Player Matchup

Thoth
Thoth
Anthraxxy
Thoth
Level 34
God Stats
4W - 1L
1,648 SR
Queue Stats
18W - 19L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
Kyalandi
Kukulkan
Level 8
God Stats
1W - 1L
1,766 SR
Queue Stats
3W - 4L
1,589 Elo+
Party 2
Heimdallr
Heimdallr
vampireregion
Heimdallr
Level 159
God Stats
1W - 3L
1,510 SR
Queue Stats
40W - 74L
1,322 Elo+
Solo
Team Averages
Level 67
1,641 SR
1,477 Elo+

VS

Team Averages
Level 57
1,434 SR
1,475 Elo+
Fenrir
Fenrir
Matan71
Fenrir
Level 85
God Stats
2W - 3L
1,315 SR
Queue Stats
134W - 145L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
SmolPenos
Gilgamesh
Level 27
God Stats
2W - 3L
1,443 SR
Queue Stats
36W - 47L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
skruedriver123
Ah Puch
Level 60
God Stats
1W - 1L
1,545 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anthraxxy
Thoth
14
4 / 10 / 5
10,842
678
7,733
14,159
2,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Kyalandi
Kukulkan
12
4 / 16 / 4
10,450
653
10,550
20,549
4,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
vampireregion
Heimdallr
14
2 / 8 / 6
10,752
672
7,391
11,074
3,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Matan71
Fenrir
18
15 / 0 / 11
12,950
809
13,600
16,599
15,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
SmolPenos
Gilgamesh
17
19 / 5 / 9
13,333
833
21,031
16,667
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 5 / 15
10,096
631
8,452
8,311
2,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
10
Kills
34
34
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thoth
Anthraxxy
Thoth
4
10
5
0.65
L
Kukulkan
Kyalandi
Kukulkan
4
16
4
0.38
W
Fenrir
Matan71
Fenrir
15
0
11
20.5
W
Gilgamesh
SmolPenos
Gilgamesh
19
5
9
4.7
W
0
5
15
1.5
L
Heimdallr
vampireregion
Heimdallr
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,674
Damage
43,083
45,782
Taken
41,577
11,195
Mitigated
25,913
2,753
Healing
6,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Anthraxxy
Thoth
7,733
240
23
1,101
14,159
2,640
176
3,223
10,766
29,767
0
L
Kukulkan
Kyalandi
Kukulkan
10,550
1,849
209
1,044
20,549
4,805
150
4,771
15,513
21,164
0
W
Fenrir
Matan71
Fenrir
13,600
2,475
425
4,056
16,599
15,119
937
6,531
10,068
377
48,341
W
Gilgamesh
SmolPenos
Gilgamesh
21,031
5,241
0
1,226
16,667
8,134
1,505
6,540
10,122
0
44,657
W
8,452
357
0
686
8,311
2,660
305
5,936
2,375
27,163
0
L
Heimdallr
vampireregion
Heimdallr
7,391
3,550
0
376
11,074
3,750
401
975
9,843
0
21,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,044
Gold Earned
36,379
145
Minions Killed
165
1
Camps Cleared
12
666,770
Distance Traveled
883,650
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,842
678
73
5
0
230,258
1
L
Kukulkan
10,450
653
31
2
1
194,992
1
W
Fenrir
12,950
809
74
5
7
347,712
4
W
Gilgamesh
13,333
833
51
3
3
299,426
1
W
Ah Puch
10,096
631
40
3
2
236,512
1
L
Heimdallr
10,752
672
41
3
0
241,520
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role