Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
 
Yemoja
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
SirAxel22
Chang'e
Level 106
God Stats
1W - 2L
1,352 SR
Queue Stats
393W - 365L
1,427 Elo+
Party 4
Freya
Freya
TTv MrSine3
Freya
Level 31
God Stats
8W - 9L
1,329 SR
Queue Stats
305W - 284L
1,460 Elo+
Solo
Team Averages
Level 64
1,436 SR
1,477 Elo+

VS

Team Averages
Level 55
1,456 SR
1,453 Elo+
Zhong Kui
Zhong Kui
DJ W0LF
Zhong Kui
Level 127
God Stats
8W - 7L
1,682 SR
Queue Stats
173W - 186L
1,419 Elo+
Party 2
Arachne
Arachne
SPARKY91st
Arachne
Level 5
God Stats
1W - 3L
1,337 SR
Queue Stats
3W - 10L
1,269 Elo+
Party 2
Medusa
Medusa
SirDiddlez48
Medusa
Level 45
God Stats
3W - 1L
1,261 SR
Queue Stats
38W - 32L
1,631 Elo+
Party 3
Sylvanus
Sylvanus
SirKacz
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,570 Elo+
Party 3
Athena
Athena
TM51
Athena
Level 68
God Stats
14W - 15L
1,499 SR
Queue Stats
36W - 47L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
20
12 / 3 / 7
12,982
618
22,531
18,033
8,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
 
Hel
18
4 / 2 / 9
11,378
542
9,866
13,322
5,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
 
Yemoja
14
1 / 1 / 9
9,678
461
3,280
12,960
12,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
SirAxel22
Chang'e
19
12 / 1 / 8
12,773
608
16,062
14,270
10,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 1 / 5
10,020
477
3,220
13,745
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DJ W0LF
Zhong Kui
16
4 / 7 / 0
10,402
495
14,481
20,107
15,893
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SPARKY91st
Arachne
14
0 / 9 / 2
8,600
410
4,044
16,774
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
15
3 / 4 / 1
9,266
441
8,337
10,253
4,244
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
SirKacz
Sylvanus
14
1 / 3 / 3
8,814
420
5,182
11,938
11,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
TM51
Athena
14
0 / 7 / 1
8,036
383
1,492
16,133
12,260
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
30
Kills
8
8
Deaths
30
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
12
3
7
5.17
W
Hel
 
Hel
4
2
9
4.25
W
Yemoja
 
Yemoja
1
1
9
5.5
L
Zhong Kui
DJ W0LF
Zhong Kui
4
7
0
0.57
L
Arachne
SPARKY91st
Arachne
0
9
2
0.11
W
Chang'e
SirAxel22
Chang'e
12
1
8
16
L
Medusa
3
4
1
0.88
L
Sylvanus
SirKacz
Sylvanus
1
3
3
0.83
L
Athena
TM51
Athena
0
7
1
0.07
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,959
Damage
33,536
72,330
Taken
75,205
40,526
Mitigated
50,342
39,946
Healing
15,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
22,531
6,553
0
5,817
18,033
8,333
1,627
6,267
11,766
0
107,464
W
Hel
 
Hel
9,866
677
3,933
6,271
13,322
5,116
1,816
6,293
7,029
66,579
0
W
Yemoja
 
Yemoja
3,280
527
2,760
3,266
12,960
12,352
267
2,733
10,227
21,159
0
L
Zhong Kui
DJ W0LF
Zhong Kui
14,481
2,069
0
7,041
20,107
15,893
0
9,922
9,509
81,585
0
L
Arachne
SPARKY91st
Arachne
4,044
2,547
0
3,309
16,774
6,532
0
5,287
11,169
0
47,600
W
Chang'e
SirAxel22
Chang'e
16,062
1,163
2,259
8,013
14,270
10,004
4,085
4,399
9,871
81,057
0
L
Medusa
8,337
2,905
0
694
10,253
4,244
0
4,712
5,361
0
46,883
L
Sylvanus
SirKacz
Sylvanus
5,182
945
782
2,712
11,938
11,413
0
5,304
6,443
24,873
0
L
Athena
TM51
Athena
1,492
661
0
536
16,133
12,260
0
5,417
10,241
36,731
0
W
3,220
1,198
0
7,627
13,745
4,721
1,280
1,971
11,774
72,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,831
Gold Earned
45,118
582
Minions Killed
409
0
Camps Cleared
0
1,970,292
Distance Traveled
1,853,540
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,982
618
155
7
0
382,982
1
W
Hel
11,378
542
122
6
0
372,921
1
W
Yemoja
9,678
461
36
2
0
389,798
0
L
Zhong Kui
10,402
495
126
6
0
335,863
2
L
Arachne
8,600
410
91
4
0
391,731
3
W
Chang'e
12,773
608
147
7
0
419,932
5
L
Medusa
9,266
441
83
4
0
409,689
2
L
Sylvanus
8,814
420
45
2
0
390,888
3
L
Athena
8,036
383
64
3
0
325,369
3
W
Freya
10,020
477
122
6
0
404,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role