Player Matchup

Sol
Sol
Bitty MK2
Sol
Level 109
God Stats
13W - 8L
1,718 SR
Queue Stats
280W - 264L
1,524 Elo+
Solo
Izanami
Izanami
EGGr0llA757
Izanami
Level 109
God Stats
69W - 50L
1,632 SR
Queue Stats
610W - 569L
1,555 Elo+
Solo
Khepri
Khepri
brich11393
Khepri
Level 146
God Stats
15W - 12L
1,363 SR
Queue Stats
155W - 134L
1,517 Elo+
Party 2
Fenrir
Fenrir
jrpgammer9
Fenrir
Level 86
God Stats
2W - 1L
1,894 SR
Queue Stats
79W - 53L
1,607 Elo+
Party 2
Cu Chulainn
Cu Chulainn
skullReaper619
Cu Chulainn
Level 98
God Stats
5W - 4L
1,752 SR
Queue Stats
122W - 100L
1,500 Elo+
Solo
Team Averages
Level 110
1,672 SR
1,541 Elo+

VS

Team Averages
Level 98
1,556 SR
1,492 Elo+
Ravana
Ravana
BlueberryNuggs11
Ravana
Level 89
God Stats
6W - 8L
1,605 SR
Queue Stats
119W - 140L
1,531 Elo+
Party 1
Sol
Sol
MANeatingRoBoT69
Sol
Level 93
God Stats
4W - 2L
1,849 SR
Queue Stats
248W - 291L
1,445 Elo+
Party 1
Neith
Neith
MrHigh-Roller
Neith
Level 128
God Stats
26W - 28L
1,497 SR
Queue Stats
424W - 498L
1,488 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ResearchBear
Ah Muzen Cab
Level 124
God Stats
16W - 16L
1,447 SR
Queue Stats
267W - 300L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
Yaybuttons
Ne Zha
Level 57
God Stats
3W - 4L
1,380 SR
Queue Stats
153W - 174L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,484
499
2,033
4,413
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
EGGr0llA757
Izanami
9
1 / 2 / 1
5,438
494
2,908
5,090
1,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
brich11393
Khepri
8
1 / 2 / 1
5,348
486
1,622
7,440
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
jrpgammer9
Fenrir
8
0 / 2 / 1
5,089
463
1,564
6,352
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
skullReaper619
Cu Chulainn
9
0 / 6 / 0
4,967
452
3,385
8,862
3,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 5
6,077
552
3,541
4,115
1,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 0 / 1
6,274
570
2,252
3,447
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 2
5,581
507
2,793
4,475
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ResearchBear
Ah Muzen Cab
12
8 / 0 / 3
7,754
705
7,385
5,892
1,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
Yaybuttons
Ne Zha
9
3 / 0 / 4
5,630
512
5,225
6,251
2,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
14
14
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
3
1
5
5.5
L
Izanami
EGGr0llA757
Izanami
1
2
1
0.75
W
0
0
1
0.5
W
0
1
2
1
W
Ah Muzen Cab
ResearchBear
Ah Muzen Cab
8
0
3
9.5
W
Ne Zha
Yaybuttons
Ne Zha
3
0
4
5
L
Khepri
brich11393
Khepri
1
2
1
0.75
L
Fenrir
jrpgammer9
Fenrir
0
2
1
0.25
L
Cu Chulainn
skullReaper619
Cu Chulainn
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,512
Damage
21,196
32,157
Taken
24,180
11,815
Mitigated
8,566
8,017
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,033
636
0
1,278
4,413
1,526
0
1,835
2,448
27,325
3,588
W
3,541
1,127
0
1,274
4,115
1,352
0
569
3,535
0
23,093
L
Izanami
EGGr0llA757
Izanami
2,908
2,169
0
893
5,090
1,441
0
0
4,958
0
33,249
W
2,252
361
0
1,398
3,447
817
168
1,023
2,424
37,334
0
W
2,793
762
0
1,703
4,475
1,606
762
540
3,935
0
32,498
W
Ah Muzen Cab
ResearchBear
Ah Muzen Cab
7,385
2,697
0
2,374
5,892
1,862
808
572
5,068
0
46,304
W
Ne Zha
Yaybuttons
Ne Zha
5,225
1,537
142
1,401
6,251
2,929
0
775
5,344
0
13,829
L
Khepri
brich11393
Khepri
1,622
297
97
1,876
7,440
3,407
0
143
7,117
12,872
0
L
Fenrir
jrpgammer9
Fenrir
1,564
1,023
0
2,343
6,352
1,956
0
241
5,905
0
27,263
L
Cu Chulainn
skullReaper619
Cu Chulainn
3,385
1,006
0
1,530
8,862
3,485
0
0
8,760
0
24,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,326
Gold Earned
31,316
285
Minions Killed
314
0
Camps Cleared
0
999,960
Distance Traveled
1,066,078
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,484
499
65
6
0
171,623
3
W
Ravana
6,077
552
45
4
0
241,529
0
L
Izanami
5,438
494
68
6
0
195,310
1
W
Sol
6,274
570
94
9
0
217,466
2
W
Neith
5,581
507
72
7
0
183,177
1
W
Ah Muzen Cab
7,754
705
84
8
0
204,346
3
W
Ne Zha
5,630
512
19
2
0
219,560
5
L
Khepri
5,348
486
28
3
0
199,087
4
L
Fenrir
5,089
463
66
6
0
234,930
4
L
Cu Chulainn
4,967
452
58
5
0
199,010
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role