Player Matchup

Anubis
Anubis
Fantasmita22
Anubis
Level 62
God Stats
2W - 2L
1,475 SR
Queue Stats
13W - 19L
1,409 Elo+
Party 1
Fafnir
Fafnir
Nortmander
Fafnir
Level 83
God Stats
10W - 5L
1,561 SR
Queue Stats
80W - 66L
1,530 Elo+
Party 1
Ullr
Ullr
SrSuavecito
Ullr
Level 60
God Stats
1W - 1L
1,450 SR
Queue Stats
11W - 9L
1,536 Elo+
Party 1
Team Averages
Level 68
1,495 SR
1,492 Elo+

VS

Team Averages
Level 116
1,484 SR
1,475 Elo+
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
guigarciasampaio
Cerberus
Level 105
God Stats
13W - 17L
1,452 SR
Queue Stats
158W - 193L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
8 / 0 / 6
7,597
950
8,306
4,213
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
Nortmander
Fafnir
10
0 / 0 / 14
7,160
895
2,225
10,162
10,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
6 / 0 / 8
7,576
947
5,841
3,768
1,218
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 5 / 0
5,100
638
5,148
6,665
1,362
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
 
Da Ji
6
0 / 5 / 0
4,803
600
1,179
4,862
1,015
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 4 / 0
4,954
619
1,153
7,937
2,390
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
0
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
5
0
0
L
Da Ji
 
Da Ji
0
5
0
0
W
Anubis
8
0
6
11
W
Fafnir
Nortmander
Fafnir
0
0
14
7
W
6
0
8
10
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,372
Damage
7,480
18,143
Taken
19,464
13,084
Mitigated
4,767
5,846
Healing
3,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,148
1,017
0
2,013
6,665
1,362
0
4,389
2,276
19,488
0
L
Da Ji
 
Da Ji
1,179
182
0
300
4,862
1,015
0
2,536
2,326
0
1,687
W
Anubis
8,306
537
172
1,365
4,213
1,778
601
2,641
1,572
26,120
0
W
Fafnir
Nortmander
Fafnir
2,225
238
0
3,332
10,162
10,088
149
2,257
7,905
6,193
0
W
5,841
2,741
0
977
3,768
1,218
1,915
1,876
1,892
0
25,793
L
1,153
0
45
714
7,937
2,390
0
3,714
4,223
10,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,333
Gold Earned
14,857
108
Minions Killed
60
7
Camps Cleared
1
485,689
Distance Traveled
353,702
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,100
638
34
4
0
148,187
2
L
Da Ji
4,803
600
1
0
1
92,286
1
W
Anubis
7,597
950
38
5
4
168,432
4
W
Fafnir
7,160
895
6
1
1
167,283
3
W
Ullr
7,576
947
64
8
2
149,974
1
L
Cerberus
4,954
619
25
3
0
113,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role