Player Matchup

Baron Samedi
Baron Samedi
Ch0c0lateHayzeus
Baron Samedi
Level 119
God Stats
3W - 0L
1,851 SR
Queue Stats
84W - 45L
1,716 Elo+
Party 1
Rama
Rama
JeretSenpai
Rama
Level 121
God Stats
12W - 8L
1,708 SR
Queue Stats
80W - 45L
1,715 Elo+
Party 1
Bacchus
Bacchus
LowGraphicsHD
Bacchus
Level 126
God Stats
2W - 0L
1,834 SR
Queue Stats
55W - 29L
1,720 Elo+
Party 1
Nemesis
Nemesis
blackfox308
Nemesis
Level 96
God Stats
3W - 1L
1,250 SR
Queue Stats
77W - 45L
1,707 Elo+
Party 1
Team Averages
Level 116
1,661 SR
1,714 Elo+

VS

Team Averages
Level 148
1,426 SR
1,614 Elo+
Atlas
Atlas
Dragonsterf
Atlas
Level 160
God Stats
3W - 8L
1,212 SR
Queue Stats
562W - 541L
1,657 Elo+
Party 2
Loki
Loki
HiddenShad0w1
Loki
Level 158
God Stats
2W - 2L
1,512 SR
Queue Stats
245W - 185L
1,690 Elo+
Party 2
Neith
Neith
Kailynderus
Neith
Level 118
God Stats
1W - 4L
1,523 SR
Queue Stats
84W - 66L
1,649 Elo+
Party 2
Poseidon
Poseidon
theguncallstome
Poseidon
Level 156
God Stats
40W - 56L
1,457 SR
Queue Stats
141W - 171L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ch0c0lateHayzeus
Baron Samedi
15
3 / 1 / 9
9,705
882
7,501
5,059
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 4
9,452
859
4,320
5,936
2,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
15
6 / 2 / 7
10,047
913
7,529
12,728
16,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
blackfox308
Nemesis
15
8 / 2 / 4
9,860
896
6,304
9,088
5,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
8,026
730
5,782
9,002
9,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 4 / 0
8,069
734
2,891
8,381
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 5 / 3
7,595
690
6,377
6,353
2,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
13
0 / 6 / 2
7,878
716
3,325
6,814
2,359
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
5
6
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Ch0c0lateHayzeus
Baron Samedi
3
1
9
7.5
L
3
4
2
1
L
2
4
0
0.5
W
2
1
4
4
L
0
5
3
0.3
W
Bacchus
6
2
7
4.75
W
Nemesis
blackfox308
Nemesis
8
2
4
5
L
Poseidon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,654
Damage
18,375
32,811
Taken
30,550
26,422
Mitigated
17,234
8,972
Healing
2,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Ch0c0lateHayzeus
Baron Samedi
7,501
634
1,043
1,948
5,059
2,692
1,410
1,026
4,033
35,987
0
L
5,782
2,186
0
804
9,002
9,382
0
4,328
4,592
18,384
0
L
2,891
282
0
304
8,381
3,210
0
3,889
4,338
0
18,126
W
4,320
3,069
0
1,622
5,936
2,077
4,569
3,356
2,580
0
33,084
L
6,377
2,951
0
899
6,353
2,283
88
3,913
2,395
0
23,785
W
Bacchus
7,529
1,348
0
2,630
12,728
16,354
293
2,721
10,007
18,834
0
W
Nemesis
blackfox308
Nemesis
6,304
2,302
0
1,729
9,088
5,299
792
2,451
6,637
0
24,779
L
Poseidon
3,325
878
0
122
6,814
2,359
73
3,453
3,139
31,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,064
Gold Earned
31,568
189
Minions Killed
145
14
Camps Cleared
9
924,100
Distance Traveled
760,298
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,705
882
75
7
4
224,624
3
L
Atlas
8,026
730
17
2
1
185,772
2
L
Loki
8,069
734
31
3
3
233,327
3
W
Rama
9,452
859
60
5
2
230,596
1
L
Neith
7,595
690
33
3
2
175,504
1
W
Bacchus
10,047
913
28
3
3
242,069
1
W
Nemesis
9,860
896
26
2
5
226,811
0
L
Poseidon
7,878
716
64
6
3
165,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role