Player Matchup

Medusa
Medusa
CleverTrevor83
Medusa
Level 61
God Stats
3W - 8L
1,310 SR
Queue Stats
86W - 86L
1,511 Elo+
Party 3
Cernunnos
Cernunnos
Necrosin1984
Cernunnos
Level 69
God Stats
7W - 13L
1,374 SR
Queue Stats
120W - 123L
1,466 Elo+
Party 3
Set
Set
Raccoon_King21
Set
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,395 Elo+
Party 2
Loki
Loki
SilverAtlass
Loki
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,248 Elo+
Party 2
Atlas
Atlas
Zaphire512
Atlas
Level 52
God Stats
1W - 3L
1,375 SR
Queue Stats
99W - 117L
1,430 Elo+
Solo
Team Averages
Level 52
1,412 SR
1,410 Elo+

VS

Team Averages
Level 59
1,490 SR
1,498 Elo+
Fenrir
Fenrir
BRECCI_OG
Fenrir
Level 33
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 88L
1,433 Elo+
Solo
Atlas
Atlas
PrincessSlaya_
Atlas
Level 69
God Stats
2W - 2L
1,550 SR
Queue Stats
35W - 26L
1,546 Elo+
Party 1
Thor
Thor
RubyLinks
Thor
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 42L
1,411 Elo+
Solo
Discordia
Discordia
SunkissedTan_711
Discordia
Level 23
God Stats
5W - 4L
1,470 SR
Queue Stats
58W - 83L
1,601 Elo+
Party 1
Danzaburou
Danzaburou
TrapsRgey
Danzaburou
Level 83
God Stats
2W - 2L
1,431 SR
Queue Stats
33W - 30L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 5 / 10
13,778
919
17,445
18,756
8,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Necrosin1984
Cernunnos
20
7 / 7 / 5
14,833
989
24,489
24,312
11,758
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 6 / 9
13,378
892
9,034
22,104
12,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
1 / 11 / 6
12,096
806
10,847
20,528
9,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
20
0 / 2 / 9
12,811
854
17,143
22,744
25,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BRECCI_OG
Fenrir
20
6 / 8 / 15
13,778
919
16,120
20,762
17,576
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
2 / 0 / 21
13,769
918
16,464
14,958
14,452
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thor
20
3 / 3 / 26
14,252
950
13,657
23,140
24,059
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
20
4 / 0 / 12
14,244
950
18,273
8,295
2,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
TrapsRgey
Danzaburou
20
16 / 2 / 10
16,792
1,119
37,590
19,349
7,654
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
115
13
Kills
31
31
Deaths
13
39
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BRECCI_OG
Fenrir
6
8
15
1.69
L
2
5
10
1.4
L
Cernunnos
Necrosin1984
Cernunnos
7
7
5
1.36
W
2
0
21
12.5
L
3
6
9
1.25
W
Thor
3
3
26
5.33
L
1
11
6
0.36
W
Discordia
4
0
12
10
W
Danzaburou
TrapsRgey
Danzaburou
16
2
10
10.5
L
Atlas
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,958
Damage
102,104
108,444
Taken
86,504
67,068
Mitigated
66,431
12,630
Healing
13,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BRECCI_OG
Fenrir
16,120
2,486
0
658
20,762
17,576
0
3,432
17,172
1,413
17,483
L
17,445
6,566
0
624
18,756
8,579
0
4,684
14,072
0
49,553
L
Cernunnos
Necrosin1984
Cernunnos
24,489
11,270
0
3,769
24,312
11,758
0
7,144
17,168
0
66,140
W
16,464
4,226
732
2,964
14,958
14,452
0
2,932
12,026
40,400
0
L
9,034
4,216
783
4,772
22,104
12,039
0
6,857
15,247
0
23,128
W
Thor
13,657
2,876
0
2,255
23,140
24,059
0
5,197
17,163
0
22,148
L
10,847
4,552
221
1,590
20,528
9,373
0
8,512
12,016
0
16,376
W
Discordia
18,273
1,671
0
1,020
8,295
2,690
0
2,776
5,519
67,202
0
W
Danzaburou
TrapsRgey
Danzaburou
37,590
21,925
0
5,874
19,349
7,654
0
2,806
16,543
0
79,215
L
Atlas
17,143
5,180
123
748
22,744
25,319
0
8,779
13,965
47,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,896
Gold Earned
72,835
258
Minions Killed
305
10
Camps Cleared
8
1,308,415
Distance Traveled
1,382,700
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,778
919
13
1
0
279,942
0
L
Medusa
13,778
919
78
5
2
276,695
0
L
Cernunnos
14,833
989
84
6
2
281,993
0
W
Atlas
13,769
918
44
3
0
291,287
0
L
Set
13,378
892
33
2
2
256,379
1
W
Thor
14,252
950
19
1
0
280,487
0
L
Loki
12,096
806
11
1
2
205,890
0
W
Discordia
14,244
950
140
9
2
268,008
1
W
Danzaburou
16,792
1,119
89
6
6
262,976
0
L
Atlas
12,811
854
52
3
2
287,458
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role