Player Matchup

Chaac
Chaac
Dab3stscrub1
Chaac
Level 89
God Stats
5W - 4L
1,653 SR
Queue Stats
56W - 37L
1,616 Elo+
Party 1
Neith
Neith
Tensitys
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,460 Elo+
Party 1
Nu Wa
Nu Wa
chainspark
Nu Wa
Level 62
God Stats
12W - 19L
1,442 SR
Queue Stats
158W - 206L
1,428 Elo+
Solo
Team Averages
Level 52
1,532 SR
1,502 Elo+

VS

Team Averages
Level 61
1,624 SR
1,507 Elo+
Atlas
Atlas
BeingNaughty
Atlas
Level 68
God Stats
5W - 2L
1,696 SR
Queue Stats
87W - 91L
1,524 Elo+
Party 2
Thanatos
Thanatos
TrollBearZ
Thanatos
Level 100
God Stats
11W - 6L
1,671 SR
Queue Stats
127W - 147L
1,530 Elo+
Solo
Olorun
Olorun
ZayxSlayz
Olorun
Level 16
God Stats
28W - 17L
1,505 SR
Queue Stats
35W - 29L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
6,081
608
8,745
11,539
9,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
Tensitys
Neith
9
1 / 4 / 2
6,233
623
3,474
5,511
1,740
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
9
2 / 5 / 0
6,517
652
4,888
6,821
1,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
7,690
769
5,016
8,284
6,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
TrollBearZ
Thanatos
13
11 / 0 / 2
8,622
862
10,019
8,858
4,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
ZayxSlayz
Olorun
11
2 / 3 / 9
7,489
749
7,259
7,300
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
14
14
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
L
0
5
3
0.3
L
Neith
Tensitys
Neith
1
4
2
0.5
W
Thanatos
TrollBearZ
Thanatos
11
0
2
12
W
Olorun
ZayxSlayz
Olorun
2
3
9
2.17
L
Nu Wa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,107
Damage
22,294
23,871
Taken
24,442
12,745
Mitigated
13,877
5,023
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,016
1,830
0
3,743
8,284
6,962
181
1,230
6,887
18,881
0
L
8,745
1,337
0
4,116
11,539
9,423
0
6,322
4,491
0
14,580
L
Neith
Tensitys
Neith
3,474
1,738
28
302
5,511
1,740
0
3,248
1,975
0
8,809
W
Thanatos
TrollBearZ
Thanatos
10,019
2,518
0
8,782
8,858
4,363
630
1,948
6,454
0
21,613
W
Olorun
ZayxSlayz
Olorun
7,259
3,186
312
2,250
7,300
2,552
0
2,010
5,147
24,955
0
L
Nu Wa
4,888
1,351
0
577
6,821
1,582
0
2,462
4,053
22,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,831
Gold Earned
23,801
76
Minions Killed
100
1
Camps Cleared
7
506,839
Distance Traveled
521,086
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,690
769
18
2
2
155,355
2
L
Chaac
6,081
608
15
2
0
183,018
1
L
Neith
6,233
623
23
2
0
165,680
0
W
Thanatos
8,622
862
38
4
2
198,456
2
W
Olorun
7,489
749
44
4
3
167,275
0
L
Nu Wa
6,517
652
38
4
1
158,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role