Player Matchup

Kuzenbo
Kuzenbo
DetachedData322
Kuzenbo
Level 155
God Stats
6W - 10L
1,545 SR
Queue Stats
550W - 535L
1,539 Elo+
Party 1
Charybdis
Charybdis
HypoluxoKrazie
Charybdis
Level 159
God Stats
16W - 15L
1,529 SR
Queue Stats
434W - 432L
1,577 Elo+
Party 1
Hercules
Hercules
Legions OMG
Hercules
Level 155
God Stats
1W - 3L
1,609 SR
Queue Stats
237W - 205L
1,600 Elo+
Party 1
Neith
Neith
SneakySoldier 2
Neith
Level 97
God Stats
8W - 9L
1,486 SR
Queue Stats
45W - 50L
1,490 Elo+
Party 1
Anhur
Anhur
o308 Rags
Anhur
Level 159
God Stats
2W - 2L
1,671 SR
Queue Stats
179W - 184L
1,600 Elo+
Party 1
Team Averages
Level 145
1,568 SR
1,561 Elo+

VS

Team Averages
Level 141
1,673 SR
1,610 Elo+
Jing Wei
Jing Wei
Beyg_27
Jing Wei
Level 148
God Stats
16W - 21L
1,488 SR
Queue Stats
314W - 298L
1,553 Elo+
Solo
Vulcan
Vulcan
Burukkusu
Vulcan
Level 126
God Stats
14W - 8L
1,633 SR
Queue Stats
381W - 347L
1,591 Elo+
Party 2
Atlas
Atlas
Gabuji
Atlas
Level 144
God Stats
8W - 4L
1,800 SR
Queue Stats
300W - 295L
1,651 Elo+
Party 2
Chang'e
Chang'e
Poiszynn
Chang'e
Level 156
God Stats
61W - 35L
1,730 SR
Queue Stats
517W - 464L
1,657 Elo+
Solo
Susano
Susano
charce
Susano
Level 129
God Stats
41W - 31L
1,714 SR
Queue Stats
214W - 189L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
8,410
382
9,078
23,028
23,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
HypoluxoKrazie
Charybdis
15
2 / 7 / 1
10,192
463
9,117
22,421
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
Legions OMG
Hercules
13
2 / 10 / 1
9,193
418
14,002
27,992
28,033
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 13 / 1
8,546
388
6,223
17,224
3,358
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anhur
o308 Rags
Anhur
17
3 / 9 / 1
10,381
472
13,099
22,013
7,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beyg_27
Jing Wei
20
12 / 0 / 7
15,041
684
18,786
16,172
7,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Burukkusu
Vulcan
19
3 / 3 / 10
12,769
580
14,922
11,705
5,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Gabuji
Atlas
16
1 / 1 / 14
11,617
528
5,512
21,965
27,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Poiszynn
Chang'e
20
8 / 2 / 10
13,822
628
19,511
26,312
11,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Susano
charce
Susano
20
20 / 1 / 4
15,125
688
33,837
21,506
9,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
89
7
Kills
44
44
Deaths
7
5
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Beyg_27
Jing Wei
12
0
7
15.5
W
Vulcan
Burukkusu
Vulcan
3
3
10
2.67
L
0
5
1
0.1
W
Atlas
Gabuji
Atlas
1
1
14
8
L
Charybdis
HypoluxoKrazie
Charybdis
2
7
1
0.36
L
Hercules
Legions OMG
Hercules
2
10
1
0.25
W
Chang'e
Poiszynn
Chang'e
8
2
10
6.5
L
0
13
1
0.04
W
Susano
charce
Susano
20
1
4
22
L
Anhur
o308 Rags
Anhur
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,519
Damage
92,568
112,678
Taken
97,660
69,043
Mitigated
61,027
20,484
Healing
38,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Beyg_27
Jing Wei
18,786
16,448
0
8,021
16,172
7,231
4,413
2,093
14,079
0
150,982
W
Vulcan
Burukkusu
Vulcan
14,922
6,510
0
2,100
11,705
5,441
1,586
1,733
9,972
100,349
0
L
9,078
2,685
948
3,356
23,028
23,003
0
5,764
17,264
34,510
0
W
Atlas
Gabuji
Atlas
5,512
1,350
0
4,030
21,965
27,044
381
4,426
17,539
28,384
0
L
Charybdis
HypoluxoKrazie
Charybdis
9,117
4,182
0
5,990
22,421
6,780
0
8,790
13,631
0
70,836
L
Hercules
Legions OMG
Hercules
14,002
2,499
0
5,082
27,992
28,033
0
14,746
13,246
14,772
35,916
W
Chang'e
Poiszynn
Chang'e
19,511
1,961
4,169
16,994
26,312
11,837
2,632
3,800
22,512
90,953
0
L
6,223
1,967
0
1,298
17,224
3,358
1,942
4,966
12,258
0
53,690
W
Susano
charce
Susano
33,837
12,601
0
3,305
21,506
9,474
0
3,683
17,275
0
121,513
L
Anhur
o308 Rags
Anhur
13,099
5,562
0
3,810
22,013
7,869
2,527
5,679
16,334
0
84,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,722
Gold Earned
68,374
493
Minions Killed
694
0
Camps Cleared
0
1,867,553
Distance Traveled
2,164,154
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
15,041
684
199
9
0
392,792
4
W
Vulcan
12,769
580
156
7
0
465,331
8
L
Kuzenbo
8,410
382
45
2
0
451,736
5
W
Atlas
11,617
528
28
1
0
430,195
3
L
Charybdis
10,192
463
140
6
0
355,588
8
L
Hercules
9,193
418
75
3
0
393,523
0
W
Chang'e
13,822
628
164
7
0
426,359
3
L
Neith
8,546
388
98
4
0
322,352
3
W
Susano
15,125
688
147
7
0
449,477
5
L
Anhur
10,381
472
135
6
0
344,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role