Player Matchup

Xbalanque
Xbalanque
GOOBIS223315
Xbalanque
Level 69
God Stats
4W - 4L
1,706 SR
Queue Stats
34W - 28L
1,529 Elo+
Party 2
Tiamat
Tiamat
MagicTr1ck
Tiamat
Level 58
God Stats
2W - 2L
1,625 SR
Queue Stats
61W - 72L
1,539 Elo+
Party 1
Nemesis
Nemesis
Pookax7
Nemesis
Level 109
God Stats
11W - 13L
1,547 SR
Queue Stats
141W - 132L
1,558 Elo+
Solo
King Arthur
King Arthur
TheRealPier
King Arthur
Level 78
God Stats
2W - 2L
1,524 SR
Queue Stats
52W - 54L
1,523 Elo+
Party 1
Atlas
Atlas
gambit22
Atlas
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,509 Elo+
Party 2
Team Averages
Level 87
1,580 SR
1,532 Elo+

VS

Team Averages
Level 103
1,707 SR
1,516 Elo+
Artemis
Artemis
Redbarron591990
Artemis
Level 77
God Stats
13W - 2L
1,857 SR
Queue Stats
385W - 437L
1,513 Elo+
Solo
Hades
Hades
RemiFreyo
Hades
Level 142
God Stats
32W - 30L
1,558 SR
Queue Stats
447W - 479L
1,534 Elo+
Solo
Atlas
Atlas
SilverPhenom
Atlas
Level 86
God Stats
7W - 6L
1,745 SR
Queue Stats
226W - 200L
1,504 Elo+
Solo
Ares
Ares
blahblah158
Ares
Level 86
God Stats
4W - 3L
1,600 SR
Queue Stats
92W - 85L
1,504 Elo+
Solo
Xbalanque
Xbalanque
ÃrKaIX
Xbalanque
Level 125
God Stats
2W - 2L
1,773 SR
Queue Stats
93W - 91L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
GOOBIS223315
Xbalanque
16
3 / 5 / 6
10,336
492
11,415
14,767
4,086
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
MagicTr1ck
Tiamat
15
3 / 9 / 3
9,592
457
16,664
19,202
9,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Pookax7
Nemesis
13
2 / 9 / 5
8,971
427
13,046
19,609
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
TheRealPier
King Arthur
14
2 / 7 / 0
8,563
408
10,094
19,621
13,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
gambit22
Atlas
11
1 / 7 / 1
7,634
364
8,720
20,952
12,854
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 8
11,827
563
14,814
11,443
5,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
RemiFreyo
Hades
18
4 / 3 / 12
11,274
537
12,897
19,433
11,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 3 / 13
10,884
518
9,337
22,760
25,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 4 / 9
11,038
526
15,080
17,685
19,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Xbalanque
ÃrKaIX
Xbalanque
17
7 / 2 / 16
11,147
531
21,436
17,389
8,428
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
95
11
Kills
37
37
Deaths
12
15
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
GOOBIS223315
Xbalanque
3
5
6
1.2
L
Tiamat
MagicTr1ck
Tiamat
3
9
3
0.5
L
Nemesis
Pookax7
Nemesis
2
9
5
0.5
W
9
0
8
13
W
Hades
RemiFreyo
Hades
4
3
12
3.33
W
8
3
13
4.83
L
King Arthur
TheRealPier
King Arthur
2
7
0
0.29
W
9
4
9
3.38
L
Atlas
gambit22
Atlas
1
7
1
0.21
W
Xbalanque
ÃrKaIX
Xbalanque
7
2
16
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,939
Damage
73,564
94,151
Taken
88,710
45,536
Mitigated
70,409
17,058
Healing
26,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
GOOBIS223315
Xbalanque
11,415
5,783
0
3,398
14,767
4,086
0
5,888
8,739
0
57,169
L
Tiamat
MagicTr1ck
Tiamat
16,664
1,660
67
4,041
19,202
9,670
0
5,727
13,415
47,981
0
L
Nemesis
Pookax7
Nemesis
13,046
6,471
0
5,006
19,609
5,376
0
5,237
14,229
0
49,238
W
14,814
6,204
0
5,899
11,443
5,232
837
3,518
7,819
0
94,999
W
Hades
RemiFreyo
Hades
12,897
532
501
9,888
19,433
11,536
1,680
6,708
12,444
86,750
0
W
9,337
2,731
476
3,616
22,760
25,675
144
4,977
17,543
29,981
0
L
King Arthur
TheRealPier
King Arthur
10,094
2,002
0
3,271
19,621
13,550
506
9,974
9,087
0
43,720
W
15,080
1,345
0
3,687
17,685
19,538
594
3,875
13,688
48,569
0
L
Atlas
gambit22
Atlas
8,720
2,837
195
1,080
20,952
12,854
0
9,217
11,367
31,549
0
W
Xbalanque
ÃrKaIX
Xbalanque
21,436
8,269
0
2,623
17,389
8,428
898
5,236
11,665
0
75,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,096
Gold Earned
56,170
351
Minions Killed
512
0
Camps Cleared
0
1,832,974
Distance Traveled
1,981,303
21
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
10,336
492
85
4
0
383,311
4
L
Tiamat
9,592
457
79
4
0
337,102
4
L
Nemesis
8,971
427
70
3
0
377,532
4
W
Artemis
11,827
563
124
6
0
352,112
3
W
Hades
11,274
537
156
7
0
435,887
1
W
Atlas
10,884
518
36
2
0
401,335
8
L
King Arthur
8,563
408
84
4
0
353,093
5
W
Ares
11,038
526
70
3
0
380,247
14
L
Atlas
7,634
364
33
2
0
381,936
4
W
Xbalanque
11,147
531
126
6
0
411,722
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role