Player Matchup

Atlas
Atlas
FosterDaPeople
Atlas
Level 67
God Stats
3W - 1L
1,352 SR
Queue Stats
147W - 215L
1,362 Elo+
Solo
Chaac
Chaac
P22141
Chaac
Level 66
God Stats
4W - 1L
1,593 SR
Queue Stats
26W - 22L
1,345 Elo+
Solo
Hachiman
Hachiman
Pope_SweetJesus
Hachiman
Level 64
God Stats
1W - 0L
1,308 SR
Queue Stats
2W - 5L
1,072 Elo+
Solo
Hel
Hel
courrtneey
Hel
Level 67
God Stats
41W - 49L
1,379 SR
Queue Stats
281W - 386L
1,321 Elo+
Solo
Fenrir
Fenrir
spoopy_kaylar
Fenrir
Level 106
God Stats
10W - 15L
1,422 SR
Queue Stats
152W - 150L
1,397 Elo+
Solo
Team Averages
Level 74
1,411 SR
1,299 Elo+

VS

Team Averages
Level 89
1,537 SR
1,347 Elo+
Atlas
Atlas
BooM Nac
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 108L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cilesio
Morgan Le Fay
Level 67
God Stats
6W - 3L
1,691 SR
Queue Stats
30W - 24L
1,407 Elo+
Solo
Cliodhna
Cliodhna
Me55ica
Cliodhna
Level 86
God Stats
20W - 15L
1,569 SR
Queue Stats
113W - 137L
1,360 Elo+
Solo
Chronos
Chronos
Nildopitts
Chronos
Level 157
God Stats
1W - 1L
1,538 SR
Queue Stats
75W - 76L
1,378 Elo+
Solo
Charybdis
Charybdis
soloeuri
Charybdis
Level 66
God Stats
4W - 5L
1,387 SR
Queue Stats
68W - 75L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 0 / 6
13,487
500
6,239
12,917
8,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
P22141
Chaac
20
4 / 2 / 7
14,490
537
14,952
22,857
21,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hachiman
19
9 / 1 / 3
12,978
481
10,376
9,641
3,440
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
5 / 7 / 5
12,490
463
13,369
18,339
6,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 2 / 6
14,767
547
12,612
20,736
10,790
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
BooM Nac
Atlas
12
0 / 7 / 2
8,957
332
4,999
15,279
9,124
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Cilesio
Morgan Le Fay
17
5 / 11 / 3
11,902
441
13,537
19,811
7,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Me55ica
Cliodhna
19
4 / 5 / 0
11,764
436
8,845
18,012
7,482
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Chronos
Nildopitts
Chronos
18
2 / 5 / 0
11,489
426
7,924
17,377
11,982
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
soloeuri
Charybdis
17
1 / 4 / 1
10,580
392
3,883
13,782
4,521
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
18
32
Kills
12
12
Deaths
32
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
BooM Nac
Atlas
0
7
2
0.14
L
Morgan Le Fay
Cilesio
Morgan Le Fay
5
11
3
0.59
W
2
0
6
5
L
Cliodhna
Me55ica
Cliodhna
4
5
0
0.8
L
Chronos
Nildopitts
Chronos
2
5
0
0.4
W
Chaac
P22141
Chaac
4
2
7
3.75
W
Hachiman
9
1
3
10.5
W
5
7
5
1.07
L
Charybdis
soloeuri
Charybdis
1
4
1
0.38
W
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,548
Damage
39,188
84,490
Taken
84,261
50,198
Mitigated
40,112
39,933
Healing
13,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
BooM Nac
Atlas
4,999
1,167
90
1,553
15,279
9,124
0
3,234
11,979
34,189
0
L
Morgan Le Fay
Cilesio
Morgan Le Fay
13,537
1,855
0
3,881
19,811
7,003
551
7,113
11,905
53,313
0
W
6,239
2,122
0
5,632
12,917
8,085
240
2,032
10,867
89,171
8,668
L
Cliodhna
Me55ica
Cliodhna
8,845
831
0
2,050
18,012
7,482
1,249
1,919
15,793
0
77,823
L
Chronos
Nildopitts
Chronos
7,924
2,276
0
2,595
17,377
11,982
152
3,404
12,712
56,977
0
W
Chaac
P22141
Chaac
14,952
2,843
187
12,323
22,857
21,037
1,439
7,152
15,575
0
100,170
W
Hachiman
10,376
3,503
329
2,293
9,641
3,440
2,444
2,336
7,271
0
71,867
W
13,369
1,304
2,443
8,854
18,339
6,846
1,784
9,214
8,531
69,580
0
L
Charybdis
soloeuri
Charybdis
3,883
1,110
0
3,382
13,782
4,521
0
3,046
10,666
0
65,367
W
12,612
1,863
0
7,872
20,736
10,790
2,210
4,798
15,786
0
113,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,212
Gold Earned
54,692
713
Minions Killed
517
0
Camps Cleared
0
2,503,959
Distance Traveled
2,278,211
28
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,957
332
46
2
0
360,301
1
L
Morgan Le Fay
11,902
441
90
3
0
426,531
16
W
Atlas
13,487
500
165
6
0
436,325
2
L
Cliodhna
11,764
436
138
5
0
557,738
8
L
Chronos
11,489
426
127
5
0
431,242
6
W
Chaac
14,490
537
180
7
0
569,723
3
W
Hachiman
12,978
481
116
4
0
499,174
7
W
Hel
12,490
463
80
3
0
430,867
0
L
Charybdis
10,580
392
116
4
0
502,399
8
W
Fenrir
14,767
547
172
6
0
567,870
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role