Player Matchup

Nu Wa
Nu Wa
DaddyGaff25
Nu Wa
Level 102
God Stats
1W - 1L
1,713 SR
Queue Stats
323W - 342L
1,453 Elo+
Party 3
Mercury
Mercury
GShawv
Mercury
Level 124
God Stats
5W - 4L
1,672 SR
Queue Stats
377W - 356L
1,480 Elo+
Party 3
Artio
Artio
L1C4_MJ
Artio
Level 81
God Stats
3W - 2L
1,313 SR
Queue Stats
329W - 378L
1,432 Elo+
Party 3
Chronos
Chronos
SEC_Goku
Chronos
Level 87
God Stats
8W - 8L
1,460 SR
Queue Stats
288W - 369L
1,425 Elo+
Party 3
Gilgamesh
Gilgamesh
Saggysack2011
Gilgamesh
Level 61
God Stats
10W - 14L
1,702 SR
Queue Stats
172W - 198L
1,452 Elo+
Party 3
Team Averages
Level 91
1,572 SR
1,448 Elo+

VS

Team Averages
Level 141
1,585 SR
1,519 Elo+
Hun Batz
Hun Batz
Darkfall1512
Hun Batz
Level 156
God Stats
5W - 9L
1,416 SR
Queue Stats
158W - 143L
1,496 Elo+
Party 1
Apollo
Apollo
Darth__Hodor
Apollo
Level 157
God Stats
3W - 2L
1,632 SR
Queue Stats
254W - 235L
1,522 Elo+
Party 2
Scylla
Scylla
NightlyBiscuit
Scylla
Level 154
God Stats
10W - 4L
1,767 SR
Queue Stats
362W - 343L
1,489 Elo+
Party 1
Atlas
Atlas
jrpgammer9
Atlas
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 53L
1,593 Elo+
Party 2
Amaterasu
Amaterasu
yellowdragons68
Amaterasu
Level 154
God Stats
11W - 4L
1,611 SR
Queue Stats
356W - 355L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,539
545
3,670
6,062
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
GShawv
Mercury
13
4 / 3 / 1
7,249
604
5,176
8,890
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artio
L1C4_MJ
Artio
9
0 / 2 / 1
5,695
475
2,758
8,734
4,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
SEC_Goku
Chronos
9
0 / 3 / 1
5,649
471
1,459
7,002
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Saggysack2011
Gilgamesh
11
1 / 1 / 2
6,669
556
4,015
10,196
5,397
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Darkfall1512
Hun Batz
12
4 / 2 / 5
7,340
612
6,665
7,563
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
12
3 / 0 / 4
7,044
587
4,492
6,212
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 1 / 5
8,056
671
7,427
4,183
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
10
0 / 1 / 5
6,117
510
2,939
6,023
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
yellowdragons68
Amaterasu
12
1 / 2 / 0
7,326
611
6,574
7,537
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
13
14
Deaths
6
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Hun Batz
Darkfall1512
Hun Batz
4
2
5
3.25
W
Apollo
3
0
4
5
L
Mercury
GShawv
Mercury
4
3
1
1.5
L
Artio
L1C4_MJ
Artio
0
2
1
0.25
W
5
1
5
7.5
L
Chronos
SEC_Goku
Chronos
0
3
1
0.17
L
Gilgamesh
Saggysack2011
Gilgamesh
1
1
2
2
W
Atlas
0
1
5
2.5
W
Amaterasu
yellowdragons68
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,078
Damage
28,097
40,884
Taken
31,518
16,707
Mitigated
14,067
8,078
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,670
857
0
595
6,062
1,855
0
3,786
1,963
33,670
0
W
Hun Batz
Darkfall1512
Hun Batz
6,665
2,617
0
2,784
7,563
2,365
0
1,005
6,521
0
35,131
W
Apollo
4,492
2,415
0
3,223
6,212
1,845
830
2,745
3,467
0
42,572
L
Mercury
GShawv
Mercury
5,176
3,158
0
613
8,890
2,789
0
1,809
7,003
0
48,981
L
Artio
L1C4_MJ
Artio
2,758
241
329
3,227
8,734
4,933
0
2,679
6,003
15,801
0
W
7,427
424
0
765
4,183
1,321
0
1,778
2,405
52,921
0
L
Chronos
SEC_Goku
Chronos
1,459
695
0
1,366
7,002
1,733
0
1,613
5,353
30,320
0
L
Gilgamesh
Saggysack2011
Gilgamesh
4,015
785
0
1,948
10,196
5,397
284
0
10,196
1,283
32,245
W
Atlas
2,939
1,050
107
2,084
6,023
3,370
0
2,076
3,947
18,867
0
W
Amaterasu
yellowdragons68
Amaterasu
6,574
3,150
0
2,607
7,537
5,166
0
644
6,235
0
44,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
35,883
330
Minions Killed
374
0
Camps Cleared
0
1,203,006
Distance Traveled
1,205,768
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,539
545
61
5
0
215,397
8
W
Hun Batz
7,340
612
71
6
0
275,350
3
W
Apollo
7,044
587
92
8
0
211,572
6
L
Mercury
7,249
604
98
8
0
269,952
3
L
Artio
5,695
475
21
2
0
263,009
7
W
Scylla
8,056
671
99
8
0
236,031
3
L
Chronos
5,649
471
75
6
0
202,620
1
L
Gilgamesh
6,669
556
75
6
0
252,028
0
W
Atlas
6,117
510
19
2
0
244,490
4
W
Amaterasu
7,326
611
93
8
0
238,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role