Player Matchup

Hera
Hera
Alfredosos45
Hera
Level 33
God Stats
7W - 9L
1,555 SR
Queue Stats
196W - 176L
1,536 Elo+
Party 3
Hun Batz
Hun Batz
Angel5469
Hun Batz
Level 96
God Stats
11W - 7L
1,534 SR
Queue Stats
155W - 156L
1,492 Elo+
Party 3
Khepri
Khepri
FATHATCHETWOUND
Khepri
Level 158
God Stats
1W - 1L
1,476 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
TheAnalMangler
Danzaburou
Level 69
God Stats
30W - 24L
1,623 SR
Queue Stats
133W - 80L
1,603 Elo+
Party 2
Guan Yu
Guan Yu
bababababazinga
Guan Yu
Level 27
God Stats
2W - 1L
1,639 SR
Queue Stats
37W - 26L
1,603 Elo+
Party 2
Team Averages
Level 77
1,565 SR
1,547 Elo+

VS

Team Averages
Level 50
1,644 SR
1,548 Elo+
Cliodhna
Cliodhna
ExertusKoolaid
Cliodhna
Level 50
God Stats
3W - 2L
1,625 SR
Queue Stats
50W - 42L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
Guziio
Baron Samedi
Level 45
God Stats
2W - 7L
1,232 SR
Queue Stats
327W - 319L
1,456 Elo+
Solo
Neith
Neith
KvotheTheMad
Neith
Level 29
God Stats
3W - 1L
1,898 SR
Queue Stats
53W - 62L
1,534 Elo+
Party 1
Ymir
Ymir
XxXspokGOKxXx
Ymir
Level 22
God Stats
12W - 8L
1,577 SR
Queue Stats
57W - 56L
1,577 Elo+
Party 1
Vamana
Vamana
fAcEb
Vamana
Level 103
God Stats
6W - 3L
1,890 SR
Queue Stats
66W - 67L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
10,506
553
20,270
8,627
3,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Angel5469
Hun Batz
16
3 / 4 / 5
10,285
541
3,538
13,699
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 9
9,311
490
2,212
5,426
4,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
TheAnalMangler
Danzaburou
17
11 / 3 / 2
10,818
569
11,555
14,482
5,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
10 / 0 / 10
10,963
577
17,375
20,392
24,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
8 / 7 / 3
10,114
532
13,533
16,037
4,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Guziio
Baron Samedi
14
0 / 4 / 4
8,331
438
6,363
12,341
5,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
4 / 9 / 2
8,060
424
8,996
13,111
3,486
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 5
7,632
402
4,253
13,611
8,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
fAcEb
Vamana
12
0 / 4 / 1
7,663
403
5,200
15,147
12,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
27
Kills
12
12
Deaths
27
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Hun Batz
Angel5469
Hun Batz
3
4
5
1.38
L
Cliodhna
8
7
3
1.36
W
0
2
9
2.25
L
Baron Samedi
Guziio
Baron Samedi
0
4
4
0.5
L
4
9
2
0.56
W
Danzaburou
TheAnalMangler
Danzaburou
11
3
2
4
L
0
3
5
0.83
W
10
0
10
15
L
Vamana
fAcEb
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,950
Damage
38,345
62,626
Taken
70,247
42,516
Mitigated
34,893
28,585
Healing
15,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,270
5,090
381
1,570
8,627
3,176
2,758
1,908
6,547
79,934
0
W
Hun Batz
Angel5469
Hun Batz
3,538
1,047
0
3,985
13,699
4,930
2,790
860
12,759
0
57,545
L
Cliodhna
13,533
2,931
0
3,985
16,037
4,613
0
3,192
12,541
0
62,382
W
2,212
31
0
438
5,426
4,202
1,053
936
4,450
34,525
0
L
Baron Samedi
Guziio
Baron Samedi
6,363
253
556
3,218
12,341
5,387
0
7,729
4,543
52,967
0
L
8,996
4,686
0
1,955
13,111
3,486
0
3,696
9,321
0
36,292
W
Danzaburou
TheAnalMangler
Danzaburou
11,555
4,379
0
6,637
14,482
5,420
0
2,949
11,424
0
70,617
L
4,253
1,076
0
2,049
13,611
8,614
0
4,920
8,346
19,999
0
W
17,375
1,394
2,426
13,148
20,392
24,788
708
3,400
16,830
0
63,164
L
Vamana
fAcEb
Vamana
5,200
2,651
0
3,550
15,147
12,793
675
2,945
11,296
0
45,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,883
Gold Earned
41,800
481
Minions Killed
380
0
Camps Cleared
0
1,922,806
Distance Traveled
1,743,625
5
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,506
553
121
6
0
375,807
2
W
Hun Batz
10,285
541
116
6
0
403,498
0
L
Cliodhna
10,114
532
106
6
0
368,067
0
W
Khepri
9,311
490
45
2
0
357,620
0
L
Baron Samedi
8,331
438
108
6
0
340,793
6
L
Neith
8,060
424
68
4
0
304,388
3
W
Danzaburou
10,818
569
88
5
0
354,214
1
L
Ymir
7,632
402
22
1
0
372,566
12
W
Guan Yu
10,963
577
111
6
0
431,667
2
L
Vamana
7,663
403
76
4
0
357,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role