Player Matchup

Cthulhu
Cthulhu
Fumezquita
Cthulhu
Level 47
God Stats
4W - 3L
1,504 SR
Queue Stats
13W - 25L
1,317 Elo+
Party 1
Skadi
Skadi
Juanurrea8
Skadi
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,414 Elo+
Party 1
Sol
Sol
davgnr
Sol
Level 24
God Stats
0W - 1L
1,461 SR
Queue Stats
2W - 9L
1,202 Elo+
Party 1
Team Averages
Level 43
1,488 SR
1,311 Elo+

VS

Team Averages
Level 134
1,459 SR
1,421 Elo+
Osiris
Osiris
CDUBTUB
Osiris
Level 119
God Stats
1W - 5L
1,079 SR
Queue Stats
88W - 123L
1,406 Elo+
Party 2
Geb
Geb
Stalky88
Geb
Level 144
God Stats
3W - 0L
1,829 SR
Queue Stats
130W - 148L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
TheIronBear7
Kukulkan
Level 138
God Stats
2W - 0L
1,469 SR
Queue Stats
34W - 45L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fumezquita
Cthulhu
14
2 / 8 / 2
10,524
554
6,658
27,704
28,162
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
14
2 / 8 / 1
10,499
553
13,980
18,856
8,877
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
davgnr
Sol
14
0 / 4 / 4
10,214
538
13,431
15,346
6,982
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CDUBTUB
Osiris
18
14 / 0 / 6
13,799
726
16,669
16,247
19,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 0 / 17
13,471
709
15,795
20,926
26,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
TheIronBear7
Kukulkan
16
4 / 4 / 12
12,127
638
17,687
11,699
5,927
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
4
Kills
20
20
Deaths
4
7
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Osiris
CDUBTUB
Osiris
14
0
6
17
L
Cthulhu
Fumezquita
Cthulhu
2
8
2
0.38
L
Skadi
2
8
1
0.31
W
2
0
17
10.5
W
Kukulkan
TheIronBear7
Kukulkan
4
4
12
2.5
L
Sol
davgnr
Sol
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,069
Damage
50,151
61,906
Taken
48,872
44,021
Mitigated
52,071
9,709
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
CDUBTUB
Osiris
16,669
4,514
1,356
5,079
16,247
19,645
482
8,082
8,165
0
43,858
L
Cthulhu
Fumezquita
Cthulhu
6,658
636
432
5,235
27,704
28,162
0
13,247
13,608
20,987
0
L
Skadi
13,980
6,608
0
600
18,856
8,877
0
12,023
6,595
0
46,476
W
15,795
1,849
305
6,279
20,926
26,499
767
9,416
11,510
44,605
0
W
Kukulkan
TheIronBear7
Kukulkan
17,687
1,520
1,542
891
11,699
5,927
1,633
3,393
8,306
63,434
0
L
Sol
davgnr
Sol
13,431
6,120
506
2,936
15,346
6,982
0
8,564
6,528
47,793
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,237
Gold Earned
39,397
163
Minions Killed
206
3
Camps Cleared
12
865,130
Distance Traveled
1,047,174
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,799
726
62
3
6
380,600
0
L
Cthulhu
10,524
554
19
1
1
275,871
0
L
Skadi
10,499
553
69
4
2
276,139
3
W
Geb
13,471
709
41
2
4
359,400
0
W
Kukulkan
12,127
638
103
5
2
307,174
3
L
Sol
10,214
538
75
4
0
313,120
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role