Player Matchup

Set
Set
ChrisxOblivion
Set
Level 82
God Stats
44W - 59L
1,606 SR
Queue Stats
427W - 560L
1,284 Elo+
Solo
Bacchus
Bacchus
CodigoRafa
Bacchus
Level 33
God Stats
0W - 5L
1,386 SR
Queue Stats
71W - 118L
1,186 Elo+
Solo
Atlas
Atlas
D3athEatEr465
Atlas
Level 74
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 11L
1,371 Elo+
Solo
Persephone
Persephone
XAp0ll018x
Persephone
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,276 Elo+
Solo
Ra
Ra
talhonCRUX
Ra
Level 65
God Stats
2W - 2L
1,622 SR
Queue Stats
104W - 90L
1,390 Elo+
Solo
Team Averages
Level 59
1,523 SR
1,302 Elo+

VS

Team Averages
Level 72
1,531 SR
1,390 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dope_jero556
Cerberus
Level 68
God Stats
8W - 3L
1,589 SR
Queue Stats
84W - 86L
1,347 Elo+
Solo
Atlas
Atlas
EzcMagOnAqua
Atlas
Level 49
God Stats
3W - 1L
1,622 SR
Queue Stats
65W - 100L
1,247 Elo+
Solo
Hou Yi
Hou Yi
vVoidSage_
Hou Yi
Level 88
God Stats
52W - 61L
1,445 SR
Queue Stats
293W - 330L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,852
585
2,651
7,788
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
CodigoRafa
Bacchus
5
0 / 4 / 0
3,853
385
715
4,742
3,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
0 / 3 / 2
4,529
453
1,619
7,202
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
XAp0ll018x
Persephone
9
0 / 1 / 1
5,823
582
1,269
3,127
894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
1 / 5 / 1
4,432
443
3,424
5,109
893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 0
5,869
587
1,748
2,694
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
 
Ra
10
1 / 0 / 2
5,683
568
1,621
2,203
870
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Dope_jero556
Cerberus
10
2 / 1 / 8
6,304
630
4,179
7,952
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
2 / 2 / 1
4,969
497
837
4,003
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
vVoidSage_
Hou Yi
11
9 / 1 / 2
6,751
675
7,888
5,652
1,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
0
0
W
Ra
 
Ra
1
0
2
2
L
3
2
0
1.5
L
Bacchus
CodigoRafa
Bacchus
0
4
0
0
L
0
3
2
0.33
W
Cerberus
Dope_jero556
Cerberus
2
1
8
6
W
2
2
1
1.25
L
Persephone
XAp0ll018x
Persephone
0
1
1
0.5
L
1
5
1
0.3
W
Hou Yi
vVoidSage_
Hou Yi
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,678
Damage
16,273
27,968
Taken
22,504
11,314
Mitigated
9,203
6,482
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,748
124
0
862
2,694
800
360
849
1,805
31,072
0
W
Ra
 
Ra
1,621
276
232
1,099
2,203
870
499
156
2,047
27,732
0
L
2,651
1,105
0
3,730
7,788
2,112
0
1,262
6,526
0
26,162
L
Bacchus
CodigoRafa
Bacchus
715
396
0
0
4,742
3,802
0
2,458
2,284
7,491
0
L
1,619
763
333
959
7,202
3,613
0
1,300
5,902
10,170
0
W
Cerberus
Dope_jero556
Cerberus
4,179
365
0
3,184
7,952
4,715
0
3,397
4,227
16,828
0
W
837
404
0
630
4,003
1,286
628
559
3,444
14,970
0
L
Persephone
XAp0ll018x
Persephone
1,269
0
0
656
3,127
894
0
2,102
1,024
27,899
0
L
3,424
313
278
526
5,109
893
0
1,551
3,558
17,183
0
W
Hou Yi
vVoidSage_
Hou Yi
7,888
3,593
588
1,749
5,652
1,532
816
1,482
3,954
0
35,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,489
Gold Earned
29,576
187
Minions Killed
271
0
Camps Cleared
0
839,336
Distance Traveled
866,080
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,869
587
80
8
0
163,631
0
W
Ra
5,683
568
50
5
0
185,184
0
L
Set
5,852
585
61
6
0
189,941
2
L
Bacchus
3,853
385
6
1
0
114,686
0
L
Atlas
4,529
453
16
2
0
177,464
4
W
Cerberus
6,304
630
45
5
0
183,122
4
W
Atlas
4,969
497
28
3
0
147,957
0
L
Persephone
5,823
582
71
7
0
187,277
2
L
Ra
4,432
443
33
3
0
169,968
0
W
Hou Yi
6,751
675
68
7
0
186,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role