Player Matchup

The Morrigan
The Morrigan
Kampin kiwi 18
The Morrigan
Level 103
God Stats
7W - 6L
1,533 SR
Queue Stats
198W - 154L
1,576 Elo+
Party 1
Heimdallr
Heimdallr
clouded888
Heimdallr
Level 142
God Stats
5W - 4L
1,525 SR
Queue Stats
330W - 274L
1,532 Elo+
Solo
Vulcan
Vulcan
jair1920
Vulcan
Level 86
God Stats
2W - 3L
1,454 SR
Queue Stats
47W - 50L
1,451 Elo+
Solo
Atlas
Atlas
mrgooddude
Atlas
Level 127
God Stats
1W - 1L
1,570 SR
Queue Stats
136W - 111L
1,546 Elo+
Party 1
Mulan
Mulan
ydorb11
Mulan
Level 156
God Stats
44W - 33L
1,578 SR
Queue Stats
207W - 180L
1,561 Elo+
Party 1
Team Averages
Level 123
1,532 SR
1,533 Elo+

VS

Team Averages
Level 98
1,562 SR
1,479 Elo+
Atlas
Atlas
Barafrid
Atlas
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 33L
1,571 Elo+
Solo
Hercules
Hercules
YourBoyIsNice47
Hercules
Level 106
God Stats
0W - 1L
1,244 SR
Queue Stats
67W - 62L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
horde tempest
Zhong Kui
Level 59
God Stats
0W - 1L
1,671 SR
Queue Stats
11W - 19L
1,315 Elo+
Party 2
Sol
Sol
hungrytragedy
Sol
Level 116
God Stats
0W - 1L
1,780 SR
Queue Stats
50W - 57L
1,431 Elo+
Party 2
Apollo
Apollo
xjoelteon
Apollo
Level 129
God Stats
14W - 10L
1,613 SR
Queue Stats
109W - 92L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Kampin kiwi 18
The Morrigan
18
6 / 0 / 1
10,011
910
7,323
3,765
1,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
clouded888
Heimdallr
14
1 / 1 / 5
7,839
713
10,383
7,380
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
jair1920
Vulcan
14
3 / 0 / 3
8,120
738
11,762
4,290
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
13
1 / 0 / 8
8,119
738
5,631
9,423
10,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
ydorb11
Mulan
13
2 / 2 / 6
7,571
688
6,418
8,393
6,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Barafrid
Atlas
13
0 / 2 / 3
7,566
688
5,937
12,252
7,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
13
0 / 2 / 2
7,404
673
2,507
14,453
11,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
horde tempest
Zhong Kui
13
1 / 6 / 1
7,331
666
4,917
10,872
6,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 2 / 1
7,479
680
5,933
7,145
2,632
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
xjoelteon
Apollo
15
2 / 1 / 1
8,146
741
5,389
6,757
2,425
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
13
Kills
3
3
Deaths
13
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
Barafrid
Atlas
0
2
3
0.75
W
The Morrigan
Kampin kiwi 18
The Morrigan
6
0
1
6.5
L
Hercules
0
2
2
0.5
W
Heimdallr
clouded888
Heimdallr
1
1
5
3.5
L
Zhong Kui
horde tempest
Zhong Kui
1
6
1
0.25
L
0
2
1
0.25
W
Vulcan
jair1920
Vulcan
3
0
3
4.5
W
Atlas
1
0
8
5
L
Apollo
xjoelteon
Apollo
2
1
1
2.5
W
Mulan
ydorb11
Mulan
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,517
Damage
24,683
33,251
Taken
51,479
23,765
Mitigated
31,040
5,518
Healing
15,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Barafrid
Atlas
5,937
1,621
1,581
3,296
12,252
7,999
0
6,287
5,779
18,914
0
W
The Morrigan
Kampin kiwi 18
The Morrigan
7,323
1,468
0
588
3,765
1,941
711
1,504
2,261
41,299
6,033
L
Hercules
2,507
273
138
5,451
14,453
11,086
240
5,837
8,332
0
13,470
W
Heimdallr
clouded888
Heimdallr
10,383
3,820
0
837
7,380
3,490
112
2,677
4,703
0
36,699
L
Zhong Kui
horde tempest
Zhong Kui
4,917
131
362
1,871
10,872
6,898
0
3,764
6,985
22,919
0
L
5,933
1,030
0
781
7,145
2,632
1,709
2,792
4,228
31,054
1,462
W
Vulcan
jair1920
Vulcan
11,762
3,498
112
976
4,290
1,819
332
3,030
1,260
29,706
0
W
Atlas
5,631
2,086
0
2,042
9,423
10,036
0
4,971
4,452
15,121
0
L
Apollo
xjoelteon
Apollo
5,389
3,431
0
2,081
6,757
2,425
1,066
2,601
4,030
0
39,771
W
Mulan
ydorb11
Mulan
6,418
1,295
0
963
8,393
6,479
0
4,334
4,059
0
10,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,660
Gold Earned
37,926
273
Minions Killed
279
5
Camps Cleared
6
1,043,805
Distance Traveled
1,136,793
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,566
688
19
2
0
210,909
0
W
The Morrigan
10,011
910
119
11
2
208,977
1
L
Hercules
7,404
673
32
3
1
238,696
0
W
Heimdallr
7,839
713
61
6
2
198,690
1
L
Zhong Kui
7,331
666
51
5
0
256,642
0
L
Sol
7,479
680
69
6
2
227,850
3
W
Vulcan
8,120
738
58
5
0
214,179
2
W
Atlas
8,119
738
22
2
0
224,292
1
L
Apollo
8,146
741
108
10
3
202,696
3
W
Mulan
7,571
688
13
1
1
197,667
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role