Player Matchup

Fafnir
Fafnir
Brewstin
Fafnir
Level 148
God Stats
1W - 1L
1,529 SR
Queue Stats
75W - 59L
1,608 Elo+
Party 2
Chaac
Chaac
DaPanthe0n
Chaac
Level 5
God Stats
1W - 0L
1,259 SR
Queue Stats
1W - 2L
1,073 Elo+
Party 2
Izanami
Izanami
ItsAvarice
Izanami
Level 101
God Stats
54W - 31L
1,631 SR
Queue Stats
602W - 653L
1,490 Elo+
Party 2
Hercules
Hercules
ItsByronNotBrian
Hercules
Level 67
God Stats
5W - 3L
1,577 SR
Queue Stats
65W - 37L
1,679 Elo+
Party 2
Sol
Sol
justvincent
Sol
Level 159
God Stats
12W - 11L
1,612 SR
Queue Stats
1,359W - 996L
1,574 Elo+
Party 2
Team Averages
Level 96
1,522 SR
1,485 Elo+

VS

Team Averages
Level 68
1,708 SR
1,542 Elo+
Thor
Thor
BobbleHead19
Thor
Level 82
God Stats
1W - 8L
1,549 SR
Queue Stats
9W - 11L
1,559 Elo+
Party 1
Jing Wei
Jing Wei
ChiefLongWood01
Jing Wei
Level 28
God Stats
2W - 2L
1,740 SR
Queue Stats
13W - 15L
1,555 Elo+
Party 1
Atlas
Atlas
DaddyButtLove
Atlas
Level 128
God Stats
5W - 4L
1,811 SR
Queue Stats
9W - 11L
1,554 Elo+
Party 1
Vamana
Vamana
OhMySqueesh
Vamana
Level 92
God Stats
3W - 3L
1,628 SR
Queue Stats
5W - 7L
1,540 Elo+
Party 1
Janus
Janus
steezyparadise
Janus
Level 8
God Stats
2W - 3L
1,813 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Brewstin
Fafnir
13
0 / 0 / 3
7,525
579
3,392
7,686
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
9
0 / 2 / 4
6,123
471
1,855
5,942
2,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ItsAvarice
Izanami
13
1 / 1 / 4
8,096
623
3,662
6,708
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
3 / 1 / 5
6,943
534
4,139
9,907
6,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 0 / 2
8,815
678
11,127
7,226
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,018
463
4,186
8,836
2,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
9
0 / 2 / 0
5,661
435
1,047
4,221
915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 2 / 1
5,340
411
2,643
10,449
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
12
1 / 1 / 1
6,891
530
5,278
8,776
8,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

11
1 / 3 / 0
6,440
495
2,363
4,646
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
4
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Fafnir
Brewstin
Fafnir
0
0
3
1.5
L
Jing Wei
0
2
0
0
W
Chaac
0
2
4
1
L
0
2
1
0.25
W
Izanami
ItsAvarice
Izanami
1
1
4
3
W
3
1
5
5.5
L
Vamana
1
1
1
1.5
W
8
0
2
9
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,175
Damage
15,517
37,469
Taken
36,928
21,384
Mitigated
19,343
17,661
Healing
9,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,186
816
0
2,828
8,836
2,948
0
3,222
5,392
0
31,672
W
Fafnir
Brewstin
Fafnir
3,392
550
0
3,930
7,686
9,170
0
907
6,741
35,104
0
L
Jing Wei
1,047
650
0
427
4,221
915
0
700
3,398
0
24,209
W
Chaac
1,855
114
110
2,076
5,942
2,195
0
1,328
4,614
0
20,423
L
2,643
1,076
0
2,159
10,449
5,894
64
2,729
7,615
12,735
0
W
Izanami
ItsAvarice
Izanami
3,662
2,203
0
2,898
6,708
1,985
1,012
1,865
4,843
0
64,219
W
4,139
912
0
2,971
9,907
6,025
0
2,852
6,957
0
25,379
L
Vamana
5,278
2,307
0
3,406
8,776
8,073
0
4,856
3,526
0
40,871
W
11,127
6,148
0
5,676
7,226
2,009
1,272
1,425
5,767
72,008
0
L
2,363
161
0
366
4,646
1,513
0
3,143
1,458
31,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,502
Gold Earned
30,350
380
Minions Killed
311
0
Camps Cleared
0
1,212,780
Distance Traveled
1,209,280
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,018
463
64
5
0
248,109
4
W
Fafnir
7,525
579
74
6
0
242,509
6
L
Jing Wei
5,661
435
60
5
0
195,442
2
W
Chaac
6,123
471
43
3
0
237,409
0
L
Atlas
5,340
411
17
1
0
250,524
4
W
Izanami
8,096
623
119
9
0
219,078
6
W
Hercules
6,943
534
41
3
0
258,615
6
L
Vamana
6,891
530
89
7
0
259,447
2
W
Sol
8,815
678
103
8
0
255,169
1
L
Janus
6,440
495
81
6
0
255,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role