Player Matchup

Jing Wei
Jing Wei
AlanUnivers
Jing Wei
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,260 Elo+
Party 1
Neith
Neith
ChrisElDios
Neith
Level 5
God Stats
1W - 1L
1,332 SR
Queue Stats
3W - 4L
1,184 Elo+
Party 1
Thanatos
Thanatos
CourtlyAA
Thanatos
Level 38
God Stats
6W - 5L
1,509 SR
Queue Stats
107W - 111L
1,580 Elo+
Party 2
Ra
Ra
DeltaQc00
Ra
Level 16
God Stats
2W - 1L
1,494 SR
Queue Stats
20W - 13L
1,674 Elo+
Party 2
Cthulhu
Cthulhu
Yoshi9835
Cthulhu
Level 34
God Stats
3W - 1L
1,645 SR
Queue Stats
4W - 6L
1,228 Elo+
Party 1
Team Averages
Level 22
1,496 SR
1,385 Elo+

VS

Team Averages
Level 28
1,457 SR
1,386 Elo+
Zeus
Zeus
Ndrema
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,343 Elo+
Party 4
Charybdis
Charybdis
SHADOWBLADE25
Charybdis
Level 40
God Stats
3W - 13L
1,500 SR
Queue Stats
11W - 22L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
X-Luckyluck-
Hun Batz
Level 25
God Stats
0W - 2L
1,291 SR
Queue Stats
39W - 51L
1,327 Elo+
Party 4
Cernunnos
Cernunnos
YmyTeamSoBAD
Cernunnos
Level 18
God Stats
44W - 29L
1,586 SR
Queue Stats
50W - 45L
1,410 Elo+
Party 3
Izanami
Izanami
x_X-ACEE21-X_x
Izanami
Level 41
God Stats
26W - 31L
1,409 SR
Queue Stats
86W - 103L
1,350 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AlanUnivers
Jing Wei
18
4 / 6 / 8
11,926
542
9,402
16,731
6,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
0 / 4 / 4
10,203
464
3,670
9,734
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
CourtlyAA
Thanatos
20
15 / 2 / 7
13,492
613
22,870
20,554
8,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 1 / 4
14,285
649
9,267
12,476
5,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Yoshi9835
Cthulhu
16
1 / 1 / 6
10,947
498
5,143
15,437
16,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Ndrema
Zeus
14
0 / 8 / 4
9,347
425
8,023
10,074
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Charybdis
SHADOWBLADE25
Charybdis
15
2 / 7 / 3
9,747
443
6,429
16,093
5,129
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
X-Luckyluck-
Hun Batz
14
6 / 7 / 0
10,091
459
10,123
15,413
4,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
YmyTeamSoBAD
Cernunnos
16
5 / 5 / 2
10,816
492
11,552
13,985
3,650
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 4 / 3
10,899
495
8,785
11,658
3,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
26
31
Kills
14
14
Deaths
31
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AlanUnivers
Jing Wei
4
6
8
1.33
W
0
4
4
0.5
W
Thanatos
CourtlyAA
Thanatos
15
2
7
9.25
W
11
1
4
13
L
Zeus
Ndrema
Zeus
0
8
4
0.25
L
Charybdis
SHADOWBLADE25
Charybdis
2
7
3
0.5
L
Hun Batz
X-Luckyluck-
Hun Batz
6
7
0
0.86
L
Cernunnos
YmyTeamSoBAD
Cernunnos
5
5
2
1.2
W
Cthulhu
Yoshi9835
Cthulhu
1
1
6
4
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,352
Damage
44,912
74,932
Taken
67,223
41,971
Mitigated
19,230
39,775
Healing
9,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AlanUnivers
Jing Wei
9,402
6,905
0
4,589
16,731
6,623
2,328
1,363
15,288
0
57,104
W
3,670
1,464
0
1,647
9,734
4,556
2,645
0
9,734
0
60,816
W
Thanatos
CourtlyAA
Thanatos
22,870
7,308
0
24,307
20,554
8,844
1,785
2,081
18,143
0
111,862
W
9,267
645
1,492
5,985
12,476
5,870
1,985
2,386
9,888
110,201
0
L
Zeus
Ndrema
Zeus
8,023
1,432
0
250
10,074
2,537
0
3,166
6,656
37,380
0
L
Charybdis
SHADOWBLADE25
Charybdis
6,429
4,245
0
4,324
16,093
5,129
1,769
1,875
14,190
0
56,073
L
Hun Batz
X-Luckyluck-
Hun Batz
10,123
1,339
0
750
15,413
4,385
0
3,836
11,419
0
40,244
L
Cernunnos
YmyTeamSoBAD
Cernunnos
11,552
5,497
0
954
13,985
3,650
1,613
2,773
11,114
0
51,595
W
Cthulhu
Yoshi9835
Cthulhu
5,143
315
0
1,755
15,437
16,078
722
1,947
13,370
45,539
0
L
8,785
6,496
0
3,435
11,658
3,529
810
2,184
9,434
0
77,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,853
Gold Earned
50,900
656
Minions Killed
488
0
Camps Cleared
0
2,114,644
Distance Traveled
1,856,513
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,926
542
104
5
0
341,797
0
W
Neith
10,203
464
112
5
0
405,908
0
W
Thanatos
13,492
613
152
7
0
479,898
4
W
Ra
14,285
649
210
10
0
466,246
4
L
Zeus
9,347
425
72
3
0
348,794
4
L
Charybdis
9,747
443
94
4
0
366,547
1
L
Hun Batz
10,091
459
72
3
0
424,620
1
L
Cernunnos
10,816
492
93
4
0
359,823
2
W
Cthulhu
10,947
498
78
4
0
420,795
0
L
Izanami
10,899
495
157
7
0
356,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role