Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Hug0_22W
Cernunnos
Level 61
God Stats
4W - 8L
1,373 SR
Queue Stats
195W - 296L
1,311 Elo+
Party 1
Sol
Sol
SLA1530
Sol
Level 66
God Stats
2W - 3L
1,501 SR
Queue Stats
78W - 80L
1,447 Elo+
Solo
Fenrir
Fenrir
nouzeey
Fenrir
Level 39
God Stats
12W - 16L
1,362 SR
Queue Stats
127W - 187L
1,288 Elo+
Party 1
Atlas
Atlas
shadowkiller4387
Atlas
Level 52
God Stats
5W - 5L
1,459 SR
Queue Stats
155W - 225L
1,317 Elo+
Party 1
Team Averages
Level 65
1,439 SR
1,373 Elo+

VS

Team Averages
Level 84
1,420 SR
1,414 Elo+
Apollo
Apollo
FEDE1270
Apollo
Level 108
God Stats
2W - 3L
1,416 SR
Queue Stats
283W - 323L
1,408 Elo+
Solo
Cthulhu
Cthulhu
HAKAI_dragon
Cthulhu
Level 23
God Stats
7W - 8L
1,468 SR
Queue Stats
28W - 51L
1,339 Elo+
Party 2
Agni
Agni
Zz-RedDemon
Agni
Level 102
God Stats
20W - 18L
1,420 SR
Queue Stats
390W - 435L
1,447 Elo+
Party 2
Ao Kuang
Ao Kuang
amyklas123
Ao Kuang
Level 69
God Stats
18W - 19L
1,417 SR
Queue Stats
291W - 368L
1,450 Elo+
Party 2
Mulan
Mulan
foliveira
Mulan
Level 119
God Stats
13W - 21L
1,380 SR
Queue Stats
231W - 259L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
1 / 4 / 1
7,838
560
3,668
9,107
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Hug0_22W
Cernunnos
10
0 / 3 / 3
6,360
454
7,411
7,258
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
12
0 / 4 / 1
6,991
499
6,528
8,309
3,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
nouzeey
Fenrir
12
2 / 2 / 0
6,730
481
2,947
8,230
3,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
4 / 3 / 2
7,035
503
6,255
10,609
8,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
FEDE1270
Apollo
13
2 / 2 / 1
7,533
538
4,446
10,222
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
HAKAI_dragon
Cthulhu
11
0 / 2 / 7
6,857
490
5,360
10,893
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
3 / 2 / 4
8,047
575
6,706
5,269
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
amyklas123
Ao Kuang
11
6 / 1 / 1
7,262
519
5,375
7,454
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mulan
foliveira
Mulan
15
5 / 0 / 2
9,001
643
7,476
9,029
8,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
7
Kills
16
16
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
1
0.38
W
Apollo
FEDE1270
Apollo
2
2
1
1.25
W
Cthulhu
HAKAI_dragon
Cthulhu
0
2
7
1.75
L
Cernunnos
Hug0_22W
Cernunnos
0
3
3
0.5
L
Sol
0
4
1
0.13
W
3
2
4
2.5
W
Ao Kuang
amyklas123
Ao Kuang
6
1
1
6.5
W
Mulan
foliveira
Mulan
5
0
2
6
L
Fenrir
nouzeey
Fenrir
2
2
0
1
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,809
Damage
29,363
43,513
Taken
42,867
20,504
Mitigated
20,585
10,074
Healing
18,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,668
479
0
2,563
9,107
3,196
2,615
987
8,116
0
50,370
W
Apollo
FEDE1270
Apollo
4,446
2,439
0
2,809
10,222
3,326
666
2,126
8,096
0
54,206
W
Cthulhu
HAKAI_dragon
Cthulhu
5,360
326
686
4,569
10,893
4,881
183
4,969
5,924
19,161
0
L
Cernunnos
Hug0_22W
Cernunnos
7,411
3,192
0
753
7,258
1,927
392
2,435
4,823
0
33,540
L
Sol
6,528
897
0
2,094
8,309
3,286
787
5,877
2,084
42,449
3,589
W
6,706
227
0
1,281
5,269
1,754
874
1,901
3,368
45,592
0
W
Ao Kuang
amyklas123
Ao Kuang
5,375
1,313
0
4,526
7,454
2,415
0
2,544
4,910
31,021
0
W
Mulan
foliveira
Mulan
7,476
683
0
4,821
9,029
8,209
1,598
1,311
7,718
3,857
50,617
L
Fenrir
nouzeey
Fenrir
2,947
480
0
3,189
8,230
3,268
0
3,267
4,877
0
29,877
L
6,255
2,582
0
1,475
10,609
8,827
0
4,980
5,437
13,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,954
Gold Earned
38,700
334
Minions Killed
422
0
Camps Cleared
0
1,318,900
Distance Traveled
1,375,153
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,838
560
96
7
0
267,042
1
W
Apollo
7,533
538
119
9
0
284,699
1
W
Cthulhu
6,857
490
27
2
0
281,809
2
L
Cernunnos
6,360
454
71
5
0
236,945
1
L
Sol
6,991
499
102
7
0
254,139
4
W
Agni
8,047
575
103
7
0
279,141
2
W
Ao Kuang
7,262
519
58
4
0
253,020
5
W
Mulan
9,001
643
115
8
0
276,484
3
L
Fenrir
6,730
481
53
4
0
276,201
2
L
Atlas
7,035
503
12
1
0
284,573
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role