Player Matchup

Cerberus
Cerberus
Ag0ny7072
Cerberus
Level 68
God Stats
190W - 277L
1,403 SR
Queue Stats
194W - 279L
1,338 Elo+
Solo
Nemesis
Nemesis
Chemikill99
Nemesis
Level 65
God Stats
5W - 7L
1,492 SR
Queue Stats
132W - 166L
1,389 Elo+
Solo
Cupid
Cupid
Claudius06
Cupid
Level 60
God Stats
1W - 3L
1,341 SR
Queue Stats
21W - 29L
1,342 Elo+
Solo
Chang'e
Chang'e
Gipsy_avengers96
Chang'e
Level 73
God Stats
22W - 34L
1,422 SR
Queue Stats
66W - 97L
1,350 Elo+
Solo
Ra
Ra
SwayxOxy
Ra
Level 50
God Stats
7W - 4L
1,669 SR
Queue Stats
115W - 141L
1,361 Elo+
Solo
Team Averages
Level 63
1,465 SR
1,356 Elo+

VS

Team Averages
Level 71
1,433 SR
1,385 Elo+
Cernunnos
Cernunnos
ChocSwifter
Cernunnos
Level 47
God Stats
2W - 9L
1,500 SR
Queue Stats
197W - 252L
1,419 Elo+
Solo
Ra
Ra
DreadFFs
Ra
Level 84
God Stats
90W - 95L
1,425 SR
Queue Stats
147W - 149L
1,370 Elo+
Solo
Bastet
Bastet
Ena_rgix
Bastet
Level 70
God Stats
5W - 1L
1,504 SR
Queue Stats
313W - 307L
1,419 Elo+
Solo
Atlas
Atlas
Salva0304
Atlas
Level 105
God Stats
16W - 16L
1,437 SR
Queue Stats
342W - 441L
1,343 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
zenbone-
Morgan Le Fay
Level 47
God Stats
1W - 0L
1,298 SR
Queue Stats
94W - 96L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ag0ny7072
Cerberus
15
1 / 2 / 1
8,882
404
4,985
14,587
8,468
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Chemikill99
Nemesis
16
3 / 2 / 2
10,290
468
9,797
17,977
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cupid
15
2 / 5 / 1
9,111
414
8,484
13,693
3,915
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
1 / 2 / 1
10,476
476
10,116
18,553
12,700
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 6 / 1
9,146
416
9,754
14,331
5,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChocSwifter
Cernunnos
17
9 / 5 / 5
10,687
486
13,478
13,527
4,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 2 / 2
9,761
444
3,734
7,920
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Ena_rgix
Bastet
17
1 / 1 / 6
9,730
442
14,886
19,299
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
Salva0304
Atlas
16
0 / 0 / 9
9,924
451
6,920
18,629
18,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
zenbone-
Morgan Le Fay
18
7 / 0 / 2
10,853
493
14,236
12,454
5,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
8
Kills
17
17
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ag0ny7072
Cerberus
1
2
1
0.75
L
Nemesis
Chemikill99
Nemesis
3
2
2
2
W
Cernunnos
ChocSwifter
Cernunnos
9
5
5
2.3
L
Cupid
2
5
1
0.5
W
0
2
2
0.5
W
Bastet
Ena_rgix
Bastet
1
1
6
4
L
1
2
1
0.75
W
Atlas
Salva0304
Atlas
0
0
9
4.5
L
1
6
1
0.25
W
Morgan Le Fay
zenbone-
Morgan Le Fay
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,136
Damage
53,254
79,141
Taken
71,829
36,176
Mitigated
39,136
28,846
Healing
29,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ag0ny7072
Cerberus
4,985
170
0
1,999
14,587
8,468
92
5,106
9,329
48,923
0
L
Nemesis
Chemikill99
Nemesis
9,797
4,396
0
8,163
17,977
6,070
762
2,613
15,128
0
74,983
W
Cernunnos
ChocSwifter
Cernunnos
13,478
5,271
0
2,722
13,527
4,779
692
2,551
10,896
0
47,237
L
Cupid
8,484
4,345
117
2,825
13,693
3,915
136
3,683
9,974
0
52,970
W
3,734
283
632
3,250
7,920
2,868
286
5,065
2,855
61,298
0
W
Bastet
Ena_rgix
Bastet
14,886
4,366
0
9,445
19,299
7,742
0
5,978
13,089
0
80,201
L
10,116
36
226
10,601
18,553
12,700
1,626
5,687
12,404
74,758
0
W
Atlas
Salva0304
Atlas
6,920
2,495
265
6,123
18,629
18,239
443
3,933
14,566
39,420
0
L
9,754
386
120
4,795
14,331
5,023
52
6,419
7,416
55,979
0
W
Morgan Le Fay
zenbone-
Morgan Le Fay
14,236
997
1,411
5,414
12,454
5,508
325
6,622
5,568
63,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,905
Gold Earned
50,955
576
Minions Killed
484
0
Camps Cleared
0
1,988,047
Distance Traveled
2,045,917
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,882
404
125
6
0
436,192
0
L
Nemesis
10,290
468
132
6
0
442,420
3
W
Cernunnos
10,687
486
78
4
0
419,139
3
L
Cupid
9,111
414
90
4
0
390,548
6
W
Ra
9,761
444
151
7
0
358,294
2
W
Bastet
9,730
442
105
5
0
457,203
5
L
Chang'e
10,476
476
128
6
0
380,041
3
W
Atlas
9,924
451
55
3
0
387,382
5
L
Ra
9,146
416
101
5
0
338,846
2
W
Morgan Le Fay
10,853
493
95
4
0
423,899
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role