Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Blaze x Ultra
Ah Muzen Cab
Level 127
God Stats
14W - 1L
1,666 SR
Queue Stats
69W - 50L
1,539 Elo+
Party 2
Chaac
Chaac
SolvingTj
Chaac
Level 28
God Stats
2W - 0L
1,764 SR
Queue Stats
38W - 37L
1,433 Elo+
Party 2
Baron Samedi
Baron Samedi
TragicNARUTO
Baron Samedi
Level 22
God Stats
12W - 4L
1,650 SR
Queue Stats
70W - 29L
1,532 Elo+
Party 2
Team Averages
Level 59
1,693 SR
1,501 Elo+

VS

Team Averages
Level 25
1,355 SR
1,244 Elo+
Morgan Le Fay
Morgan Le Fay
FreeformGhost
Morgan Le Fay
Level 20
God Stats
2W - 5L
1,551 SR
Queue Stats
73W - 98L
1,254 Elo+
Party 1
Cthulhu
Cthulhu
OrderedMink5734
Cthulhu
Level 14
God Stats
6W - 9L
1,441 SR
Queue Stats
7W - 15L
1,176 Elo+
Party 1
Cliodhna
Cliodhna
xXyettimayneXx
Cliodhna
Level 40
God Stats
16W - 11L
1,074 SR
Queue Stats
218W - 287L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Blaze x Ultra
Ah Muzen Cab
20
11 / 1 / 6
15,813
688
34,483
22,058
7,770
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
SolvingTj
Chaac
17
2 / 7 / 14
13,964
607
12,706
26,264
26,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
TragicNARUTO
Baron Samedi
17
5 / 1 / 11
14,033
610
14,346
14,825
9,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FreeformGhost
Morgan Le Fay
18
4 / 5 / 5
13,871
603
23,621
15,297
4,794
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 6 / 5
12,972
564
15,024
36,923
33,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cliodhna
15
2 / 7 / 5
12,378
538
15,549
17,487
4,880
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
18
Kills
9
9
Deaths
18
31
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Blaze x Ultra
Ah Muzen Cab
11
1
6
14
L
Morgan Le Fay
FreeformGhost
Morgan Le Fay
4
5
5
1.3
L
3
6
5
0.92
W
Chaac
SolvingTj
Chaac
2
7
14
1.29
W
Baron Samedi
TragicNARUTO
Baron Samedi
5
1
11
10.5
L
Cliodhna
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,535
Damage
54,194
63,147
Taken
69,707
44,256
Mitigated
43,627
28,029
Healing
14,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Blaze x Ultra
Ah Muzen Cab
34,483
22,543
0
14,306
22,058
7,770
2,237
16,686
5,372
0
135,508
L
Morgan Le Fay
FreeformGhost
Morgan Le Fay
23,621
1,967
1,568
3,481
15,297
4,794
0
1,992
13,136
68,002
0
L
15,024
209
592
9,239
36,923
33,953
0
10,880
25,122
47,424
0
W
Chaac
SolvingTj
Chaac
12,706
1,885
0
8,540
26,264
26,602
220
15,275
10,989
559
26,331
W
Baron Samedi
TragicNARUTO
Baron Samedi
14,346
1,766
1,265
3,918
14,825
9,884
438
7,564
7,261
31,996
0
L
Cliodhna
15,549
546
0
104
17,487
4,880
0
2,904
14,331
0
49,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,810
Gold Earned
39,221
248
Minions Killed
259
9
Camps Cleared
10
1,182,170
Distance Traveled
1,214,175
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,813
688
175
8
7
410,366
9
L
Morgan Le Fay
13,871
603
96
4
4
403,791
4
L
Cthulhu
12,972
564
70
3
3
404,821
1
W
Chaac
13,964
607
35
2
0
396,013
4
W
Baron Samedi
14,033
610
38
2
2
375,791
3
L
Cliodhna
12,378
538
93
4
3
405,563
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role