 1
8,640
617
5,922
19,197
16,032
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
1 / 3 / 0
8,841
632
8,796
11,613
3,959
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
EpsilonZ31
Nemesis
9
0 / 8 / 1
7,490
535
3,832
17,014
9,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 10
10,866
776
11,304
10,230
4,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Houzel
Cupid
15
6 / 1 / 8
10,601
757
11,424
9,050
3,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
NICKSOLOLEANE
Kukulkan
15
5 / 1 / 8
10,608
758
19,589
8,350
4,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
17
17
Deaths
2
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
0
10
11
L
Hercules
Cecildragon
Hercules
1
6
1
0.25
L
1
3
0
0.33
L
Nemesis
EpsilonZ31
Nemesis
0
8
1
0.06
W
Cupid
Houzel
Cupid
6
1
8
10
W
Kukulkan
NICKSOLOLEANE
Kukulkan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,550
Damage
42,317
47,824
Taken
27,630
29,208
Mitigated
13,149
8,331
Healing
7,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,304
1,612
0
1,815
10,230
4,803
702
3,846
6,384
35,078
0
L
Hercules
Cecildragon
Hercules
5,922
889
0
3,657
19,197
16,032
0
10,896
8,301
3,902
12,947
L
8,796
283
137
2,264
11,613
3,959
0
7,881
3,732
46,229
0
L
Nemesis
EpsilonZ31
Nemesis
3,832
595
64
2,209
17,014
9,217
0
12,366
4,648
1,853
6,042
W
Cupid
Houzel
Cupid
11,424
5,946
0
4,029
9,050
3,657
1,412
3,179
5,871
0
46,774
W
Kukulkan
NICKSOLOLEANE
Kukulkan
19,589
903
0
2,152
8,350
4,689
168
4,556
3,794
63,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,971
Gold Earned
32,075
122
Minions Killed
200
3
Camps Cleared
12
755,078
Distance Traveled
847,692
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,866
776
79
6
4
297,579
1
L
Hercules
8,640
617
39
3
0
265,180
0
L
Janus
8,841
632
70
5
0
260,898
0
L
Nemesis
7,490
535
13
1
3
229,000
1
W
Cupid
10,601
757
44
3
4
271,125
2
W
Kukulkan
10,608
758
77
6
4
278,988
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role