Player Matchup

Hun Batz
Hun Batz
CMully
Hun Batz
Level 26
God Stats
3W - 3L
1,691 SR
Queue Stats
111W - 119L
1,472 Elo+
Party 1
Bellona
Bellona
JanKenRock
Bellona
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 98L
1,462 Elo+
Party 1
Chernobog
Chernobog
Kratty_19
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,455 Elo+
Party 1
Ra
Ra
Mezhah
Ra
Level 29
God Stats
1W - 2L
1,682 SR
Queue Stats
5W - 15L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
RaMainxxx
Cthulhu
Level 28
God Stats
2W - 4L
1,701 SR
Queue Stats
121W - 121L
1,458 Elo+
Party 1
Team Averages
Level 35
1,615 SR
1,457 Elo+

VS

Team Averages
Level 63
1,573 SR
1,458 Elo+
Rama
Rama
Brebzy
Rama
Level 33
God Stats
13W - 8L
1,593 SR
Queue Stats
87W - 67L
1,522 Elo+
Party 2
Atlas
Atlas
ItzTanos
Atlas
Level 61
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 132L
1,397 Elo+
Solo
Olorun
Olorun
LrM_zKiNg_PR
Olorun
Level 64
God Stats
9W - 6L
1,591 SR
Queue Stats
171W - 175L
1,403 Elo+
Party 2
Mulan
Mulan
viHackii--
Mulan
Level 120
God Stats
17W - 14L
1,626 SR
Queue Stats
105W - 102L
1,540 Elo+
Party 2
Bastet
Bastet
zBryyy-
Bastet
Level 37
God Stats
6W - 4L
1,555 SR
Queue Stats
61W - 66L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CMully
Hun Batz
15
4 / 5 / 5
9,731
463
9,789
15,550
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
JanKenRock
Bellona
16
0 / 5 / 4
9,697
462
7,649
18,429
13,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
Kratty_19
Chernobog
14
2 / 8 / 3
8,737
416
5,717
14,599
3,693
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
16
2 / 7 / 3
10,118
482
8,852
13,070
4,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
RaMainxxx
Cthulhu
16
4 / 3 / 2
10,880
518
11,327
19,736
22,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Brebzy
Rama
19
9 / 1 / 3
11,654
555
18,724
13,583
6,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
ItzTanos
Atlas
17
1 / 1 / 12
11,003
524
8,197
15,997
17,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
20
5 / 3 / 6
12,713
605
12,269
13,820
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
20
6 / 2 / 7
12,763
608
15,670
15,916
16,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bastet
zBryyy-
Bastet
17
7 / 5 / 7
10,997
524
10,775
16,253
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
12
Kills
28
28
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Rama
Brebzy
Rama
9
1
3
10.5
L
Hun Batz
CMully
Hun Batz
4
5
5
1.3
W
Atlas
ItzTanos
Atlas
1
1
12
7
L
Bellona
JanKenRock
Bellona
0
5
4
0.4
L
Chernobog
Kratty_19
Chernobog
2
8
3
0.44
W
Olorun
5
3
6
2.67
L
Ra
2
7
3
0.5
L
Cthulhu
RaMainxxx
Cthulhu
4
3
2
1.67
W
Mulan
6
2
7
4.75
W
Bastet
zBryyy-
Bastet
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,334
Damage
65,635
81,384
Taken
75,569
49,788
Mitigated
53,661
15,295
Healing
31,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Brebzy
Rama
18,724
14,303
0
7,553
13,583
6,244
1,339
4,498
9,083
0
100,018
L
Hun Batz
CMully
Hun Batz
9,789
2,893
0
3,354
15,550
5,128
0
2,458
13,000
0
55,912
W
Atlas
ItzTanos
Atlas
8,197
3,988
433
4,587
15,997
17,967
63
5,796
10,089
32,400
0
L
Bellona
JanKenRock
Bellona
7,649
3,163
0
3,237
18,429
13,561
0
2,104
15,617
7,281
53,704
L
Chernobog
Kratty_19
Chernobog
5,717
3,486
0
1,528
14,599
3,693
54
4,578
9,969
0
32,115
W
Olorun
12,269
7,710
0
7,057
13,820
6,275
4,455
4,319
9,305
103,637
0
L
Ra
8,852
1,006
371
1,782
13,070
4,836
0
4,377
8,447
60,076
0
L
Cthulhu
RaMainxxx
Cthulhu
11,327
793
428
4,595
19,736
22,570
0
7,898
11,705
45,837
0
W
Mulan
15,670
3,054
0
5,810
15,916
16,131
521
3,170
12,710
8,076
86,326
W
Bastet
zBryyy-
Bastet
10,775
2,854
0
5,711
16,253
7,044
220
2,956
13,175
0
66,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,163
Gold Earned
59,130
499
Minions Killed
681
0
Camps Cleared
0
1,956,025
Distance Traveled
2,099,646
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,654
555
148
7
0
410,201
3
L
Hun Batz
9,731
463
87
4
0
399,375
2
W
Atlas
11,003
524
33
2
0
420,873
4
L
Bellona
9,697
462
128
6
0
414,795
0
L
Chernobog
8,737
416
80
4
0
357,212
0
W
Olorun
12,713
605
201
10
0
382,015
3
L
Ra
10,118
482
128
6
0
377,483
1
L
Cthulhu
10,880
518
76
4
0
407,160
0
W
Mulan
12,763
608
191
9
0
433,278
5
W
Bastet
10,997
524
108
5
0
453,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role