Player Matchup

Janus
Janus
Fadder330
Janus
Level 126
God Stats
10W - 7L
1,627 SR
Queue Stats
262W - 249L
1,506 Elo+
Party 2
Fenrir
Fenrir
TheGuchV1
Fenrir
Level 148
God Stats
9W - 5L
1,475 SR
Queue Stats
281W - 258L
1,492 Elo+
Party 2
Atlas
Atlas
ThePurpleA6744
Atlas
Level 129
God Stats
3W - 5L
1,344 SR
Queue Stats
312W - 296L
1,467 Elo+
Party 2
Eset
Eset
XxAlphanBansheeX
Eset
Level 66
God Stats
4W - 2L
1,661 SR
Queue Stats
113W - 101L
1,499 Elo+
Solo
Izanami
Izanami
wunqi
Izanami
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,431 Elo+
Solo
Team Averages
Level 107
1,521 SR
1,479 Elo+

VS

Team Averages
Level 103
1,552 SR
1,509 Elo+
Bastet
Bastet
BosCelticPride8
Bastet
Level 86
God Stats
2W - 7L
1,289 SR
Queue Stats
334W - 292L
1,506 Elo+
Party 1
Chiron
Chiron
ExterminadorPL
Chiron
Level 110
God Stats
2W - 2L
1,588 SR
Queue Stats
128W - 139L
1,473 Elo+
Party 3
Sobek
Sobek
RazorSJS
Sobek
Level 122
God Stats
4W - 5L
1,650 SR
Queue Stats
418W - 354L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
arthurgenarogg
Nu Wa
Level 154
God Stats
2W - 7L
1,403 SR
Queue Stats
318W - 262L
1,600 Elo+
Party 3
Ares
Ares
d_dingus
Ares
Level 42
God Stats
4W - 4L
1,831 SR
Queue Stats
149W - 161L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Fadder330
Janus
10
1 / 3 / 1
5,824
529
3,163
5,245
1,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
TheGuchV1
Fenrir
11
6 / 1 / 2
6,420
584
4,021
5,940
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 8
5,585
508
3,632
7,686
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
1 / 1 / 4
6,865
624
5,870
6,001
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
wunqi
Izanami
12
6 / 1 / 1
7,462
678
5,040
6,511
2,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,658
514
1,417
4,273
1,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,441
495
3,927
6,737
926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sobek
RazorSJS
Sobek
10
2 / 3 / 0
5,708
519
3,822
11,016
6,604
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

11
2 / 2 / 4
6,176
561
6,720
4,504
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
7
0 / 4 / 1
4,785
435
2,709
8,311
4,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
14
Kills
8
8
Deaths
14
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
1
1
3.5
L
1
4
0
0.25
W
Janus
Fadder330
Janus
1
3
1
0.5
L
Sobek
RazorSJS
Sobek
2
3
0
0.67
W
Fenrir
TheGuchV1
Fenrir
6
1
2
7
W
0
2
8
2
W
1
1
4
3
L
2
2
4
2
L
Ares
0
4
1
0.13
W
Izanami
wunqi
Izanami
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,726
Damage
18,595
31,383
Taken
34,841
13,003
Mitigated
14,683
10,794
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,417
357
0
2,418
4,273
1,146
0
1,049
3,202
0
21,753
L
3,927
1,005
285
1,315
6,737
926
0
859
5,878
0
29,414
W
Janus
Fadder330
Janus
3,163
0
0
875
5,245
1,409
156
3,106
2,139
37,145
0
L
Sobek
RazorSJS
Sobek
3,822
133
0
5,524
11,016
6,604
0
4,773
5,793
26,925
0
W
Fenrir
TheGuchV1
Fenrir
4,021
240
0
2,436
5,940
2,268
0
2,168
3,772
0
27,553
W
3,632
1,942
0
3,236
7,686
5,141
0
2,597
5,089
16,211
0
W
5,870
801
227
2,527
6,001
2,172
336
3,978
2,023
37,528
0
L
6,720
1,140
0
585
4,504
1,424
36
2,681
1,823
40,540
0
L
Ares
2,709
284
20
1,257
8,311
4,583
0
2,809
5,480
13,072
0
W
Izanami
wunqi
Izanami
5,040
3,041
0
1,493
6,511
2,013
182
1,402
5,109
0
48,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,156
Gold Earned
27,768
340
Minions Killed
271
0
Camps Cleared
0
1,078,461
Distance Traveled
1,013,280
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,658
514
55
5
0
232,496
4
L
Chiron
5,441
495
72
7
0
206,257
1
W
Janus
5,824
529
57
5
0
197,856
3
L
Sobek
5,708
519
63
6
0
200,792
0
W
Fenrir
6,420
584
60
5
0
240,936
2
W
Atlas
5,585
508
16
1
0
215,455
3
W
Eset
6,865
624
100
9
0
204,670
0
L
Nu Wa
6,176
561
70
6
0
179,098
4
L
Ares
4,785
435
11
1
0
194,637
4
W
Izanami
7,462
678
107
10
0
219,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role