Player Matchup

Hou Yi
Hou Yi
Joshhhharrisonn
Hou Yi
Level 77
God Stats
20W - 13L
1,409 SR
Queue Stats
82W - 82L
1,395 Elo+
Solo
Atlas
Atlas
Palminox
Atlas
Level 95
God Stats
20W - 9L
1,521 SR
Queue Stats
672W - 695L
1,482 Elo+
Solo
Zeus
Zeus
SancTuary_Flooo
Zeus
Level 88
God Stats
6W - 4L
1,598 SR
Queue Stats
142W - 152L
1,478 Elo+
Solo
Hades
Hades
amazingwheel467
Hades
Level 67
God Stats
77W - 64L
1,563 SR
Queue Stats
298W - 377L
1,438 Elo+
Solo
Bakasura
Bakasura
xXB3ASTXx014
Bakasura
Level 86
God Stats
6W - 1L
1,514 SR
Queue Stats
65W - 52L
1,468 Elo+
Solo
Team Averages
Level 83
1,521 SR
1,452 Elo+

VS

Team Averages
Level 84
1,517 SR
1,414 Elo+
Skadi
Skadi
Aaceazer333
Skadi
Level 89
God Stats
2W - 4L
1,382 SR
Queue Stats
114W - 141L
1,362 Elo+
Party 1
Mulan
Mulan
aPurple3leph4nT
Mulan
Level 71
God Stats
11W - 8L
1,476 SR
Queue Stats
233W - 239L
1,459 Elo+
Solo
Atlas
Atlas
aa-zaidDMC
Atlas
Level 105
God Stats
1W - 1L
1,767 SR
Queue Stats
330W - 376L
1,367 Elo+
Party 1
Janus
Janus
abdalla_ahmed90
Janus
Level 86
God Stats
3W - 4L
1,461 SR
Queue Stats
159W - 166L
1,389 Elo+
Party 1
Cu Chulainn
Cu Chulainn
to746mas
Cu Chulainn
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 28L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 2
7,320
563
8,513
7,979
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Palminox
Atlas
11
2 / 3 / 3
6,712
516
4,509
7,977
5,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 4 / 8
7,687
591
6,525
7,562
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 0 / 4
7,417
571
4,931
5,992
3,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bakasura
xXB3ASTXx014
Bakasura
15
10 / 2 / 3
8,522
656
8,529
10,032
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 4 / 1
6,792
522
5,881
8,234
1,994
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
5 / 5 / 4
8,268
636
7,377
10,924
4,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Atlas
10
1 / 6 / 5
6,929
533
3,054
14,150
7,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
2 / 3 / 2
7,092
546
3,719
6,928
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
to746mas
Cu Chulainn
11
0 / 3 / 0
6,503
500
3,319
7,345
5,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
21
Kills
12
12
Deaths
21
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
5
3
2
2
W
Atlas
Palminox
Atlas
2
3
3
1.17
W
1
4
8
1.25
L
5
5
4
1.4
L
Atlas
1
6
5
0.58
L
2
3
2
1
W
3
0
4
5
L
Cu Chulainn
to746mas
Cu Chulainn
0
3
0
0
W
Bakasura
xXB3ASTXx014
Bakasura
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,007
Damage
23,350
39,542
Taken
47,581
16,555
Mitigated
20,741
11,246
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,881
1,904
0
1,505
8,234
1,994
714
3,229
4,824
0
31,424
W
8,513
3,023
0
2,189
7,979
1,976
0
1,060
6,879
0
41,360
W
Atlas
Palminox
Atlas
4,509
1,661
0
1,622
7,977
5,600
0
2,050
5,889
18,193
0
W
6,525
345
0
1,374
7,562
2,098
84
1,886
5,527
50,978
0
L
7,377
1,019
393
1,692
10,924
4,322
110
2,377
7,772
0
33,790
L
Atlas
3,054
1,218
1,362
2,362
14,150
7,396
131
4,170
9,806
18,074
0
L
3,719
24
0
1,911
6,928
1,869
0
2,680
3,631
39,534
0
W
4,931
305
118
4,293
5,992
3,035
278
770
5,162
38,434
0
L
Cu Chulainn
to746mas
Cu Chulainn
3,319
831
0
1,959
7,345
5,160
855
3,071
4,099
6,641
26,289
W
Bakasura
xXB3ASTXx014
Bakasura
8,529
6,472
0
1,650
10,032
3,846
331
1,085
8,811
0
56,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,658
Gold Earned
35,584
383
Minions Killed
302
0
Camps Cleared
0
1,302,990
Distance Traveled
1,192,697
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,792
522
46
4
0
252,420
1
W
Hou Yi
7,320
563
62
5
0
244,285
0
W
Atlas
6,712
516
22
2
0
223,291
5
W
Zeus
7,687
591
98
8
0
245,280
2
L
Mulan
8,268
636
58
4
0
250,964
2
L
Atlas
6,929
533
29
2
0
227,445
2
L
Janus
7,092
546
87
7
0
254,901
5
W
Hades
7,417
571
80
6
0
286,708
2
L
Cu Chulainn
6,503
500
82
6
0
206,967
1
W
Bakasura
8,522
656
121
9
0
303,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role