Player Matchup

Nox
Nox
 
Nox
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
TxGl_XSaskwatchX
Ra
Level 4
God Stats
1W - 5L
1,385 SR
Queue Stats
3W - 6L
1,284 Elo+
Party 1
Horus
Horus
Zombiefrenzz
Horus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,170 Elo+
Party 1
Team Averages
Level 76
1,462 SR
1,318 Elo+

VS

Team Averages
Level 56
1,593 SR
1,407 Elo+
Hera
Hera
DeadWade91
Hera
Level 13
God Stats
4W - 2L
1,605 SR
Queue Stats
5W - 3L
1,397 Elo+
Party 2
Odin
Odin
LastofMars
Odin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
SPORTSMEN23
Danzaburou
Level 137
God Stats
1W - 1L
1,675 SR
Queue Stats
8W - 10L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 6 / 3
6,419
642
5,895
8,756
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 5 / 2
6,121
612
3,436
6,212
1,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 5 / 1
6,763
676
4,864
11,052
5,214
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 11
6,937
694
3,795
4,716
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 12
6,974
697
4,503
9,712
6,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SPORTSMEN23
Danzaburou
14
16 / 0 / 0
9,643
964
13,171
8,305
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
5
Kills
16
16
Deaths
5
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
6
3
0.42
W
0
2
11
2.75
W
0
3
12
2
W
Danzaburou
SPORTSMEN23
Danzaburou
16
0
0
16
L
1
5
2
0.4
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,195
Damage
21,469
26,020
Taken
22,733
8,997
Mitigated
11,555
5,990
Healing
6,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,895
121
0
1,228
8,756
2,561
0
1,834
6,735
22,304
0
W
3,795
663
0
421
4,716
1,541
112
2,793
1,923
13,205
0
W
4,503
617
0
2,428
9,712
6,863
0
4,131
5,581
0
12,752
W
Danzaburou
SPORTSMEN23
Danzaburou
13,171
5,016
0
3,156
8,305
3,151
616
3,249
5,056
0
36,428
L
3,436
233
438
718
6,212
1,222
0
438
5,621
9,903
0
L
4,864
2,415
748
2,858
11,052
5,214
0
2,269
8,624
0
10,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,303
Gold Earned
23,554
78
Minions Killed
103
3
Camps Cleared
6
475,950
Distance Traveled
505,092
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,419
642
44
4
1
154,566
2
W
Hera
6,937
694
28
3
0
157,742
0
W
Odin
6,974
697
22
2
2
175,620
0
W
Danzaburou
9,643
964
53
5
4
171,730
1
L
Ra
6,121
612
19
2
0
152,907
4
L
Horus
6,763
676
15
2
2
168,477
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role